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Another Wii U port in 2019?

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Next Wii U port?

Super Mario 3D World 18 22.22%
 
Xenoblade Chronicles X 13 16.05%
 
Super Mario Maker 14 17.28%
 
Zelda WW / TP 13 16.05%
 
Pikmin 3 6 7.41%
 
Other 11 13.58%
 
No Wii U port anymore 6 7.41%
 
Total:81
Asriel said:
AlbiNecroxz said:

Monolith Soft ruled out a port made by them... Xenoblade Chronicles 3D for New3DS was ported by Monster Games if I'm correct, why couldn't be the same with Xenoblade Chronicles X?

It doesn't matter who ports it - it's the size and scale of the challenge which makes it unlikely. Thats what Tetsuya Takahashi said. You acknowledged it yourself: a port needs to make sense in terms of resources expended.

If they get the engine running properly on the Switch, most assets won't have to be touched. It's not a Wii port where most textures have to be upgraded. The higher resolution alone (when docked) and some antialiasing would be enough to enhance the graphic quality a lot, the smaller display (undocked) would hide a lot of unwanted artifacts while delivering the same performance as the Wii U version.



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Conina said:
Asriel said:

It doesn't matter who ports it - it's the size and scale of the challenge which makes it unlikely. Thats what Tetsuya Takahashi said. You acknowledged it yourself: a port needs to make sense in terms of resources expended.

If they get the engine running properly on the Switch, most assets won't have to be touched. It's not a Wii port where most textures have to be upgraded. The higher resolution alone (when docked) and some antialiasing would be enough to enhance the graphic quality a lot, the smaller display (undocked) would hide a lot of unwanted artifacts while delivering the same performance as the Wii U version.

Tetsuya Takahashi himself has said the scale of the game makes a port unlikely. It's time and money that makes a project of that size difficult and we've heard that from the game's director and the head of the studio that made it. I get people want Chronicles X on Switch - I'm somebody who would love to see it on Switch - but it shouldn't be difficult to accept that it isn't happening this year.



Just give me Mario 3D World and i'm good!



Conina said:
Miyamotoo said:

saying that there is no point releasing Pikmin 3 because Pikmin 4 is coming is same like saying there is no point releasing any remaster which sequel is already out or that is coming. Pikmin 3 is game with story and campaign, so Pikmin 4 can be quite different game compared to Pikmin 3, and actualy Pikmin 3 could be used like marketing tool for Pikmin 4, not to mentione that Pikmin 3 is one of best games that didnt had popularity and sales that deserved.

Yeah, they could include Pikmin 3 to the special edition of Pikmin 4, like they bundled Bayonetta 1 + 2. Or offer a "Pikmin Trilogy HD" additional to Pikmin 4 (similar to the Uncharted Trilogy on PS4 a few months before Uncharted 4).

HD Pikmin Trilogy is something I now need, thank you for the idea. I'll take 100



Asriel said:
Conina said:

If they get the engine running properly on the Switch, most assets won't have to be touched. It's not a Wii port where most textures have to be upgraded. The higher resolution alone (when docked) and some antialiasing would be enough to enhance the graphic quality a lot, the smaller display (undocked) would hide a lot of unwanted artifacts while delivering the same performance as the Wii U version.

Tetsuya Takahashi himself has said the scale of the game makes a port unlikely. It's time and money that makes a project of that size difficult and we've heard that from the game's director and the head of the studio that made it. I get people want Chronicles X on Switch - I'm somebody who would love to see it on Switch - but it shouldn't be difficult to accept that it isn't happening this year.

He said "It's a massive game. Re-creating it would be really difficult."

That sounds like a more ambitious approach where they upgrade most of the assets (similar to the Crash Bandicoot and Spyro trilogies or Windwaker HD).

But a simple port of the engine with the same resolution (undocked) or a bit higher resolution (docked) would be good enough for many Switch gamers. And for these kind of ports you don't need the creativity of the original team, it can be outsorced to a third party developer specialized on porting games.

Additionally, even if it would be an easy port... it would be stupid for him to admit that in an interview for two reasons: he would start rumours of a port long before Monolith is ready to announce it and a "difficult port" is much easier to sell for full price to the fan base.

Last edited by Conina - on 03 February 2019

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DélioPT said:
Just give me Mario 3D World and i'm good!

It won't happen. The Switch has already a 3D Mario game, and 3D Mario are heavily linked to the console they're released on.



"Quagmire, are you the type of guy who takes 'no' for an answer ?"
"My lawyer doesn't allow me to answer that question"

PSN ID: skmblake | Feel free to add me

SKMBlake said:
DélioPT said:
Just give me Mario 3D World and i'm good!

It won't happen. The Switch has already a 3D Mario game, and 3D Mario are heavily linked to the console they're released on.

I'll never get that mindset of forced exclusivity to fixed hardware.

SMO and 3DW play quite different. Why shouldn't 3d World be on Switch additional to Odyssey?



Conina said:
SKMBlake said:

It won't happen. The Switch has already a 3D Mario game, and 3D Mario are heavily linked to the console they're released on.

I'll never get that mindset of forced exclusivity to fixed hardware.

SMO and 3DW play quite different. Why shouldn't 3d World be on Switch additional to Odyssey?

Well that's a mindset from Nintendo since Super Mario 64. Every Nintendo console since the N64 is designed around 3D Mario games, that's what Yoshiaki Koizumi said.



"Quagmire, are you the type of guy who takes 'no' for an answer ?"
"My lawyer doesn't allow me to answer that question"

PSN ID: skmblake | Feel free to add me

SKMBlake said:
Conina said:

I'll never get that mindset of forced exclusivity to fixed hardware.

SMO and 3DW play quite different. Why shouldn't 3d World be on Switch additional to Odyssey?

Well that's a mindset from Nintendo since Super Mario 64. Every Nintendo console since the N64 is designed around 3D Mario games, that's what Yoshiaki Koizumi said.

Super Mario 64 can also be played on DS (port), 3DS (BC of the port), Wii (VC) and Wii U (VC).

Super Mario Sunshine can also be played on Wii (BC).

Super Mario Galaxy 1 + 2 can also be played on Wii U (BC) and Nvidia Shield console (port).

So why shouldn't it be possible or allowed to play 3D World and 3D Land on Switch? Because reasons?



SKMBlake said:
Conina said:

I'll never get that mindset of forced exclusivity to fixed hardware.

SMO and 3DW play quite different. Why shouldn't 3d World be on Switch additional to Odyssey?

Well that's a mindset from Nintendo since Super Mario 64. Every Nintendo console since the N64 is designed around 3D Mario games, that's what Yoshiaki Koizumi said.

Well Switch is their unified platform, and Mario Odyssey and Mario 3D World are very different kind of games, one is focused on exploration and single player, while other is multiplayer focused game with more smaller but tight designed levels, so yeah Odyssey and 3D World could be easily be on same platform.

I deffinatly expecting Mario 3D World port for Switch, only case where I dont see Nintendo dont port game to Switch is if they working on Mario 3D World 2.

Last edited by Miyamotoo - on 03 February 2019