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Update on Metroid Prime 4: Development restart. Retro Studios + Tanabe now working on it

Forums - Nintendo Discussion - Update on Metroid Prime 4: Development restart. Retro Studios + Tanabe now working on it

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Wyrdness said:
Pavolink said:

The original staff the developed Metroid Prime is not anymore at Retro. On top of that, their experience with HD is an unimpressive DK game so far, or at least released since 2010. This does not guarantee that they are going to squeeze the Switch’s power.

The original staff left shortly after the first game yet Echoes and Corruption were fine as they were replaced, the original Prime itself ran into a similar issue in development but eventually turned out fine.

AFAIK, part of the staff that developed Echoes and Corruption also left.



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NightlyPoe said: 

-Will we ever know who the mystery developer was who swung and missed on this?

Original rumours had it as Bandai-Namco, also working on Ridge Racer 8 iirc. I wonder how development on that is going too.

couchmonkey said: 
Oh snap! In my opinion, Nintendo really shouldn’t have announced the game so early, Switch was already selling great. 2017 me would slap me for asking this, but I wonder if Retro is still up to the task? It’s been like a decade since the last one. Still more faith than putting it in some brand new hands.

It is slightly odd. This announcement felt very much like Nintendo in 2013 Wii-U mode where they announced a load of stuff that was years away like Xenoblade and Zelda. Not sure why they felt the need to do that! But to be fair, Sony has done it plenty too despite leading the pack for years.



At least Nintendo is giving their fans an update unlike other big publishers (looking at you Square Enix).



Btw, what could cause a development reboot? I find that decision pretty drastic.

If it was just graphics, they could focus on it, but this sounds more than that. Bad fundamentals of the game? Engine not working? Full of bugs?



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Wow! What a formal way to say it. Dont really care about the franchise...... :p But the fact they made a video in a formal way is very kind to see!



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As Miyamoto said, a delayed game is is eventually good (if the proper effort is put into it), while a rushed game is bad forever. Retro's staff may be different from what it was last decade, but they proved they've still got it with their Donkey Kong games and have already shown they can handle HD development with Tropical Freeze. Nintendo doing their utmost to ensure quality control is a good thing overall. If they're that unhappy with what was being done that they wanted to switch studios then I think they made the right decision. This does raise the question, however, of why this studio was given the job and not Retro if they couldn't handle it.



Pavolink said:
Vodacixi said:
This are actually pretty good news to me.

When I knew that Metroid Prime 4 was in development and that Retro Studios was not the studio behind it, I had many concearns about the project. I wondered if Nintendo was actually aware of the importance of the Metroid Prime series for Nintendo fans. Metroid Prime is significant for us for many reasons. First, is the most "adult" and different game that Nintendo tends to offer. Second, the whole trilogy is regarded as some of the best games PERIOD. And third, Metroid Prime is expected to squeeze the console it's in, offering some of the best graphics on the system.

As such, I was not sure if Nintendo, along with whathever studios was developing MP4, were making "just another game". I hope you understand what I mean.

By making a difficult decision like this... restarting the developing and giving the project to both the original producer and studio that made the original trilogy... Nintendo has convinced me that they know how importan Metroid Prime 4 is and that they understand how great the game has to be for us.

So... I'm sad that we have to wait maybe years to even see some gameplay. But in the end I think it is for the best and I believe we'll end up benefiting from this decision.

The original staff the developed Metroid Prime is not anymore at Retro. On top of that, their experience with HD is an unimpressive DK game so far, or at least released since 2010. This does not guarantee that they are going to squeeze the Switch’s power.

I'm pretty sure half of the original Naughty Dog, EAD, Santa Monica or more are not on those studios anymore. That hasn't stopped them from keep making great games of their respective franchises.

As for Retro Atudios capabilites for HD developing... I think is stupid to judge them for a 2D side-scroller. Ithink its also stupid to believe that they haven't adapted to HD in 12 years. Do you really believe that?



Well this is certainly interesting. But this was a risk they took with the early announcement. They basically came out and stated Prime 4 was only just started when they announced it and it was mainly done to silence any concerns that Metroid was only getting love on 3DS. A move I don't necessarily think was needed mind.

Good news for them is Retro being moved onto the project will get a lot of positive vibes either way since a lot of people were very nervous about the game.

Props for the transparency though. Many companies would have just quietly kicked the can down the road without a word. But the timing of this is...interesting. Very odd choice.



Vodacixi said:
Pavolink said:

The original staff the developed Metroid Prime is not anymore at Retro. On top of that, their experience with HD is an unimpressive DK game so far, or at least released since 2010. This does not guarantee that they are going to squeeze the Switch’s power.

I'm pretty sure half of the original Naughty Dog, EAD, Santa Monica or more are not on those studios anymore. That hasn't stopped them from keep making great games of their respective franchises.

As for Retro Atudios capabilites for HD developing... I think is stupid to judge them for a 2D side-scroller. Ithink its also stupid to believe that they haven't adapted to HD in 12 years. Do you really believe that?

I believe on what I can see. And I only see one game.

Also thanks for the stupid part.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Pavolink said:

Btw, what could cause a development reboot? I find that decision pretty drastic.

If it was just graphics, they could focus on it, but this sounds more than that. Bad fundamentals of the game? Engine not working? Full of bugs?

My guess is fundamental design.  Metroid Prime is a very particular kind of beast.  The new dev might have struggled with it, making it too linear, too story driven, too action oriented, or too obtuse.  All these things spring to mind.