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Update on Metroid Prime 4: Development restart. Retro Studios + Tanabe now working on it

Forums - Nintendo Discussion - Update on Metroid Prime 4: Development restart. Retro Studios + Tanabe now working on it

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Marth said:
So according to Imran Kahn https://twitter.com/imranzomg the Senior Editor of GameInformer it was Retro who made their pitch/demo for MP4 and Nintendo liked it.
Original MP4 development was very splintered. Different contries made different parts of the game. And ofc some lied about their progress ("Everything is going fine") which lead to a dumpster fire in the end.

He also said that Nintendo is sitting on a completed Metroid Prime Trilogy for Switch but have not announced it for release yet.

Somehow, this made me excited and for the first time in years, confident in Retro Studios. That demo could have been amazing to convince Nintendo.



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Fight-the-Streets said:
mZuzek said:

Yeah but what you're saying right now is very different from what I'd call a "heavy cinematic flair", as you put it earlier. To me "heavy cinematic flair" means the whole game will be centered around it, that means cutscenes everywhere and "cinematic gameplay" when not on cutscenes and stuff like that. Think God of War, and such.

By the way, there have been Metroid games with cutscenes in the past, and it wasn't just Other M. Prime 3 had them too, they tried going more "cinematic" with it in trying to tell a more comprehensive story, and in my opinion, failed atrociously. The story drags Prime 3 down so much. That isn't to say Metroid games can't have good stories, but it's only worked once (Fusion) out of the three times they tried putting more emphasis on it, and that shows they're just not that good at making story-centric games, which also isn't to say a game has to be story-centric for its story to be any good, as I'd say Super Metroid has one of the best stories in the series and nearly all of it is told in subtle ways that don't involve any dialogue or cutscenes.

Personally, that's the kind of story I'd want from a Prime 4, but, I'm not expecting it. Prime 1 was quite a letdown story-wise to me (scan logs were great for lore and world-building, but the events you took part in yourself didn't really have much going on), and from then it never really got any better with Retro's next games, even though they did increasingly try to do the storytelling stuff with the Prime series.

I just hope it will have a compelling story and will look like a modern game and not like an HD-version of a game from the late 90'/early 00'.

Why is nobody talking about Kensuke Tanabe. I think he is much more to worry about than Retro Studios. He's the producer of Metroid Prime: Federation Force!

While Federation Force is not something to write home about, it's also apparently not that bad of a game to begin with. Tanabe, producer of the Prime series since the beginning and likely one of the few remaining developers left on Nintendo/Retro Studios who have worked on the Prime series, wanted to develop this game as a connection for future games.



So I haven't read through all twenty pages, but have we discussed the supposed Metroid Prime Trilogy port to Switch...
Imran Khan, Game Informer senior editor, seems to know beyond a shadow of a doubt, not only that t MPT is coming to Switch, but that it was supposed to be announced in December...
He seems to imply that they might have delayed the announcement of the trilogy until after they announced the MP4 delay, perhaps either to soften the blow or to ensure that they announcement doesn't kill any buzz for the trilogy...
Obviously nothing is confirmed until Nintendo confirms it but I can't think of any reason why this guy would put his credibility on the line if he didn't have good info...



Have a nice day...

Fight-the-Streets said:

I just hope it will have a compelling story and will look like a modern game and not like an HD-version of a game from the late 90'/early 00'.

Why is nobody talking about Kensuke Tanabe. I think he is much more to worry about than Retro Studios. He's the producer of Metroid Prime: Federation Force!

Why would it look like an HD version of a game from the late 90's/early 00's, it's a new game, that makes no sense. If you mean in terms of gameplay and features and not just graphically, yeah, that's a potential concern, but we can have no way to know what the game will actually be like. The thing is, having lengthy and well-worked cutscenes isn't a requirement for a game to look modern at all.

Nobody's talking about Kensuke Tanabe because he's no reason to worry. Yeah he was the producer of Federation Force, that's pretty lame, but he was also the producer of the Metroid Prime trilogy. He's been with this series from the very beginning and it only makes sense he gets to continue doing it. Maybe he's had one misstep with Federation Force, but to ignore the rest of his work because of it is quite ridiculous, especially given that it's only a spin-off game that didn't really mean much in the grand scheme of things. See, the reason everyone hates Federation Force so much was because of what it meant to us at the time, with the Metroid franchise having been in the dark for several years after an embarassing game in Other M - but the timing of the release aside, it wasn't that bad a game to begin with, and you have to consider that from Tanabe's point of view, well, he probably already had plans for Prime 4 and knew it was gonna happen. He's absolutely no reason to worry.



Having Tanabe as a producer can only be a good thing. I mean... he is the only one at Nintendo that wanted to actively develop Prime 4 and he had in mind how to continue the story since years ago. It is clear he loves the series... and that's exactly the kind of people we need right now.



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YongYea's video on how Nintendo has handled the this was pretty good. He does hit the same Activision/EA/Bethesda suck notes he often does ( I don't disagree ), but I found the comparisons and contrast to Nintendo almost humorous.

 

 



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Jumpin said:
AngryLittleAlchemist said:

It's not a secret, it's just a highly publicized rumor from a site that is easy to manipulate and conflicts with statements that came out with verifiable evidence after that Retro was hiring ...  

I'd guess that would be when the plans for Metroid were actually triggered.

Now, it all depends on how many they hired to see what the actual direction of the studio and the game are.

That doesn't make a lot of sense. This all happened half a year ago, and even though announcements can take a long time to make, everything we know thus far makes it sound like Retro was just handed the project very recently. The rumor you are using wasn't even close to being official, it's not like it was very credible in the first place. It was just a review on a site where anyone can make reviews. Even the review didn't state that Nintendo was considering closing Retro, it said that "half the team is expecting Nintendo to shut it down", which are very different claims and the nuance in them is important. The rumor is easy to believe because people are extremely gullible when gaming companies don't make light of what projects they're working on. It's especially easy to believe if said person doesn't like Retro ...

That being said, you could be absolutely right. That's what sucks, we simply don't know.  Hopefully they have something else to deliver besides Metroid, because if their other project(s) was/were canned, then that means 3-5 more years without any Retro game.



Shaqazooloo0 said:

That sucks but I super appreciate Nintendo letting us know what's going on. I'm also happy that Retro's doing it now, tbh I kind of don't trust Japanese dev's with Metroid...

You do realise Metroid was created by Japanese men?

Also you've got Shigeru Miyamoto and Kensuke Tanabe to thank for the Metroid Prime games.



Snoorlax said:
Shaqazooloo0 said:

That sucks but I super appreciate Nintendo letting us know what's going on. I'm also happy that Retro's doing it now, tbh I kind of don't trust Japanese dev's with Metroid...

You do realise Metroid was created by Japanese men?

Also you've got Shigeru Miyamoto and Kensuke Tanabe to thank for the Metroid Prime games.

And its not like Yoshio Sakamoto wasn't involved in Super Metroid, Metroid Fusion, or Metroid: Zero Mission as director. Oh wait...



Kai_Mao said:

And its not like Yoshio Sakamoto wasn't involved in Super Metroid, Metroid Fusion, or Metroid: Zero Mission as director. Oh wait...

Wait, isn't that the guy who made Other M? Oh my god he must be the worst developer ever I hope he never touches Metroid again!!!!