By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - PS5 Coming at the End of 2020 According to Analyst: High-Spec Hardware for Under $500

 

Price, SKUs, specs ?

Only Base Model, $399, 9-10TF GPU, 16GB RAM 24 30.00%
 
Only Base Model, $449, 10-12TF GPU, 16GB RAM 13 16.25%
 
Only Base Model, $499, 12-14TF GPU, 24GB RAM 21 26.25%
 
Base Model $399 and PREMIUM $499 specs Ans3 10 12.50%
 
Base Mod $399 / PREM $549, >14TF 24GB RAM 5 6.25%
 
Base Mod $449 / PREM $599, the absolute Elite 7 8.75%
 
Total:80
Intrinsic said:
zorg1000 said:

Maybe I'm not understanding you here, but you dont think dev's should have dev kits in 2019 if the console comes out in 2020? When should they get them then?

Typically devs don't get final Dev kits until like 6 months before launch. PS4 final dev kits were sent out around may 2013. WiiU was may with the console releasing about 6 months later. So if the console is due out in say March 2020 then final kits would be main the rounds around september 2019. 

The devs would get target briefs though or even non finalized dev kits which are pretty much specialized PCs.

Ok that makes sense now



When the herd loses its way, the shepard must kill the bull that leads them astray.

Around the Network
Nate4Drake said:

-PSVR2 in 2020 also,reveal with ps5,big resolution boost probably 2560x1440,120hz,220 field of view,eye tracking,wireless,battery life 4-5 hours,headphones integrated,less motion sickenss,no breaker box,much less cable management,much more focus on VR for aaa games,price around 250$

Sounds a bit too good to be true. I assume that fov is a typo? Would also be a bit surprised to see both the PS5 and PSVR2 release in the same year. Other than that, would be nice.



Intrinsic said:
  1. This will be either a 72CU@1500Mhz GPU or a 80CU@1385Mh. Both configs I believe are possible if lookin at the same kinda progression seen from 28Nm to 16nm and from that to 7nm. Also expected if AMD has broken that 64CU limitation

Or it could be 64CU's @ 1700mhz.

Intrinsic said:
  1. those clocks are high though, which makes me lean towards the 80CU setup as its usually better to have more CUs running at a lower clock than less at a higher clock. It would also suggest that Navi is very efficient, we have nvidia cards that clock as high as 2Ghz and there are rumblings that desktop Navi cards should be expected to clock that high..... so a downclocked Navi at ~1300Mhz down from 1800-2000Mhz doesn't sound outta reason.

Not always better to have more CU's running at a lower clock than less CU's at a higher clock.

Vega 7 has less CU's than Vega 64 and yet offers a substantial uptick in performance.

The thing to keep in mind is that the entire chip runs at the core clockrate or a tied multiplier of it... Throwing more CU's at the problem doesn't increase things like ROP performance which is super important... But clockspeed does.

Plus Graphics Core Next tends to be ROP and Geometry starved... So Clockrates help with that.

It also helps keep the chips small... So if 7nm has good clocking characteristics, but poor yields with larger chip sizes, then having a smaller CU count but higher clockrates will make the chips more economical. (Sometimes the reverse holds true as well though, depends on the process.)

Navi isn't likely to change how poorly inefficient Graphics Core Next is though... AMD had big promises with Vega... Then Polaris before that... But at the end of the day, Graphics Core Next is still Graphics Core Next with all it's Pro's and Con's.

Navi to me isn't next-generation graphics technology.

Intrinsic said:
  1. I expect the 4GB DDR4 OS RAM. I don't know about the 24GB GDDR6 though..... thats either 672GB/s (14Gbs chips), 768GB/s (16Gbs chips) or 864GB/s (1 Gbs chips)  

I think Microsoft will opt for a single DRAM pool to keep complexity down... That way when higher density DRAM chips come out they can take advantage of that, besides their Operating Systems tend to have the edge over the other console manufacturers in terms of memory consumption anyway.

Sony though may see what they did well with the Playstation 4.. And go down a similar route and include an additional DRAM pool+ARM CPU cluster.

Should be interesting either way.

Nate4Drake said:

Believe me, I was very close to quote you on this :D   I've been thinking about your post and specs prediction.

---------------------------------------------------------------------------------------

   OK, who of you has enough technical understanding to explain to me the content of a recent PATENT from Mark Cerny, in few basic words ?!   

 From what I have understood, It concerns " the heavy use of caches for GPU operations", in order to greatly speed-up graphics application; give me a break if I'm wrong.

""According to aspects of the present disclosure, a computer graphics processing method may include writing vertex indices output from a vertex shader to a cache; accessing the vertex indices written to the cache with a pixel shader; and accessing vertex parameter values associated with the vertex indices from a memory unit with the pixel shader.""

  https://patents.justia.com/patent/20190035050

---------------------------------------------------------------------------------------

  Plenty of leaks will come out, as expected; some are in line with the expectations of some of us, and the same sound "too much" for others; what I find interesting is discussing about new tech which can be related to Next Gen, I love this.

Could be primitive shader related... It's pretty ambiguous either way and I wouldn't read to much into it right now.

Nate4Drake said:

  There's also been a recent development which refers to GDDR6: 24GB on a 384bit bus can reach 864 GB/s.

 ""Samsung Officially Begins Mass Production of GDDR6 Memory – Reaching Speeds of Up To 18 Gbps and 16Gb Density To Produce High-End Graphics Cards With Up To 24 GB VRAM, 864 GB/s Bandwidth""

https://wccftech.com/samsung-gddr6-16gb-18gbps-mass-production-official/

 I can't wait for an Official announcement.   It cannot come soon enough.

Still very much doubt we will get anything more than 16Gbps chips on a 256bit bus... Cost is still an important factor with consoles... I wouldn't be surprised if they leveraged a crossbar either to that end.



--::{PC Gaming Master Race}::--

Entry-level gaming PC RAM size grew lower than expected due to another RAM crisis, this time caused by cryptomining market, this kept quite stable the minimum requirements of most PC games, and this latter thing helped keeping it easy to make them multiplatform, but I expect even base model consoles to have not less than 16GB total RAM next gen. A smaller RAM could be enough at launch and for a couple of years, but after it'd become a problem.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


zorg1000 said:
Intrinsic said:

Typically devs don't get final Dev kits until like 6 months before launch. PS4 final dev kits were sent out around may 2013. WiiU was may with the console releasing about 6 months later. So if the console is due out in say March 2020 then final kits would be main the rounds around september 2019. 

The devs would get target briefs though or even non finalized dev kits which are pretty much specialized PCs.

Ok that makes sense now

Rules of thumb I would say to you that about 2 years before the start of new gen (that devs would know from historical data) they will also using historical data suppose a system they will dev for that new game they want to release on next gen.

And will dev with that target, anywhere between 1-2 years before release of the system the devs making launch window content will have ballpark estimatives of the system. But only 6 months before release they would get a real dev kit... sometimes they can even only receive a finished dev kit on launch if they aren't 1st party.

Remember that when PS4 was revealed on E3 the devs were surprised it had 8 instead of 4 GB of RAM? and that was less than 6 months before launch.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
BraLoD said:
Nate4Drake said:

  There's also been a recent development which refers to GDDR6: 24GB on a 384bit bus can reach 864 GB/s.

 ""Samsung Officially Begins Mass Production of GDDR6 Memory – Reaching Speeds of Up To 18 Gbps and 16Gb Density To Produce High-End Graphics Cards With Up To 24 GB VRAM, 864 GB/s Bandwidth""

https://wccftech.com/samsung-gddr6-16gb-18gbps-mass-production-official/

 I can't wait for an Official announcement.   It cannot come soon enough.

Me neither.

This feeling of antecipation for something you really want to know/see is so good haha.

They could tease some specs and show the controller at least until March like they did back in Feb 2013.

Though it is defitinely a 2020 release so they'll likely hold those to post E3.

Wait to see what MS has to say about their next gen console and come with theirs just after that.

Skipping E3 might have been a great idea, if MS goes radio silent with solid data they can do what they want and if MS does show/tell something substantial they can react accordingly (even as Sony play will not radically change based on what MS has to offer, anyway, they already have their major goals settled by now).

Anyway, a console reveal is always so fucking exciting.

Yep; I'm not expecting a FULL reveal soon;  it could be a special Event after E3.   Maybe a snack, glimpse of some impressive graphics from some Games in February, at Destination Playstation Event ?   I can't find a date though, for this Event...

Screenshot said:
I expect the next consoles to be slightly more powerful than the current Pro or the X and target 1080p not 4k.

mmm, Sony already confirmed it's gonna be a full Next Gen, not a PRO2.

BraLoD said:
TallSilhouette said:

Sounds a bit too good to be true. I assume that fov is a typo? Would also be a bit surprised to see both the PS5 and PSVR2 release in the same year. Other than that, would be nice.

Rumours have been that PS5 hardware is fully focused on being as integrated as possible with VR from a new PSVR headset also in the making.

It would make a lot of sense to announce both of them closely or even together if that's true, as its expected to support a next level quality VR since day 1.

I'm with you on this.



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.

BraLoD said:
Nate4Drake said:

Yep; I'm not expecting a FULL reveal soon;  it could be a special Event after E3.   Maybe a snack, glimpse of some impressive graphics from some Games in February, at Destination Playstation Event ?   I can't find a date though, for this Event...

mmm, Sony already confirmed it's gonna be a full Next Gen, not a PRO2.

I'm with you on this.

I don't actually care much for VR, tho.

Way more excited for those juicy games we'll get.

I need to invite you to some VR play.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

BraLoD said:
DonFerrari said:

I need to invite you to some VR play.

Do it.

You are invited. There is Driveclub VR, Until Dawn Shooter (forgot the real name), Creed, GTS (VR mode is bad though), FarPoint, VR World, and a few others, if you have Resident Evil 7 bring it.

Send me PM when you have the time to come to São José dos Campos.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

BraLoD said:

Rumours have been that PS5 hardware is fully focused on being as integrated as possible with VR from a new PSVR headset also in the making.

It would make a lot of sense to announce both of them closely or even together if that's true, as its expected to support a next level quality VR since day 1.

That's stupid. The sales numbers from PS4's VR and software/games don't justify a heavy push with the PS5.

Yes, PlayStation has the majority of the market over Vive and Oculus - but that doesn't mean those sales numbers are huge.

VR headset reception has been moderate AT BEST.



CrazyGPU said:
I dont think it will be 10 time more powerfull, but I hope it will be 6-7 times more powerfull. that would give it arround 12-14Teraflops, enough for 4k at high quality. 32 GB of RAM would be nice. And probably a 2 TB Hard disk drive. SSD is too expensive, but it might replace a disk like that. A bandwith of 0.8-1 TB/s would be great too. I would like a CPU at least 2 times faster than the current. Anyway, its going to be a long time, I guess six years after PS4 Launch, 2019. But if Microsoft and Nintendo continue selling a lot less, then next gen could come earlier.

That was my december 2014 post...

5 years later I think Sony won´t get that far. I would like 12 - 14 TF , but 10 - 12 a more conservative guess now. Also 32 GB is too generous, 16 or 24 at most will be doable. 0.8 TB/s now can be done with 30% more efficiency, would be like 560 GB/s and can happen. I expect a 256 bit bus with DDR 6. we´ll see.

At least by now I got 2 predictions right:

A CPU 2 times faster than PS4 will happen with Ryzen. (Ryzen wasn´t known in 2014)

And  the next gen came earlier with Switch. (2014 was Wii U time)