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Forums - Gaming Discussion - Megaman 11 sold 870K and Megaman X Legacy collection sold 920K since they launched.

 

Excited for the future of the Megaman franchise?

Hell ya! 10 50.00%
 
No.... 1 5.00%
 
Not a fan, but happy that... 7 35.00%
 
X9 or nothing! 2 10.00%
 
Total:20

Official numbers from Capcom.Capcom gave those numbers during the Q&A for the investors meeting.Here is the source:

https://www.rockman-corner.com/2019/02/mega-man-11-sold-870000-units-mega-man.html?m=1

 

Megaman X9(Though I personally believe a reboot would have been the best decision, given the messy story of the X franchise), here we come!



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

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I also would be in favor of reboot reimagining combo. They tried it with Maverick Hunter X, but it was on the PSP. Good to see Mega Man 11 have solid performance(could be better though especially in regards to numbers indies pull)



That's not amazing. Granted these games aren't expensive to produce but... that's worst than EA's NHL series, and there's no way that series has more appeal than Mega Man.



potato_hamster said:
That's not amazing. Granted these games aren't expensive to produce but... that's worst than EA's NHL series, and there's no way that series has more appeal than Mega Man.

Uhhhh... of all the series that might make a valid comparison, how'd you land on NHL?  



Good numbers, Megaman 11 doesn't look like an expensive game, not even for a 2D platformer.



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JWeinCom said:
potato_hamster said:
That's not amazing. Granted these games aren't expensive to produce but... that's worst than EA's NHL series, and there's no way that series has more appeal than Mega Man.

Uhhhh... of all the series that might make a valid comparison, how'd you land on NHL?  

One of the staples of my childhood video game experience.



potato_hamster said:
That's not amazing. Granted these games aren't expensive to produce but... that's worst than EA's NHL series, and there's no way that series has more appeal than Mega Man.

Considering the budget of those games(must have been quite low for the price they have asked), and how long they have been absent, those sales are great.

 

And honestly, I think at the very least MM 11 will have good legs.So 1 million is all but garanteed, and 1.5 million is not farfetched.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Nautilus said:
potato_hamster said:
That's not amazing. Granted these games aren't expensive to produce but... that's worst than EA's NHL series, and there's no way that series has more appeal than Mega Man.

Considering the budget of those games(must have been quite low for the price they have asked), and how long they have been absent, those sales are great.

 

And honestly, I think at the very least MM 11 will have good legs.So 1 million is all but garanteed, and 1.5 million is not farfetched.

You could be right. Maybe I just have too high expectations.



Shadow1980 said:
Given that the production costs of those titles have to be quite low by today's standards, that amount of sales has to be quite profitable for Capcom. Hopefully this means more Mega Man games in the future, preferably more 2D platformers, like a Mega Man 12 or Mega Man X9, because IMO that's what Mega Man was always meant to be.

At that time and place. Were not in that time and place anymore. Just for the record that Battle Network series beat the pants off classic and X series during its run. Between Battle network Zero, X, and classic Battle Network was leading the pack.



potato_hamster said:
JWeinCom said:

Uhhhh... of all the series that might make a valid comparison, how'd you land on NHL?  

One of the staples of my childhood video game experience.

Mine too, but it doesn't really make sense as a comparison here.  The two games really don't share much in common.  If anything.