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Best motion controls on Wii

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Which game (or games) on Nintendo's 7th gen system had the best motion and/or pointer controls in your opinion?



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the conduit for its depth of customization and red steel 2 for how good it felt. After tweeking with the controls of both games it felt completely natural shooting in the conduit and sword fighting in red steel 2. I did really dig archery in skyward sword. For racing, the controls in excite truck were really good.
Seriously though, metroid trilogy should've adopted the conduit customization. Being able to adjust the dead zone was so key to an enjoyable fps motion control experience.



Wii sports and Wii Sport Resort



     

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Wii Sport/Wii Sports Resort

House of the Dead: Overkill for best pointer controls



Wii Sports games, a LOT of on-rail shooters (House of the Dead, RE Umbrella Chronicles, Ghost Squad, Sin & Punishment, etc ....), Wario Ware.

Oh yeah, I forgot about adding No More Heroes for the jacking off motion you're supposed to do :3

Last edited by Mar1217 - on 09 February 2019

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CarcharodonKraz said:
the conduit for its depth of customization and red steel 2 for how good it felt. After tweeking with the controls of both games it felt completely natural shooting in the conduit and sword fighting in red steel 2. I did really dig archery in skyward sword. For racing, the controls in excite truck were really good.
Seriously though, metroid trilogy should've adopted the conduit customization. Being able to adjust the dead zone was so key to an enjoyable fps motion control experience.

As great as The Conduit felt, I still think the Wiimote controls in the Prime Trilogy felt fantastic. They may not have been as customizable but their predefined settings were well judged and the silky 60fps made aiming an effortless joy, IMO anyway.

Definitely agree on Red Steel 2, of all the games on Wii I felt it was one of the very closest to realizing the full potential of the Wiimote, combat just felt so incredibly satisfying and visceral.



Godfather was pretty damn good. Then somehow EA lost ability to code for the remote and reverted to waggle lol



 

 

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Godfather was great, Scarface too, and Resident Evil 4.
Wario Ware was another one of my favourites.
Probably not a popular pick, but the Just Dance games worked really well too, and Wii Fit.

On Paper, Skyward Sword and Wii Sports Resort were supposed to be great, but I think the added precision in the design made the games feel more mechanical and less fun - not to mention some of the bugs. Anyway, the area where better precision works well is the IR aiming, and while other movement precision seems like it should be good, I don't think the human brain translates accurate complex motions to screen very well. Simple things like pumping up a balloon, lobbing a bowling ball, etc... ended up feeling more satisfying.



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