They already have started streaming on PSNow and can constantly map how well prepared the base is ready for this.
On the fewer games but better, I don't like the first part but like the second. They certainly moved from the 6 of 10 games bringing loss, 2 break even and only 2 carrying the burden. But certainly Sony can keep their eyes open that yes they can make less AAA but be certain they will be hits, if they keep commissioning or having smaller studios to release "cheaper" games on genres that won't sell buttloads.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"