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Forums - Gaming Discussion - Retro Games overrated vs underrated: Turok: Dinosaur Hunter.

 

Turok: Dinosaur Hunter Overrated or Underrated?

Underrated a true gem that has aged well! 11 35.48%
 
Overrated a product of it... 5 16.13%
 
Justly Rated. A very good... 15 48.39%
 
Total:31
CommandoII said:
SammyGiireal said:

You must have unreachable high standards if OoT infuriated you back in 98-99 !

I think you are right.

 

Also, wanted to state that Next gen systems had a 128-bit data bus, not 64-bit...And from that point forward the hardware changed and advanced to the point where the data bus became irrelevant which is why it was no longer marketable in advertising.    My best guess is that the current gen would be comparibly 256-bit; but now the significance has to do caching and Memory processing (ARM on PS4).

The data bus is still every bit as relevant as it always has been.
The "bits" people use though when describing any kind of computing device are generally not in reference to the data bus, but in regards to the CPU itself.

The Original Xbox for example is a 32bit console because it has a 32bit CPU, the Nintendo 64 is a 64bit console as it has a 64bit CPU.

The Original Xbox and Xbox 360 both share a 128-bit memory bus, but neither console is a 128-bit device... And the Nintendo 64 had a 9-bit memory bus, it's certainly not a 9-bit console. (The Original NES was an 8-bit console remember.)

Conversely, you have SIMD as well. But even with Jaguars 256-bit AVX... It still wouldn't be considered a 256-bit CPU... It would be a 64bit CPU with 256bit SIMD.

In short for Nintendo:
* NES - 8-bit.
* SNES - 16-bit.
* N64 - 64-bit.
* Gamecube - 32-bit.
* Wii. - 32-bit.
* Wii U - 32-bit.
* Switch - 64-bit.
* Gameboy - 8-bit.
* Gameboy Colour - 8-bit.
* Gameboy Advance - 32-bit.
* Nintendo DS - 32-bit.
* Nintendo 3DS - 32-bit.

Microsoft:
* Xbox - 32-bit.
* Xbox 360 - 64-bit.
* Xbox One - 64-bit.

Sony:
* Playstation 1 - 32-bit.
* Playstation 2 - 64bit. (But can have units work together to perform 128-bit operations)
* Playstation 3 - 64bit.
* Playstation 4 - 64bit.
* Playstation Portable - 32-bit.
* Playstation Vita - 32bit.

Sega:
* Master System - 8-bit.
* Genesis/Mega Drive - 16-bit.
* Saturn - 32-bit.
* Dreamcast - 32bit.

Bits are pretty irrelevant though in trying to determine a systems actual performance... Same goes for Flops or any singular arbitrary denominator.



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I guess this game is coming to Switch in a couple weeks, guess I have to try it out now.



While N64 had Turok, PC had Unreal, na mean?



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The N64 had that horrendous draw distance but those polygon enemies were intense! If you compare it to Doom which was sprite based it certainly felt like a generational leap at the time. I bought the game on launch day for a ridiculous $129 AUD....ouch!



tripenfall said:
The N64 had that horrendous draw distance but those polygon enemies were intense! If you compare it to Doom which was sprite based it certainly felt like a generational leap at the time. I bought the game on launch day for a ridiculous $129 AUD....ouch!

Yeah Cartridges were running for 70.00 dollars in those days...some as high as 90.00 dollars.  



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CaptainExplosion said:
Ljink96 said:
I guess this game is coming to Switch in a couple weeks, guess I have to try it out now.

I know! I just found made a thread about it! ^^

I didn't know about this, I just made the thread because I had done another one about Shadows of the Empire months ago and I like to replay old games lol But Turok on the Switch is interesting indeed if priced at 9.99 .



I grew up with Turok and Turok 2. Goldeneye was never able to hold my interest after I beat it, but I would play Turok on and off constantly. Looking forward to these classic coming over and I would vote underrated personally (though to be fair, and game that came out after the N64 was nothing compared to the first 3 games).



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Shiken said:
I grew up with Turok and Turok 2. Goldeneye was never able to hold my interest after I beat it, but I would play Turok on and off constantly. Looking forward to these classic coming over and I would vote underrated personally (though to be fair, and game that came out after the N64 was nothing compared to the first 3 games).

I think Turok has aged better, the platform hopping and level design makes it a more challenging entry than GE, so I think it will be an enjoyable experience on the Switch. GE was the better game then in 97 but I find it boring these days.



I though you were comparing Turok as overrated vs Dino Hunter as underrated and would complain you didn't had Dino Crisis in your thread =]
I would say Turok was well regarded on its own right.



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Azzanation said:
The Turok series, 1, 2 and 3 were amazing games. Even though the 3rd one was a downgrade as they attempted to make it a openish world were some of the best games of there era in my opinion. I loved the universe. The trilogy needs a remake.

While I agree with most of your points I mist point out you have it backwards the first 2 games featured semi open world design while the 3rd game adopted linear level design in a attempted to be more like half-life.



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