|Mr Puggsly said:
Do we actually have figures of how well the PS4 Pro is selling versus X1X? I'm not saying you're lying I just don't see numbers around.
And again, the PS4 Pro should be selling better given its the more popular platform. I would imagine many PS4 Pro's sold are people upgrading. But again, I feel the PS4 Pro was half baked simply because Sony wanted to hit $399, its not a big enough upgrade. Some of the Pro games just hit 1080p, that's not impressive.
Ace Combat 7 runs at 1080p on the Xbox One X and there are plenty of Xbox One X games with the exact same pixel count as Pro...It doesn't matter the power of the platform if developers don't want to optimise or decide to optimise for things outside of resolution.
I think Pro just needed to be a tad more balanced so we wouldn't see so games like No Mans Sky running slightly worse on the Pro version at 1440p vs the base system 108op. I don't think we've seen this yet with X1X
There was no need to do more with the Pro, though. While MS has a completely different GPU in it, Sony took the GPU they already had and doubled it. It allowed them to more than double the performance for a cheaper price, meaning they are most likely making more on the Pro than MS is making on the X. Selling more of them, too. Remember, these are just mid-gen upgrades. There job is really just to provide an option for early adopters who wanted a more powerful PS4/XBO, but will most likely move on to next gen much sooner than most. So, they will be relevant for far less time than the OG systems, and sell a lot less.
If the PS5 is B/C with the PS4, than the Pro pretty much becomes obsolete, as I'm sure it will offer the same upgrades and will probably be only $100 or so more than the Pro. The OG PS4 will continue to sell to people with less disposable income, since it will be $200-$250 less than the PS5 and will still receive cross-gen games for the first year or two. In other words, there wasn't really any reason too spend so much money on R&D and the chipset, if it was just going to sell to a small subset of people for 3-4 years. MS only did so to have the crown of most powerful system, which really didn't improve their position.
4TB HDs? Nah, they'll start with 2TB (PS4 was 500gb for years with 50gb games mandatory installs).
Will probably have faster CPUs as well, and I fully expect 32GB of RAM (At least 24 if they chose to save the 32 for the upgrade, either way, it'll reach 32 this next generation).
Also, they'll start at 499, not 399.
There is no reason to sell for that low anymore, with people being used to pay a lot more yearly on smartphones and the way XBX was already going for 499 years before them and that was ok.
Gen 9 starts at 499, for both PS5 and XB4.
Look foward to machines a bit juicier than you are right now.
A 4TB HDD will be nothing to implement (we're talking cheap things here). If it were a 4TB SSD, that would be different. We're also talking a bigger push for digital downloads, prompting larger HDDs.
No, there will not be 32GB consoles next gen, especially not of G6. Out of the question.
And no, $499 will not be the base price. It'll be $399 as I noted, with higher prices for a potential premium model. Aiming for affordability will take precedence over premium features, especially at launch.
I agree with your prediction of 16GB, not 32GB, and Sony aiming for $399. However, I see very little chance of them putting in a 4TB HDD. Sony is going to be spending a bunch of money on the other internals (Zen+/2, new Navi tech, 16 GDDR6 + (possibly) 4 GB DDR4 for the OS, maybe better cooling solution), I think they are going to try cutting costs where they can. I think 2TB is more likely. Hell, I wouldn't be surprised to see them try to get away with just 1TB, at least in the beginning.