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Crackdown 3 Review Thread - MC: 60 OC: 62

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Azzanation said:

Well I must say, I played the game last night... its umm.. actually not as bad as many make it out to be. Its actually quite addictive and fun in a old school way. Its not amazing or great but its definitely not bad. The MP mode I struggled to get a good connection due to my poor internet and the cloud physics really push it to its limits. I do enjoy the physics in the MP mode and hoping its the building blocks for future games as devs get better at using the Cloud. Game probably sits around a 7/10 for me. I would easily recommend it to anyone who enjoyed the original games. Its actually refreshing to play a game that's not trying to be like every other game. Also the visuals on a 4k TV look pretty good, all the hate saying this game looks like trash, its one of those games you need to actually see for yourself.

For those who want a honest look and opinion on the game than I recommend watching DF analysis which I linked below.
https://www.youtube.com/watch?v=4Lks6E81EWE&t=8s

Terry Crew's acting alone in the game is worth a check out. 

I get the impression if you want to make a game fun in an "old school way" it has to be in 8 - 16 bit graphics. Otherwise it will get attacked for not pushing the genre forward.

I had fun with this game last night, played a few hours. Its jumping in the front of game I'm playing at the moment.



Recently Completed
Crackdown 3
for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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I kind of wonder if the fact that this game was developed by different divisions or studios for different parts of the game fucked it up. We know that may have been the reason Metroid Prime 4's development was rocky, and that resulted in that version being cancelled and development re-starting from the ground up. Plus I believe Gears Judgment had it's campaign developed by Epic Games, but it's multiplayer developed by People Can Fly, and that game was received as rocky.

For what it's worth, this game is actually very beautiful in singleplayer. I might be mistaken but it seems to me like the campaign is a lot more detailed than multiplayer. So I don't really think the whole "it's such an ugly looking game" really applies to that portion of the game.

Also, the Digital Foundry video was nice.



GoOnKid said:

The point is that critics and reviews can never dictate how much I will enjoy a game. I couldn't care less about scores. I finished Devil's Third MULTIPLE times ffs.

Yes, there are similar games with higher scores, who denied that? But still a score of 60 will never be able to make me enjoy a game for just 60%.

In my opinion gamers shouldn't rely their purchase decisions based on scores alone anyway. In these times there are plenty of opportunities to make up your own mind about liking a game or not, and if someone looks for a game like this then just go on and give it a go.

I agree that people shouldn't let critic scores be the sole reason why they buy or pass on a game. I have enjoyed many games with mixed reviews and disliked many with rave reviews. It all comes down to preferences.

With that said, I think review scores are important for a developer/publishers reputation and its one of the reasons (not only reason, but a big one) that has prevented XBO from getting out of its 7-8 million/year sales pace.

Like the list I provided a few posts back showed, outside of Halo/Gears/Forza, most of their published exclusives fall in the 50-74% range which is considered mixed-average. That doesnt mean those games are bad or cant be enjoyed but from a consumer perspective it doesnt look good when Nintendo/Sony are cranking out exclusive games at a faster pace and with better critical reception.

 

Microsoft doesnt need to make massive changes to fix this, games that score in the 50-74% range usually do some things very well and have alot of potential but a few noticeable flaws prevent them from reaching that next level. With a few tweaks to their development process you could see them consistently cranking out 75-89% (good-great) rated games instead of 50-74% (mixed-average).

If they can pull that off next generation than their reputation as a developer/publisher will improve alot in my opinion.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Mr Puggsly said:

I get the impression if you want to make a game fun in an "old school way" it has to be in 8 - 16 bit graphics. Otherwise it will get attacked for not pushing the genre forward.

I had fun with this game last night, played a few hours. Its jumping in the front of game I'm playing at the moment.

Come on, you can't get more old school than Tetris, and Tetris effect sits at 89.
Doom 2016 sits at 85-87.
Nex Machina 88.
Cuphead 88.

Old school doesn't have to be 8-16 bit and still gets reviewed well when done right.



SvennoJ said:
Mr Puggsly said:

I get the impression if you want to make a game fun in an "old school way" it has to be in 8 - 16 bit graphics. Otherwise it will get attacked for not pushing the genre forward.

I had fun with this game last night, played a few hours. Its jumping in the front of game I'm playing at the moment.

Come on, you can't get more old school than Tetris, and Tetris effect sits at 89.
Doom 2016 sits at 85-87.
Nex Machina 88.
Cuphead 88.

Old school doesn't have to be 8-16 bit and still gets reviewed well when done right.

Right is certainly subjective.

Doom 2016 is not really old school, frankly I'd say Crackdown 3 is mindless fun in a similar way. Great comparison actually.



Recently Completed
Crackdown 3
for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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Keep it civil guys, there's nothing wrong with what users are saying about Microsoft's internal changes and taking a wait and see approach but at the same time it's understandable to be wary considering Microsoft's past history, let's steer away from the accusations of being fanboys or trolling and try to keep this topic mostly revolved around Crackdown 3's metacritic though conversations around Microsoft in general are fine as long as they remain civil.

Last edited by Ryuu96 - on 15 February 2019

iceland said:
Lol this thread

1. I have said multiple times that MS’s output this gen was bad, not sure why people seem to think the opposite

2. I’m saying MS’s first party has went through a lot of changes in the last year so idk how it’s worrying for next gen when we haven’t even seen what they can do.

There’s a lot of concern trolling here, almost no one expected this to turn out good but please continue. Imagine being so invested in a console you don’t like, can’t relate. Lol

FFS only seen mod edit after I posted 



AngryLittleAlchemist said:
I kind of wonder if the fact that this game was developed by different divisions or studios for different parts of the game fucked it up. We know that may have been the reason Metroid Prime 4's development was rocky, and that resulted in that version being cancelled and development re-starting from the ground up. Plus I believe Gears Judgment had it's campaign developed by Epic Games, but it's multiplayer developed by People Can Fly, and that game was received as rocky.

For what it's worth, this game is actually very beautiful in singleplayer. I might be mistaken but it seems to me like the campaign is a lot more detailed than multiplayer. So I don't really think the whole "it's such an ugly looking game" really applies to that portion of the game.

Also, the Digital Foundry video was nice.

Sigh... but the game isn't fucked up. Sumo was the primary developer of the campaign, I think other studios handled the engine (such as cloud tech), assets, MP, etc.

From my understanding Gears Judgement was developed by People Can Fly, period. Epic was apparently working on Gears 4 before selling it to MS.



Recently Completed
Crackdown 3
for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

AngryLittleAlchemist said:
I kind of wonder if the fact that this game was developed by different divisions or studios for different parts of the game fucked it up. We know that may have been the reason Metroid Prime 4's development was rocky, and that resulted in that version being cancelled and development re-starting from the ground up. Plus I believe Gears Judgment had it's campaign developed by Epic Games, but it's multiplayer developed by People Can Fly, and that game was received as rocky.

For what it's worth, this game is actually very beautiful in singleplayer. I might be mistaken but it seems to me like the campaign is a lot more detailed than multiplayer. So I don't really think the whole "it's such an ugly looking game" really applies to that portion of the game.

Also, the Digital Foundry video was nice.

Two is fine for the most part, for example Gears 4 was made by Coalition (Singleplayer) and Splash Damage (Multiplayer). Crackdown 3 though was made by Cloudgine, Reagent, Ruffian, Sumo. God knows who else, TMCC was also made by about 5 studios too, Lol. So it's definitely likely that there was too many hands on it.

Funnily enough there was rumours that it was the singleplayer having trouble near the end of development and the multiplayer was done, I forgot who from but some verified insider on Era mentioned it. I have no interest in the multiplayer and never really have, It was just to show off cloud really, I would have preferred if they abandoned the multiplayer altogether and focused fully on singleplayer but that's just me. Campaign looks fine to me, I don't think I'll bother with the multiplayer, just doesn't really appeal to me.

Last edited by Ryuu96 - on 15 February 2019

AngryLittleAlchemist said:
I kind of wonder if the fact that this game was developed by different divisions or studios for different parts of the game fucked it up. We know that may have been the reason Metroid Prime 4's development was rocky, and that resulted in that version being cancelled and development re-starting from the ground up. Plus I believe Gears Judgment had it's campaign developed by Epic Games, but it's multiplayer developed by People Can Fly, and that game was received as rocky.

For what it's worth, this game is actually very beautiful in singleplayer. I might be mistaken but it seems to me like the campaign is a lot more detailed than multiplayer. So I don't really think the whole "it's such an ugly looking game" really applies to that portion of the game.

Also, the Digital Foundry video was nice.

People Can Fly did the campaign for Judgment and Epic fucked up the multiplayer.