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Forums - Sony Discussion - PS4 Super Slim and PS4 Pro Slim?

 

Will we get PS4 Super Slim and/or PS4 Pro Slim?

PS4 Super Slim and PS4 Pro Slim 17 35.42%
 
only PS4 Super Slim 4 8.33%
 
only PS4 Pro Slim 7 14.58%
 
no new hardware until PS5 20 41.67%
 
Total:48
DonFerrari said:
potato_hamster said:

But again, a company like Sony saying they are "pleased with sales" doesn't necessarily mean they are.

Not sure why you wanted to reply something I already acknowledge.

But since you did. All the data we have, and all information available points on it doing good and company satisfied. If you don't have anything that can counter it it's just you thinking that it's the opposite. And since you are kinda adamant that Pro and PSVR are doing bad, care to show some proof?

Sometimes the best information is the information you don't have, but should.

For PSVR, Sony hasn't announced it's sold 4 million units, so I can only assume it hasn't reached that threshold. So let's assume it hasn't. I don't believe for one second that if you told Sony in 2015 that the VR headset they were developing was going to have less than 4 million in sales after 2 years on the market, and that sales number would be a market leader by a wide margin that they wouldn't have pulled the plug on the spot. Almost half of all PSVR sales have come during holiday sales when it's $200 - which Sony could very well be losing money on. VR as a whole has performed well below what analysts have expected. It's not close to mainstream. Developer support has dwindled to niche specialty studios and Sony for the most part. We have studios like Codemasters that made a Dirt Rally VR Mode, but have decided to pass on developing a VR mode for Dirt Rally 2.0 so I can only assume that Codies decided it wasn't worth the effort. It just isn't going well. PSVR is following the same path as the Vita, and we all know how well that went.

For PS4 Pro - it had a strong start. Sony was more than happy to talk about its attach ratio and total sales, and it's been radio silence ever since. It's come to my attention that it's selling at about 1 to 4 vs PS4 sales in Japan. That is literally all we know. How many units has PS4 Pro sold worldwide? No one has any idea besides Sony, and Sony isn't telling. To me that says that Sony doesn't think the numbers are good enough to inspire investor confidence. Now, maybe I'm wrong and they're over the moon about PS4 Pro sales, but from what I've seen, it doesn't appear that way, since you know, Sony likes to put a spotlight on the things they're proud of, and they're not exactly shining a light on the Pro either.



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potato_hamster said:
DonFerrari said:

Not sure why you wanted to reply something I already acknowledge.

But since you did. All the data we have, and all information available points on it doing good and company satisfied. If you don't have anything that can counter it it's just you thinking that it's the opposite. And since you are kinda adamant that Pro and PSVR are doing bad, care to show some proof?

Sometimes the best information is the information you don't have, but should.

For PSVR, Sony hasn't announced it's sold 4 million units, so I can only assume it hasn't reached that threshold. So let's assume it hasn't. I don't believe for one second that if you told Sony in 2015 that the VR headset they were developing was going to have less than 4 million in sales after 2 years on the market, and that sales number would be a market leader by a wide margin that they wouldn't have pulled the plug on the spot. Almost half of all PSVR sales have come during holiday sales when it's $200 - which Sony could very well be losing money on. VR as a whole has performed well below what analysts have expected. It's not close to mainstream. Developer support has dwindled to niche specialty studios and Sony for the most part. We have studios like Codemasters that made a Dirt Rally VR Mode, but have decided to pass on developing a VR mode for Dirt Rally 2.0 so I can only assume that Codies decided it wasn't worth the effort. It just isn't going well. PSVR is following the same path as the Vita, and we all know how well that went.

For PS4 Pro - it had a strong start. Sony was more than happy to talk about its attach ratio and total sales, and it's been radio silence ever since. It's come to my attention that it's selling at about 1 to 4 vs PS4 sales in Japan. That is literally all we know. How many units has PS4 Pro sold worldwide? No one has any idea besides Sony, and Sony isn't telling. To me that says that Sony doesn't think the numbers are good enough to inspire investor confidence. Now, maybe I'm wrong and they're over the moon about PS4 Pro sales, but from what I've seen, it doesn't appear that way, since you know, Sony likes to put a spotlight on the things they're proud of, and they're not exactly shining a light on the Pro either.

SO you are both ignoring information we have saying doesn't mater what is said and getting what isn't know to assume it is truth to paint it bad... not a productive exercise.

Selling 20+% of your amount of consoles as premium (that are lucrative) plus leading an industry is certainly 2 negative outcomes.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

potato_hamster said:
DonFerrari said:

Not sure why you wanted to reply something I already acknowledge.

But since you did. All the data we have, and all information available points on it doing good and company satisfied. If you don't have anything that can counter it it's just you thinking that it's the opposite. And since you are kinda adamant that Pro and PSVR are doing bad, care to show some proof?

Sometimes the best information is the information you don't have, but should.

For PSVR, Sony hasn't announced it's sold 4 million units, so I can only assume it hasn't reached that threshold. So let's assume it hasn't. I don't believe for one second that if you told Sony in 2015 that the VR headset they were developing was going to have less than 4 million in sales after 2 years on the market, and that sales number would be a market leader by a wide margin that they wouldn't have pulled the plug on the spot. Almost half of all PSVR sales have come during holiday sales when it's $200 - which Sony could very well be losing money on. VR as a whole has performed well below what analysts have expected. It's not close to mainstream. Developer support has dwindled to niche specialty studios and Sony for the most part. We have studios like Codemasters that made a Dirt Rally VR Mode, but have decided to pass on developing a VR mode for Dirt Rally 2.0 so I can only assume that Codies decided it wasn't worth the effort. It just isn't going well. PSVR is following the same path as the Vita, and we all know how well that went.

For PS4 Pro - it had a strong start. Sony was more than happy to talk about its attach ratio and total sales, and it's been radio silence ever since. It's come to my attention that it's selling at about 1 to 4 vs PS4 sales in Japan. That is literally all we know. How many units has PS4 Pro sold worldwide? No one has any idea besides Sony, and Sony isn't telling. To me that says that Sony doesn't think the numbers are good enough to inspire investor confidence. Now, maybe I'm wrong and they're over the moon about PS4 Pro sales, but from what I've seen, it doesn't appear that way, since you know, Sony likes to put a spotlight on the things they're proud of, and they're not exactly shining a light on the Pro either.

One correction, its 1 to 3 in Japan.



When the herd loses its way, the shepard must kill the bull that leads them astray.

It will never happen
The super slim ps3 is a piece of shit
And the slim and pro look great and don't need a slim version



REQUIESCAT IN PACE

I Hate REMASTERS

I Hate PLAYSTATION PLUS

asqarkabab said:
It will never happen
The super slim ps3 is a piece of shit
And the slim and pro look great and don't need a slim version

Still allowed lower price and some additional sales, improving bottomline. So if they see it happening for PS4 they may do it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
DonFerrari said:
asqarkabab said:
It will never happen
The super slim ps3 is a piece of shit
And the slim and pro look great and don't need a slim version

Still allowed lower price and some additional sales, improving bottomline. So if they see it happening for PS4 they may do it.

Make the ps4 slimmer is a bad idea 

It's better to lower the price more to attract late adopters



REQUIESCAT IN PACE

I Hate REMASTERS

I Hate PLAYSTATION PLUS