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Is BioWare near the end?

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Are they?

Yes 43 67.19%
 
No 11 17.19%
 
Yes, but they will pop-up again outside EA 10 15.63%
 
Total:64
Mar1217 said:

Let me tell you my opinion with a song :

So you're saying that everyones souls will come back to life after the apocalypse? 



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AngryLittleAlchemist said:
Mar1217 said:

Let me tell you my opinion with a song :

So you're saying that everyones souls will come back to life after the apocalypse? 

I really like that part where it says :

"We're TUMBLING DOWN, TUMBLING DOWN, TUMBLING DOOOWN ! .... You just keep LETTING ME DOWN LETTING ME DOOWWN LETTING ME DOOWN !"



Switch Friend Code : 3905-6122-2909 

A gift to a special someone ...

Dulfite said:
Kotor. They became famous for KoTor. At least to me. We just need a good Kotor prequel/sequel/remake and they would be in good graces again. I'd like to see a prequel game, with showing Reven and Mal. doing the mission where they discover the sith emperor as young Jedi warlords, with them turning dark at the end.

EA is too dumb to realize this. Or they think it wouldn’t make them enough profit since it’s aim wouldn’t be to steal people’s money. A KotOR made by Bioware that’s also good would be the and the first in fifteen years now.



Just like all EA studios that are not EA Sports, they have been used and squoze for all that they're worth. Now that they have lost that spark that made them great, EA will dismantle them, either firing their staff or redistributing them to other studios. Such is the way of EA. Dragon Age won't save them.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Random_Matt said:
EA and MS destroy studios, I would not be surprised.

Indeed. Sony as well, since they've killed off 6 studios in the last decade.



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The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

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At this point, EA closing Bioware is just a mercy kill in my eyes.



flashfire926 said:
Random_Matt said:
EA and MS destroy studios, I would not be surprised.

Indeed. Sony as well, since they've killed off 6 studios in the last decade.

I think we cannot compare MS and Sony with the likes off EA.



Andromeda alone was the type of game a developer typically doesn't recover from. Now, having released two of the absolute worst AAA games from this entire generation in the space of two years, there is no way back for Bioware. Absolutely none.

I expect what we'll see now is the studio busted down to a skeleton crew to handle content for Anthem (assuming EA even considers it worth keeping online for very long), and the new Dragon Age game either cancelled or farmed out to some no-name studio.



Papa EA already took his adopted child Bioware for a walk outside. He wanted to show him a nice place where most of his adopted childs already went to.



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Azzanation said:

Pemalite said:

Digital Anvil, Ensemble Studios, FASA Studios, Press Play, Lionhead...


RARE i not the same developer it used to be.

I think the biggest losses for me personally as a PC gamer has actually been Digital Anvil followed by Ensemble Studios, they both made some of my favorite games of all time.

Well we all know Rare's falling was not due to MS so that shouldn't be used as a MS fault.

As for Digital Anvil, FASA Studios and Press Play, I cant say I know what they made. Press Play sounds familiar.

I never said RARE was Microsoft's fault... In-fact they have released some solid titles that I have actually enjoyed, like Kameo... But I think at some point they will get closed down, I feel like over time that their output quality has diminished.

Digital Anvil made Freelancer, which was headed by the same guy who is making StarCitizen and who made Starlancer prior... These are big PC titles, so I wouldn't expect console gamers to have taken much note of any of them.

FASA studios made Mech Commander and Mech Warrior. - Again, PC centric titles... But they also made Crimson Skies and Shadowrun for Xbox... Massive loss.

Press Play made Max: The Curse of Brotherhood and got purchased by Flashbulb Games after Microsoft shuttered them.