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Forums - Nintendo Discussion - Switch is selling better than PS4, PS2, PS1, PS3, X360 launch aligned

Mnementh said:
Hiku said:
Is PS4 still ahead of PS2? That's weird.

At that time staggered launches were more common. PS2 released in March in Japan, in October in the US, in November in europe. But more importantly, Sony was expanding it's distribution in more countries worldwide that gen (which is to this day the reason for Playstations strength in the rest of the world), which means it got into more countries even later in the lifecycle. Add to that, that it was unchallanged leader that gen and got lots of third-party support and that the PS3 struggled out of the gate which gave PS2 a second wind. All together explains why PS2 started slower but sold constantly over a very, very long timeframe.

Yeah, and PS2 had really strong software lineups for both 2006 and 2007. 

PS2 God of War II
SCE Santa Monica/SCEA, 2007
92.68%
76 Reviews
PS2 Hitman Trilogy
Eidos Interactive, 2007
87.56%
9 Reviews
PS2 Shin Megami Tensei: Persona 3
Atlus, 2007
87.36%
60 Reviews
PS2 Winning Eleven: Pro Evolution Soccer 2007
Konami, 2007
86.31%
26 Reviews
PS2 Guitar Hero III: Legends of Rock
Neversoft Entertainment/RedOctane, 2007
85.50%
23 Reviews
PS2 NCAA Football 08
EA Tiburon/Electronic Arts, 2007
84.29%
7 Reviews
PS2 Rock Band
Harmonix Music Systems/MTV Games, 2007
84.00%
6 Reviews
PS2 Fire Pro Wrestling Returns
S-Neo/Spike, 2007
83.43%
14 Reviews
PS2 Odin Sphere
Vanillaware/Atlus, 2007
81.94%
51 Reviews
PS2 MLB 07: The Show
SCEA San Diego Studios/SCEA, 2007
81.76%
23 Reviews
PS2 Rogue Galaxy
Level 5/SCEA, 2007
81.56%
62 Reviews
PS2 Tomb Raider: Anniversary
Crystal Dynamics/Eidos Interactive, 2007
81.15%
57 Reviews
PS2 FIFA Soccer 08
EA Canada/EA Sports, 2007
81.13%
15 Reviews
PS2 Metal Slug Anthology
Terminal Reality/SNK Playmore, 2007
80.91%
22 Reviews
PS2 MLB Power Pros
Konami/2K Sports, 2007
80.43%
7 Reviews


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I think Switch will maintain its momentum past the Wii's slump. Its just getting too much third party support for the casual crowd to get bored with it, like they did with the Wii.



GhaudePhaede010 said:

 

Robert_Downey_Jr. said:

 

I don't think third party titles will push the switch as much when there is a more powerful third party system out there that is extremely popular and will be able to undercut it due to not having a tablet.  Maybe portability will make those more desirable but that's not as much of a draw for people who don't commute plus the mobile games market continues to turn into cell and tablet games.  Switch will continue to get big nintendo software but third parties won't give it the same spike as PS4

I think if the third party titles are exclusives (like with 3DS and DS before it and even Wii a bit), then you may be incorrect in your analysis. It will not be about power when there is only one place to play the game. Nobody cares about the power of Switch when they know the only place to play Shin Megami Tensi 5 is on Switch. Get enough games like that and the case you make will evaporate.

oh if it's exclusive third party stuff then yeah that changes things.  If it's just what's been happening with late ports or simultaneous I don't see it making much difference.  Well it will more commuting parts of the world like Japan, but I don't see third party devs ignoring PS4 when it has a big presence in Japan and everywhere else, can handle more than Switch can, and is easy to port to unlike PS3 was.  A 100m install base is tough to ignore.



I am Iron Man

Robert_Downey_Jr. said:
GhaudePhaede010 said:

 

I think if the third party titles are exclusives (like with 3DS and DS before it and even Wii a bit), then you may be incorrect in your analysis. It will not be about power when there is only one place to play the game. Nobody cares about the power of Switch when they know the only place to play Shin Megami Tensi 5 is on Switch. Get enough games like that and the case you make will evaporate.

oh if it's exclusive third party stuff then yeah that changes things.  If it's just what's been happening with late ports or simultaneous I don't see it making much difference.  Well it will more commuting parts of the world like Japan, but I don't see third party devs ignoring PS4 when it has a big presence in Japan and everywhere else, can handle more than Switch can, and is easy to port to unlike PS3 was.  A 100m install base is tough to ignore.

There are a going to be a good amount of Japanese games that will be Switch third party exclusives.  These games would normally end up on a system like the 3DS or Vita.  This time around they will end up as Switch exclusives.  A good example is Octopath Traveler.  This team made Bravely Default on the 3DS, so they made Octopath Traveler as a Switch exclusive.



Shadow1980 said:

 

RolStoppable said:

 

It isn't more accurate though. You don't get LTD sales by omitting the launch quarter. What you did is a method to compare performance during calendar years, but it's not a LTD comparison anymore, because you are looking at different timeframes from launch by choosing quarters arbitrarily.

I kind of threw that post together in a hurry. What I meant was that, unless two systems launch at the same time of the year, LTD sales aren't an accurate comparison of their overall performance. That's why instead of LTD comparisons when discussing Switch sales, I prefer to do comparisons that look more like this:

 

DonFerrari said:

 

The usual great post, thanks for the info.

Could you please make the "rightly aligned all regions" graph comparing PS2, Wii, PS4 and Switch in it and if possible have dotted lines for the remaining time in the market you expect for PS4 and Switch?

And on agreement with Rol, make it launch day, doesn't cut anything, because long term those fluctuation won't impact much.

I might whip up such a chart tomorrow. I'd have to assemble a fair amount of data. But while in the long term the differences in launch timing matters less for relative tracking, when you're only two years in, it still makes a significant amount of difference.

Thank shadow.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Cerebralbore101 said:
I think Switch will maintain its momentum past the Wii's slump. Its just getting too much third party support for the casual crowd to get bored with it, like they did with the Wii.

The Switch is getting worse third party support than the Wii. While it's true it has much, much better indie support, it's getting barely any third party games that actually sell systems. For example, you can knock it all you want, but there's a fairly large casual demographic that only plays games like Call of Duty, Battlefield and Madden that could have a good time on the Wii that have nothing to play on the Switch, and it doesn't look like that's improving in the near future. Top that off with PS5 and Xbox One Two on the horizon, and I think if anything, third party support might actually get worse.

It seems to me that you're confusing the "casual crowd" with the "I only play Nintendo first party titles and play indies between major first party Nintendo releases" crowd. Just look at how games are selling on the Switch. The disparity between first party sales and third party sales on the Switch might actually be greater than any other Nintendo console. You have iconic first party games on pace to sell better than they ever have before (if they haven't already), and with few exceptions like Octopath Traveller, there's pretty much nothing in between besides several hundred 50K - 500K sale indie games. Between black Friday of last year and Black Friday of 2019, what exactly is coming to the Switch that is going to drive sales for a casual fan? Fire Emblem? Animal Crossing? That's not exactly the same tier as Zelda, Mario, Mario Kart etc. I'd count Pokemon, but I bet most of the Pokemon crowd already bought a Switch for Let's Go. As for that title that Nintendo teases fans are going to be excited for? I bet it's a port of Mario Maker, or yet another repurposed Wii U title since Nintendo knows its pretty much up to them and them alone to feed the game stream.

And for the record, it appears I'm in the "I only play major Nintendo first party titles, and might pick up third party games I don't already own if I value playing them on the go more than I do a better home experience". For me, that means there is almost nothing on the horizon out of the Nintendo camp that looks appealing to me. I could go for a new Mario Golf or Star Fox, but outside of that, everything I wanted to get on my Switch has pretty much been released already, and I'm pretty sure I'm not the only one.  I sure hope Nintendo has some surprises going forward, otherwise the Switch is going to be getting less and less use from me.

Yeah sure, this is the year that Switch outsells the PS4 world-wide, and it should given how the PS4 is pushing 100 million sales in it's 6th, and the Switch is at peak or near-peak sales momentum, it would be horrible if it doesn't. But I wouldn't be shocked at all but 2019 is the highest selling sales year for the Switch (not that I'm predicting it would). It just looks to me like Nintendo shot their wad to ensure they had they best start possible, and now we're getting into that recovery period from the initial boom with much stiffer competition on the horizon, so Nintendo has it's work cut out for them to maintain that momentum, especially with what they have announced so far. I sure hope they do it though, I've had a lot of fun with my Switch so far.



potato_hamster said:
Cerebralbore101 said:
I think Switch will maintain its momentum past the Wii's slump. Its just getting too much third party support for the casual crowd to get bored with it, like they did with the Wii.

The Switch is getting worse third party support than the Wii. While it's true it has much, much better indie support, it's getting barely any third party games that actually sell systems. For example, you can knock it all you want, but there's a fairly large casual demographic that only plays games like Call of Duty, Battlefield and Madden that could have a good time on the Wii that have nothing to play on the Switch, and it doesn't look like that's improving in the near future. Top that off with PS5 and Xbox One Two on the horizon, and I think if anything, third party support might actually get worse.

It seems to me that you're confusing the "casual crowd" with the "I only play Nintendo first party titles and play indies between major first party Nintendo releases" crowd. Just look at how games are selling on the Switch. The disparity between first party sales and third party sales on the Switch might actually be greater than any other Nintendo console. You have iconic first party games on pace to sell better than they ever have before (if they haven't already), and with few exceptions like Octopath Traveller, there's pretty much nothing in between besides several hundred 50K - 500K sale indie games. Between black Friday of last year and Black Friday of 2019, what exactly is coming to the Switch that is going to drive sales for a casual fan? Fire Emblem? Animal Crossing? That's not exactly the same tier as Zelda, Mario, Mario Kart etc. I'd count Pokemon, but I bet most of the Pokemon crowd already bought a Switch for Let's Go. As for that title that Nintendo teases fans are going to be excited for? I bet it's a port of Mario Maker, or yet another repurposed Wii U title since Nintendo knows its pretty much up to them and them alone to feed the game stream.

And for the record, it appears I'm in the "I only play major Nintendo first party titles, and might pick up third party games I don't already own if I value playing them on the go more than I do a better home experience". For me, that means there is almost nothing on the horizon out of the Nintendo camp that looks appealing to me. I could go for a new Mario Golf or Star Fox, but outside of that, everything I wanted to get on my Switch has pretty much been released already, and I'm pretty sure I'm not the only one.  I sure hope Nintendo has some surprises going forward, otherwise the Switch is going to be getting less and less use from me.

Yeah sure, this is the year that Switch outsells the PS4 world-wide, and it should given how the PS4 is pushing 100 million sales in it's 6th, and the Switch is at peak or near-peak sales momentum, it would be horrible if it doesn't. But I wouldn't be shocked at all but 2019 is the highest selling sales year for the Switch (not that I'm predicting it would). It just looks to me like Nintendo shot their wad to ensure they had they best start possible, and now we're getting into that recovery period from the initial boom with much stiffer competition on the horizon, so Nintendo has it's work cut out for them to maintain that momentum, especially with what they have announced so far. I sure hope they do it though, I've had a lot of fun with my Switch so far.

That's not exactly true, games like Fortnite, Skyrim, Doom, Wolfenstein, Diablo 3, Dark Souls, Mortal Kombat 11, Civ VI, main Final Fantasy games (despite they are old ports)...are big deal for some people.

Also, 3rd party support is improving with time, but seems you fail to see that, comparision below clearly shows that.

http://gamrconnect.vgchartz.com/thread.php?id=238576&page=1



Miyamotoo said:
potato_hamster said:

The Switch is getting worse third party support than the Wii. While it's true it has much, much better indie support, it's getting barely any third party games that actually sell systems. For example, you can knock it all you want, but there's a fairly large casual demographic that only plays games like Call of Duty, Battlefield and Madden that could have a good time on the Wii that have nothing to play on the Switch, and it doesn't look like that's improving in the near future. Top that off with PS5 and Xbox One Two on the horizon, and I think if anything, third party support might actually get worse.

It seems to me that you're confusing the "casual crowd" with the "I only play Nintendo first party titles and play indies between major first party Nintendo releases" crowd. Just look at how games are selling on the Switch. The disparity between first party sales and third party sales on the Switch might actually be greater than any other Nintendo console. You have iconic first party games on pace to sell better than they ever have before (if they haven't already), and with few exceptions like Octopath Traveller, there's pretty much nothing in between besides several hundred 50K - 500K sale indie games. Between black Friday of last year and Black Friday of 2019, what exactly is coming to the Switch that is going to drive sales for a casual fan? Fire Emblem? Animal Crossing? That's not exactly the same tier as Zelda, Mario, Mario Kart etc. I'd count Pokemon, but I bet most of the Pokemon crowd already bought a Switch for Let's Go. As for that title that Nintendo teases fans are going to be excited for? I bet it's a port of Mario Maker, or yet another repurposed Wii U title since Nintendo knows its pretty much up to them and them alone to feed the game stream.

And for the record, it appears I'm in the "I only play major Nintendo first party titles, and might pick up third party games I don't already own if I value playing them on the go more than I do a better home experience". For me, that means there is almost nothing on the horizon out of the Nintendo camp that looks appealing to me. I could go for a new Mario Golf or Star Fox, but outside of that, everything I wanted to get on my Switch has pretty much been released already, and I'm pretty sure I'm not the only one.  I sure hope Nintendo has some surprises going forward, otherwise the Switch is going to be getting less and less use from me.

Yeah sure, this is the year that Switch outsells the PS4 world-wide, and it should given how the PS4 is pushing 100 million sales in it's 6th, and the Switch is at peak or near-peak sales momentum, it would be horrible if it doesn't. But I wouldn't be shocked at all but 2019 is the highest selling sales year for the Switch (not that I'm predicting it would). It just looks to me like Nintendo shot their wad to ensure they had they best start possible, and now we're getting into that recovery period from the initial boom with much stiffer competition on the horizon, so Nintendo has it's work cut out for them to maintain that momentum, especially with what they have announced so far. I sure hope they do it though, I've had a lot of fun with my Switch so far.

That's not exactly true, games like Fortnite, Skyrim, Doom, Wolfenstein, Diablo 3, Dark Souls, Mortal Kombat 11, Civ VI, main Final Fantasy games (despite they are old ports)...are big deal for some people.

Also, 3rd party support is improving with time, but seems you fail to see that, comparision below clearly shows that.

http://gamrconnect.vgchartz.com/thread.php?id=238576&page=1

Let's see. popular game, old port, old port, old port, old port, fighting game, RTS, old port.

Besides that, not exactly a long list, and the vast majority of it are old ports, many of which have little replay value. That's exactly my point. Like great, The Switch is the best option in 2019 to play games you could have played on your Xbox 360 years ago. How is this going to move as many consoles as Pokemon and Smash Bros did last year?

As for your post, you took a snippet of announced games from two different years, compared the number (many of which, again, are old ports), and decided that was enough to say that "third party support was increasing". Sorry man, that's now things actually work. If you want to pretend that any of that list makes the Switch a much more lucrative buy in 2019 to your average prospective buyer when titles like Smash Bros, Mario Odyssey, BotW, Mario Kart etc. weren't enough to compel a purchase. Well, you're welcome to think that, but I won't,



potato_hamster said:
Miyamotoo said:

That's not exactly true, games like Fortnite, Skyrim, Doom, Wolfenstein, Diablo 3, Dark Souls, Mortal Kombat 11, Civ VI, main Final Fantasy games (despite they are old ports)...are big deal for some people.

Also, 3rd party support is improving with time, but seems you fail to see that, comparision below clearly shows that.

http://gamrconnect.vgchartz.com/thread.php?id=238576&page=1

Let's see. popular game, old port, old port, old port, old port, fighting game, RTS, old port.

Besides that, not exactly a long list, and the vast majority of it are old ports, many of which have little replay value. That's exactly my point. Like great, The Switch is the best option in 2019 to play games you could have played on your Xbox 360 years ago. How is this going to move as many consoles as Pokemon and Smash Bros did last year?

As for your post, you took a snippet of announced games from two different years, compared the number (many of which, again, are old ports), and decided that was enough to say that "third party support was increasing". Sorry man, that's now things actually work. If you want to pretend that any of that list makes the Switch a much more lucrative buy in 2019 to your average prospective buyer when titles like Smash Bros, Mario Odyssey, BotW, Mario Kart etc. weren't enough to compel a purchase. Well, you're welcome to think that, but I won't,

Seems like on the quartely report over 40% of the revenue on SW were from third parties, which is quite high on Nintendo platform.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Miyamotoo said:
Robert_Downey_Jr. said:

so zelda, mario, smash, kart, and splatoon are already out.  Any major hardware shifters left or will the presence of those and a price decrease keep things going up?

Pokemon Gen 8, Animal Crossing, Mario Maker 2, new 3D Zelda, new 3D Mario, Mario Kart 9...than smaller ones like Fire Emblem, Metroid Prime, Pikmin, 2D Zelda, Lugis Mansion..

All of those are happening this year?

Edit: I see the discussion we would have had already happened. Sorry about that.

Last edited by outlawauron - on 05 February 2019

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