Quantcast
Nintendo's share price takes a -4% hit after MP4's announcement.

Forums - Nintendo Discussion - Nintendo's share price takes a -4% hit after MP4's announcement.

Mp4, i was thinking this was something to do with music, like mp3 xD



Around the Network
AngryLittleAlchemist said:
Darwinianevolution said:

Best Selling Mario: Super Mario Bros. (NES) ---- 40m

Best Selling Pokemon: Red/ Blue (GB) ---- 31m

Best Selling Smash: Super Smash Bros. Brawl (Wii) --- 12.91m

Best Selling Zelda: Breath of the Wild (NS + WiiU) --- 11m

Best Selling DK: Donkey Kong Country (SNES) ---- 9.30m

Best Selling Kirby: Kirby's Dream Land (GB) ---- 5.13m

Best Selling Yoshi: Super Mario World 2: Yoshi's Island (SNES) ---- 4.12m

Best Selling Starfox: Star Fox 60 (N64) ----  4m

Best Selling F-Zero: F-Zero (SNES) ---- 2.85m

 

Best Selling Metroid: Metroid Prime (GC) ---- 2.82m

Best Selling Fire Emblem: Fire Emblem Awakening (3DS) ---- 2.1m

 

Looking at this numbers it's pretty clear the Metroid series is not the biggest by a wide margin. Hell, considering how much time and efford Metroid games can take to develop, Fire Emblem games are still probably more profitable, so they would have the priority for Nintendo.

That's not my point though? I don't know how you could misinterpret it, I said it pretty clearly. 

Also those Fire Emblem numbers are wrong. Fates is the best selling by far and easily a bigger priority thus far than Metriod. Metroid and FE are both franchises that I would guess sell Nintendo consoles a lot more than stuff like Yoshi and Kirby do. Which is why I said Metroid is probably a bigger hardware seller than most 2-4 million seller games. Again I'm talking about games which sell hardware, not games that sell in general. Some of those are just odd inclusions too, like stuff that wouldn't even be in the conversation. And let's be honest, for the foreseeable future Kirby and Star Fox aren't doing those numbers. Maybe Yoshi though. 

No, I know what you're saying, but a small software seller is usually not that good at selling hardware anyway. Considering how Nintendo fans usually buy a console for many of the Nintendo games, not just one, makes sense to assume most Metroid fans already own the hardware by the time a Metroid game gets announced.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Amnesia said:

Lol...My intention was to proove that Kirby was a heavier seller but....

I don't think just looking at these 2 games alone makes for a good comparaison. Heck SuperStar Ultra sold 3M while Hunter sold way less than that.



Switch Friend Code : 3905-6122-2909 

Metroid wasn't selling much in the past but it has a really strong fanbase still. There is literally nothing else like this in Nintendo's catalogue so i'm pretty sure Metroid Prime 4 could carry more hardware then a 2D Yoshi game that sells three times the amount Metroid does.



Darwinianevolution said:
AngryLittleAlchemist said:

People mention that Metroid isn't a software seller a lot, but surely when compared to most 2-4 million sellers from Nintendo it probably sells a lot more hardware, right? Like .. I would find it a little odd if Kirby and Yoshi sell as much hardware as Metroid does. Kirby might beat Metroid in Japan but still.

Best Selling Mario: Super Mario Bros. (NES) ---- 40m

Best Selling Pokemon: Red/ Blue (GB) ---- 31m

Best Selling Smash: Super Smash Bros. Brawl (Wii) --- 12.91m

Best Selling Zelda: Breath of the Wild (NS + WiiU) --- 11m

Best Selling DK: Donkey Kong Country (SNES) ---- 9.30m

Best Selling Kirby: Kirby's Dream Land (GB) ---- 5.13m

Best Selling Yoshi: Super Mario World 2: Yoshi's Island (SNES) ---- 4.12m

Best Selling Starfox: Star Fox 60 (N64) ----  4m

Best Selling F-Zero: F-Zero (SNES) ---- 2.85m

 

Best Selling Metroid: Metroid Prime (GC) ---- 2.82m

Best Selling Fire Emblem: Fire Emblem Awakening (3DS) ---- 2.1m

 

Looking at this numbers it's pretty clear the Metroid series is not the biggest by a wide margin. Hell, considering how much time and efford Metroid games can take to develop, Fire Emblem games are still probably more profitable, so they would have the priority for Nintendo.

So what can they do to make Metroid bigger?



Some days I just blow up.

Around the Network

Well yes, after growing over 20% over just the past four weeks.

I think the bigger issue would have been the game coming out and being crap.



melbye said:
Could have something to do with this instead of Metroid though

https://nintendosoup.com/nintendo-switch-shipments-shrinking-by-25-in-2019-according-to-suppliers/

That could mean the new model is on the horizon. That's what the company I used to work for did few months before the release of Raspberry Pi 2. We reduced, by over 30%, the amount of so called "forward orders" of models 1 and 1+.



Darwinianevolution said:
AngryLittleAlchemist said:

That's not my point though? I don't know how you could misinterpret it, I said it pretty clearly. 

Also those Fire Emblem numbers are wrong. Fates is the best selling by far and easily a bigger priority thus far than Metriod. Metroid and FE are both franchises that I would guess sell Nintendo consoles a lot more than stuff like Yoshi and Kirby do. Which is why I said Metroid is probably a bigger hardware seller than most 2-4 million seller games. Again I'm talking about games which sell hardware, not games that sell in general. Some of those are just odd inclusions too, like stuff that wouldn't even be in the conversation. And let's be honest, for the foreseeable future Kirby and Star Fox aren't doing those numbers. Maybe Yoshi though. 

No, I know what you're saying, but a small software seller is usually not that good at selling hardware anyway. Considering how Nintendo fans usually buy a console for many of the Nintendo games, not just one, makes sense to assume most Metroid fans already own the hardware by the time a Metroid game gets announced.

Oh ok, my bad! I went away for a while and I kind of had a eureka moment where I got what you were saying. 

I still don't think it helps a lot though ... I mean ... if the entire question is whether or not software which doesn't sell very many units can have a disproportionately high amount of hardware sales in comparison to software which sells similarly, just showing that the software doesn't sell very much isn't really making a point, right? And if you're trying to get across that Yoshi and Kirby are significantly bigger sellers, than I'd say that's a bit disingenuous. Notice that Yoshi and Kirby capped at their franchise starts (the first Kirby game and the first Yoshi game). This isn't true for Metroid, which peaked with Prime (which isn't a coincidence). A better point would have been to say that most recent Metroid games didn't sell at 2 million (Prime 2, Prime 3, Other M, etc.), but even then I was using a wide range of 2-4 million for a reason, it's not to be taken so literally. I'm just talking about what I think could be considered Nintendo's D or C-tier games. 

It is true that most Metroid fans will probably already have a Switch, but I think that's not true to the same extent as Kirby or Yoshi. Those games already have similar equals on the system. Not only that, but I think Metroid has the potential to capture an audience Nintendo doesn't already have, which isn't really true for Kirby or Yoshi. 

Kirby obviously makes a lot more money than Metroid will on a single system, though. Depending on how fast HAL is they could have 2-3 mainline Kirby games on one system. But any individual Kirby game probably won't sell as much hardware as one Metroid title, and I kind of doubt they would collectively either. Yoshi is similar from a hardware selling perspective, but I think as a single game it will sell pretty damn well. Mainly due to the fact that we might not get another new Yoshi game, at least not a mainline one. It might be the only new mainline on the system, and even if it isn't, the other one will come pretty late in the Switch's life cycle. Metroid Prime 4 on the other hand is basically Nintendo's Half Life, Half Life and Metroid Prime even got their last continuations in the same year (Metroid Prime 3 and Half-Life 2 Episode 2 both came out in 2007). Depending on how innovative it is and how well it's marketed, I could see it becoming really big. Remember that titles like Zelda were not always system sellers worldwide, but often in very specific regions. Breath of the Wild is the first time a Zelda moved serious units in Japan since I think Ocarina. 



That's simply a ridiculous overreaction by the market. Mario Party means more to the company's finances going forward.



Is this really based on Metroid? There's other news that's more relevant to stock value going around right now. For example: there was also talk about Nintendo maintaining the 20M shipment numbers, a portion of the shareholders may have had higher expectations.

Metroid is a low tier seller for Nintendo, they usually are insignificant in stock market valuation.

Otherwise, I would suggest it is based on a calculation based on ignorance of impact of Metroid - which is trivial in the grand scheme. Metroid is a popular franchise among a certain niche (personally, I really like the early games, but am not able to get into the later ones), and some might be reading the game as a ~12 million title instead of a 2-2.5M title. I suppose if they did something like a Breath of the Wild style game - but it's going to probably be cloning 20 year old designs, rather blowing the box open like Breath of the Wild did.

Last edited by Jumpin - on 28 January 2019

I describe myself as a little dose of toxic masculinity.