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Update on Metroid Prime 4: Development restart. Retro Studios + Tanabe now working on it

Forums - Nintendo Discussion - Update on Metroid Prime 4: Development restart. Retro Studios + Tanabe now working on it

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Cerebralbore101 said:
People keep saying that Metroid Prime 4 will come out in 2021, and then they say "Oh it'll be crossplatform like Twilight Princess, and BotW." But 2021 is only the Switch's 4th or 5th year. Switch will have a 6-7 year life cycle like the Wii U and 3DS before it.

Yeah, it's so hypocritical it's almost as if it were different people making each claim.



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Jumpin said:
Pavolink said:

The original staff the developed Metroid Prime is not anymore at Retro. On top of that, their experience with HD is an unimpressive DK game so far, or at least released since 2010. This does not guarantee that they are going to squeeze the Switch’s power.

It makes me wonder if the game is going into development hell. At least when the original Metroid Prime games were made, Retro was staffed with guys who had been working on the Turok series. This isn't the case this time. Retro Studios will have some hiring to do. They're also slow, so 2023 or 2024 might be a more reasonable date considering it will probably take 4-5 years.

Retro Studios has been on a hiring spree recently.



you guys should "expect" 2023 and feel very lucky if it comes any earlier



At this stage, after keeping us in the dark for so long, I at least appreciate them having the decency to be transparent and give it to us straight. props to them for that.

On the other hand, I am somewhat concerned now that the game will never see the light of day. Retro have a terrible track record of games getting stuck in development hell and  canned, and spending years accomplishing nothing.

Last edited by curl-6 - on 25 January 2019

TruckOSaurus said:
Cerebralbore101 said:
People keep saying that Metroid Prime 4 will come out in 2021, and then they say "Oh it'll be crossplatform like Twilight Princess, and BotW." But 2021 is only the Switch's 4th or 5th year. Switch will have a 6-7 year life cycle like the Wii U and 3DS before it.

The Wii U had a 6-7 year life cycle?

Gah! Wii, I meant Wii. Wii, DS, and 3DS all had 6-7 year life cycles. Successful Nintendo consoles stay on the market longer then the 4 years Wii-U did. 



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mZuzek said:
Cerebralbore101 said:
People keep saying that Metroid Prime 4 will come out in 2021, and then they say "Oh it'll be crossplatform like Twilight Princess, and BotW." But 2021 is only the Switch's 4th or 5th year. Switch will have a 6-7 year life cycle like the Wii U and 3DS before it.

Yeah, it's so hypocritical it's almost as if it were different people making each claim.

I should have just found the person who said it and quoted them. But anyway...

PAOerfulone said: 

I think they've already got the next game/sequel with the Breath of the Wild formula penciled in for that slot given how wonderfully it worked out for them with that game and Twilight Princess. 
The very best fans could hope for is that the game will be ready to go by 2021. If not, then I think the best option for Nintendo would be to pull a GTA V where they release the game as their big Switch holiday title for 2022 and then port it a year later to Switch 2 to extend its legs and give it a better chance to sell more copies.



curl-6 said: 

On the other hand, I am somewhat concerned now that the game will never see the light of day. Retro have a terrible track record of games getting stuck in development hell and  canned, and spending years accomplishing nothing.

What track record of this do they have prior to 2014? It honestly seems like a stretch to get all of this out of a few years, especially if they were working on more than one game.



Fight-the-Streets said:

Well, I think there are many good examples of how cut scenes are well done and actually make the game a better game. If I think on cut scenes I don't think on Uncharted 4 where you often can put away your joypad for a long time, take it back for a minute, only to put it away for a long time again. (Don't get me wrong, Uncharted 4 is a great game but it's obviously a very different game than Metroid). I just think that until the HD generation, cut scenes where kind of mehh (with some exceptions) and they would have made a disservice to the Metroid Prime Trilogy (well there are some cut scenes but they were clearly and consciously held to a minimum). But technology has moved on since, nowadays, cut scenes are made in in-game graphics usually which harmonize them much more with the rest of the game than if they are pumped up CGI. Certainly, we love and play Metroid first and foremost for its great gameplay and atmosphere (which includes graphics, sound and music). With well placed and dosed cut scenes it will just improve the atmosphere and the overall experience.

Yeah but what you're saying right now is very different from what I'd call a "heavy cinematic flair", as you put it earlier. To me "heavy cinematic flair" means the whole game will be centered around it, that means cutscenes everywhere and "cinematic gameplay" when not on cutscenes and stuff like that. Think God of War, and such.

By the way, there have been Metroid games with cutscenes in the past, and it wasn't just Other M. Prime 3 had them too, they tried going more "cinematic" with it in trying to tell a more comprehensive story, and in my opinion, failed atrociously. The story drags Prime 3 down so much. That isn't to say Metroid games can't have good stories, but it's only worked once (Fusion) out of the three times they tried putting more emphasis on it, and that shows they're just not that good at making story-centric games, which also isn't to say a game has to be story-centric for its story to be any good, as I'd say Super Metroid has one of the best stories in the series and nearly all of it is told in subtle ways that don't involve any dialogue or cutscenes.

Personally, that's the kind of story I'd want from a Prime 4, but, I'm not expecting it. Prime 1 was quite a letdown story-wise to me (scan logs were great for lore and world-building, but the events you took part in yourself didn't really have much going on), and from then it never really got any better with Retro's next games, even though they did increasingly try to do the storytelling stuff with the Prime series.



Kai_Mao said:
Jumpin said:

It makes me wonder if the game is going into development hell. At least when the original Metroid Prime games were made, Retro was staffed with guys who had been working on the Turok series. This isn't the case this time. Retro Studios will have some hiring to do. They're also slow, so 2023 or 2024 might be a more reasonable date considering it will probably take 4-5 years.

Retro Studios has been on a hiring spree recently.

Indeed. Maybe this was the reason for that.



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curl-6 said:

At this stage, after keeping us in the dark for so long, I at least appreciate them having the decency to be transparent and give it to us straight. props to them for that.

On the other hand, I am somewhat concerned now that the game will never see the light of day. Retro have a terrible track record of games getting stuck in development hell and  canned, and spending years accomplishing nothing.

Eh, I don't think Nintendo would allow that to happen. They know there's a lot of excitement and hype over the game and that cancelling it would be a terrible PR move - in fact, I'd say they'd have probably cancelled it by now if they were ever going to.