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Rumor: MS to release Xbox Gamepass and Published titles on Switch

Forums - Nintendo Discussion - Rumor: MS to release Xbox Gamepass and Published titles on Switch

shikamaru317 said:
Soundwave said:

If they're gonna allow Halo through the streaming app anyway ... actual release of Master Chief Collection would make some sense. 

Could work, but they'd probably have to remove Halo 2 Anniversary from the collection, no way that runs on Switch without a ton of work. Halo 1, Halo 1 Anniversary, Halo 2, Halo 3, Halo 3 ODST, and Halo 4 should all work on Switch though without too much work since they are all 360 games. 

I don't think hardware specs are going to matter that much if they are going to stream games over for the Switch 



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Soundwave said:

This is not about selling games. In a lot of ways this is nothing to do with video games period. 

This is about the CLOUD and who is going to control it ... Microsoft, Apple, Amazon, or Google. This is bigger than video games, Microsoft doesn't give a shit (at the top end of the company) about console wars. They do care a lot about the cloud. 

The problem with GamerPass on PS4 for Sony is it undermines the old, traditional business model of consoles that Sony is reliant on. That's why they can't allow things like GamerPass or even EA Access. 

But if gaming goes streaming centric, Sony is in trouble. It's gonna be one of the big boys (MS, Apple, Amazon, or Google) that likely controls it. 

Having looked into the streaming situation a bit more this is very true MS are lining Nintendo up to be one of their major clients I can see them pitching cloud tech and offering server services for online to Nintendo. For MS this would mean the entire dedicated portable market would be a consistent userbase for them, Sony right now if all this comes into being would be banging their heads against a wall as it's not a traditional set up like they adept at dealing with, all of Sony's for lack of better words defeats to competition in the gaming space has come from non traditional situations, PSP, PS3 and Vita were beaten out by situations that are unorthodox.

I don't see gaming going fully streaming centric but I can see the streaming side of things becoming a feature for platforms like how online has and at some point Sony would either have to partner up or be forced to create their own.



Soundwave said:
thismeintiel said:

Agreed.  Not only would their games make more money there, as their audiences are more similar and want more powerful HW, but it will also be too big of an install base to pass up.

This is not about selling games. In a lot of ways this is nothing to do with video games period. 

This is about the CLOUD and who is going to control it ... Microsoft, Apple, Amazon, or Google. This is bigger than video games, Microsoft doesn't give a shit (at the top end of the company) about console wars. They do care a lot about the cloud. 

The problem with GamerPass on PS4 for Sony is it undermines the old, traditional business model of consoles that Sony is reliant on. That's why they can't allow things like GamerPass or even EA Access. 

But if gaming goes streaming centric, Sony is in trouble. It's gonna be one of the big boys (MS, Apple, Amazon, or Google) that likely controls it. 

The Cloud (hate this buzzword) isn't going to mean anything to gamers if the game offering available on it is mediocre.  And there is no one cloud to rule them all that all the companies are fighting over.  Each company has their own.  Yes, this even includes Sony.  It's what they use for PS Now.  It is only used for gaming, the thing we care about here, while others use theirs for other things.

And no, GamerPass won't be on the PS5 because it undermines the old, traditional business model.  It is redundant, because Sony has their own services that do the same thing.  There's little reason to have someone else's competing service put on their system.  Sony has done tons to move into the future, before the other 2.  PS Now and PS Vue are good examples of this.  Of course, all streaming is decades away, so right now they are just nice alternatives or companions to one another.



I would buy Rare Replay if they ported it to Switch.



Wyrdness said:
Soundwave said:

This is not about selling games. In a lot of ways this is nothing to do with video games period. 

This is about the CLOUD and who is going to control it ... Microsoft, Apple, Amazon, or Google. This is bigger than video games, Microsoft doesn't give a shit (at the top end of the company) about console wars. They do care a lot about the cloud. 

The problem with GamerPass on PS4 for Sony is it undermines the old, traditional business model of consoles that Sony is reliant on. That's why they can't allow things like GamerPass or even EA Access. 

But if gaming goes streaming centric, Sony is in trouble. It's gonna be one of the big boys (MS, Apple, Amazon, or Google) that likely controls it. 

Having looked into the streaming situation a bit more this is very true MS are lining Nintendo up to be one of their major clients I can see them pitching cloud tech and offering server services for online to Nintendo. For MS this would mean the entire dedicated portable market would be a consistent userbase for them, Sony right now if all this comes into being would be banging their heads against a wall as it's not a traditional set up like they adept at dealing with, all of Sony's for lack of better words defeats to competition in the gaming space has come from non traditional situations, PSP, PS3 and Vita were beaten out by situations that are unorthodox.

I don't see gaming going fully streaming centric but I can see the streaming side of things becoming a feature for platforms like how online has and at some point Sony would either have to partner up or be forced to create their own.

 

Nontraditional situations? It seems an apology and bad analysis. Sony lost because the basic strategy has spoiled: it's the same always, fill the platform with all possible games. On the PSP lost because the Nintendo handheld market is much stronger than the console market counterpart. Nintendo prioritizes the handheld market, Sony does not. At Ps3, Sony's hubris( 500 dollars, second job?) plus Microsoft (online better than Sony) and Nintendo (market break, blue ocean and attempt to bring old players back) forces have captured part of the Sony market. Finally, in Psvita, once again, the Nintendo handheld market is always number one for the same, while Sony has abandoned the Vita. And the Ps Vita when it was released, did not present many exclusive qualities, as far as the multimedia part, as happened at the beginning of the PSP



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would be amazing if true! chance to try some MS games from XboxOne



Agente42 said:
Wyrdness said:

Having looked into the streaming situation a bit more this is very true MS are lining Nintendo up to be one of their major clients I can see them pitching cloud tech and offering server services for online to Nintendo. For MS this would mean the entire dedicated portable market would be a consistent userbase for them, Sony right now if all this comes into being would be banging their heads against a wall as it's not a traditional set up like they adept at dealing with, all of Sony's for lack of better words defeats to competition in the gaming space has come from non traditional situations, PSP, PS3 and Vita were beaten out by situations that are unorthodox.

I don't see gaming going fully streaming centric but I can see the streaming side of things becoming a feature for platforms like how online has and at some point Sony would either have to partner up or be forced to create their own.

 

Nontraditional situations? It seems an apology and bad analysis. Sony lost because the basic strategy has spoiled: it's the same always, fill the platform with all possible games. On the PSP lost because the Nintendo handheld market is much stronger than the console market counterpart. Nintendo prioritizes the handheld market, Sony does not. At Ps3, Sony's hubris( 500 dollars, second job?) plus Microsoft (online better than Sony) and Nintendo (market break, blue ocean and attempt to bring old players back) forces have captured part of the Sony market. Finally, in Psvita, once again, the Nintendo handheld market is always number one for the same, while Sony has abandoned the Vita. And the Ps Vita when it was released, did not present many exclusive qualities, as far as the multimedia part, as happened at the beginning of the PSP

Nope the analysis is fine because as seen by the PS4 the basic strategy hasn't spoiled and is fine, PSP got beaten out by DS a non traditional handheld which targeted the blue ocean strategy which was a very unorthodox situation and one no company had really dealt with this strategy was deployed because dealing with Sony in a traditional sense is hard hence why the GBA was dropped the second the PSP was announced. PS3 even with Sony's mishandling still went on to outsell the 360 in the end what does that tell you? It flat out highlights my point in that in a basic approach set up Sony are always strong the platform that beat the PS3 and quite handily was the Wii another platform with an unorthodox approach once again targeting the blue ocean but with a different style of hardware.

Vita had its wind taken from its sales not just by the 3DS but by the rise of smartphones which did everything Sony aimed to bring to in the portable space including multimedia functions, mobile impacted the portable space that even the 3DS had trouble when it launched only difference is Nintendo knew how to pull through it Sony still unsure on how to deal with the DS brand let alone a new indirect competitor just gave up.

These are unorthodox approaches deployed by Nintendo which beat out those platforms as they didn't fall into the traditional basic approach that Sony dominates and knows how to deal with, when faced with such situations they don't know how to answer back if their basic approach doesn't deal with the problem this is why the Switch has been unhindered could in future go on to outsell other Gen 9 platforms when they arrive as it's another unorthodox set up that basic traditional approaches just don't deal with.



So they want to sell more games by taking advantage of the switch userbase but won't consider the ps4, I always knew they hated sony far more than nintendo, in fact they never hated nintendo in the first place.



Metroid33slayer said:
So they want to sell more games by taking advantage of the switch userbase but won't consider the ps4, I always knew they hated sony far more than nintendo, in fact they never hated nintendo in the first place.

Microsoft has shown interest in bringing games and services to PlayStation (link) and "would love to" bring players on PlayStation 4 into their Minecraft ecosystem via Xbox Live login (link).

So far, Sony haven't seemed to be interested though. Maybe in the future?



Shikamo said:

I don't think Nintendo will publish games on Xbox. Just the fact that game pass is on Switch is a big step for Microsoft, because more platforms for game pass will generate more subscribers and more money for Microsoft. Also this can generate more Xbox sales for Microsoft, as the switch owners might be interested in buyng an Xbox One, One X, Scarlet, etc.

^This. It'd be totally counterproductive on Nintendo's part, and sounds more like Microsoft trying to lure players away from Switch.



Some days I just blow up.