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Forums - Sales Discussion - Japan Sales Week 2 Media Create - January 07-13, 2019

Even in one month Smash still became the top selling game of 2018 in Japan can see why though its the best in the series by far every character feels good to play as. BOTW is still in there and possibly LT could become the top selling Zelda in Japan if it maintains the same pace.



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Miyamotoo said:

Top 100 selling retail games in Japan, that top 10.
https://sites.google.com/site/gamedatalibrary/games-by-year/2018-top-100

1. SWI Super Smash Bros. Ultimate 2.360.655 2.360.655 Nintendo 07/12/2018
2. PS4 Monster Hunter: World 1.962.221 1.962.221 Capcom 26/01/2018
3. SWI Pokémon: Let's Go Pikachu! / Let's Go Eevee! 1.253.677 1.253.677 Pokémon Co. 16/11/2018
4. SWI Splatoon 2 1.122.324 2.874.420 Nintendo 21/07/2017
5. SWI Mario Kart 8 Deluxe 926.553 2.030.297 Nintendo 28/4/2017
6. SWI Super Mario Party 764.853 764.853 Nintendo 05/10/2018
7. SWI Kirby Star Allies 664.815 664.815 Nintendo 16/3/2018
8. SWI Super Mario Odyssey 575.926 1.900.206 Nintendo 27/10/2017
9. SWI Minecraft: Nintendo Switch Edition 525.045 525.045 Microsoft 21/06/2018
10. SWI The Legend of Zelda: Breath of the Wild 491.648 1.179.692 Nintendo 03/03/2017

Is this digital included?


I would also add this:



Miyamotoo said:

Top 100 selling retail games in Japan, that top 10.
https://sites.google.com/site/gamedatalibrary/games-by-year/2018-top-100

1. SWI Super Smash Bros. Ultimate 2.360.655 2.360.655 Nintendo 07/12/2018
2. PS4 Monster Hunter: World 1.962.221 1.962.221 Capcom 26/01/2018
3. SWI Pokémon: Let's Go Pikachu! / Let's Go Eevee! 1.253.677 1.253.677 Pokémon Co. 16/11/2018
4. SWI Splatoon 2 1.122.324 2.874.420 Nintendo 21/07/2017
5. SWI Mario Kart 8 Deluxe 926.553 2.030.297 Nintendo 28/4/2017
6. SWI Super Mario Party 764.853 764.853 Nintendo 05/10/2018
7. SWI Kirby Star Allies 664.815 664.815 Nintendo 16/3/2018
8. SWI Super Mario Odyssey 575.926 1.900.206 Nintendo 27/10/2017
9. SWI Minecraft: Nintendo Switch Edition 525.045 525.045 Microsoft 21/06/2018
10. SWI The Legend of Zelda: Breath of the Wild 491.648 1.179.692 Nintendo 03/03/2017

Wow...I wonder if an all switch top 10 might ever happen. Maybe in 2020



Wyrdness said:

Even in one month Smash still became the top selling game of 2018 in Japan can see why though its the best in the series by far every character feels good to play as. BOTW is still in there and possibly LT could become the top selling Zelda in Japan if it maintains the same pace.

Its almost guaranteed. Zelda legs aren't stopping. Its selling to hardcore gamers that by new switches. It can sell another 400k+ this year by the looks of it



Dr.Vita said:
Miyamotoo said:

Top 100 selling retail games in Japan, that top 10.
https://sites.google.com/site/gamedatalibrary/games-by-year/2018-top-100

1. SWI Super Smash Bros. Ultimate 2.360.655 2.360.655 Nintendo 07/12/2018
2. PS4 Monster Hunter: World 1.962.221 1.962.221 Capcom 26/01/2018
3. SWI Pokémon: Let's Go Pikachu! / Let's Go Eevee! 1.253.677 1.253.677 Pokémon Co. 16/11/2018
4. SWI Splatoon 2 1.122.324 2.874.420 Nintendo 21/07/2017
5. SWI Mario Kart 8 Deluxe 926.553 2.030.297 Nintendo 28/4/2017
6. SWI Super Mario Party 764.853 764.853 Nintendo 05/10/2018
7. SWI Kirby Star Allies 664.815 664.815 Nintendo 16/3/2018
8. SWI Super Mario Odyssey 575.926 1.900.206 Nintendo 27/10/2017
9. SWI Minecraft: Nintendo Switch Edition 525.045 525.045 Microsoft 21/06/2018
10. SWI The Legend of Zelda: Breath of the Wild 491.648 1.179.692 Nintendo 03/03/2017

Is this digital included?


I would also add this:

Probably not, but that wouldn't change anything anyway.

Is it just me or are the PS4 software sales just awful when compared to the install base? 3DS and Vita at least have a reason, getting slowly phased out, but PS4 is still selling pretty well.

Also, almost 1/4 of those 8.6M are MHW, don't even wanna know where the software sales would be without it...



Around the Network
Miyamotoo said:

Top 100 selling retail games in Japan, that top 10.
https://sites.google.com/site/gamedatalibrary/games-by-year/2018-top-100

1. SWI Super Smash Bros. Ultimate 2.360.655 2.360.655 Nintendo 07/12/2018
2. PS4 Monster Hunter: World 1.962.221 1.962.221 Capcom 26/01/2018
3. SWI Pokémon: Let's Go Pikachu! / Let's Go Eevee! 1.253.677 1.253.677 Pokémon Co. 16/11/2018
4. SWI Splatoon 2 1.122.324 2.874.420 Nintendo 21/07/2017
5. SWI Mario Kart 8 Deluxe 926.553 2.030.297 Nintendo 28/4/2017
6. SWI Super Mario Party 764.853 764.853 Nintendo 05/10/2018
7. SWI Kirby Star Allies 664.815 664.815 Nintendo 16/3/2018
8. SWI Super Mario Odyssey 575.926 1.900.206 Nintendo 27/10/2017
9. SWI Minecraft: Nintendo Switch Edition 525.045 525.045 Microsoft 21/06/2018
10. SWI The Legend of Zelda: Breath of the Wild 491.648 1.179.692 Nintendo 03/03/2017

Switch domination! 



Pocky Lover Boy! 

Bofferbrauer2 said:
Dr.Vita said: 

Is it just me or are the PS4 software sales just awful when compared to the install base? 3DS and Vita at least have a reason, getting slowly phased out, but PS4 is still selling pretty well.

A software market share of 36,43% for a home console in Japan being "awful". This site never fails to amuse me.

Oh, and you remembered the "install base" argument. Isn't it weird that Super Mario Galaxy had a bigger first week in Japan than Super Mario Galaxy 2? I mean SMG2 had an install base of 10+ mill to sell to compared to SMG's 3.5+ mill.



Bofferbrauer2 said:
Dr.Vita said:

Is this digital included?


I would also add this:

Probably not, but that wouldn't change anything anyway.

Is it just me or are the PS4 software sales just awful when compared to the install base? 3DS and Vita at least have a reason, getting slowly phased out, but PS4 is still selling pretty well.

Also, almost 1/4 of those 8.6M are MHW, don't even wanna know where the software sales would be without it...

Par for the course.

3DS:

2011- 7,365,636

2012- 16,457,553

2013- 23.575.562

2014- 23.387.031

2015- 18.438.698

2016- 14.780.505

2017- 12.008.236

2018-  1.783.274

Total- 117,796,495 (4.8 physical games per system)

PS4:

2014- 2.441.876

2015- 5.114.598

2016- 8.672.086

2017- 10.021.801

2018- 8.645.408

Total- 34,895,769 (4.58 physical games per system)

Switch:

2017- 7.328.882

2018- 12.720.950

Total- 20,049,832 (2.92 physical games per system)

Here you can see 3DS and PS4 has a very close physical game attach ratio and while the 3DS was flat or started declining after its 3rd year, the PS4 was up and started declining after its 4th year. Obviously attach ratios improve over the years so expect the PS4 to surpass the 3DS in physical game attach ratio at some point while the Switch may do so as well. The Switch is doing a bit worse than expected, as it matched the 3DS in its first year but then fell quite a bit behind in its 2nd year.



Farsala said:

Par for the course.

3DS:

2011- 7,365,636

2012- 16,457,553

2013- 23.575.562

2014- 23.387.031

2015- 18.438.698

2016- 14.780.505

2017- 12.008.236

2018-  1.783.274

Total- 117,796,495 (4.8 physical games per system)

PS4:

2014- 2.441.876

2015- 5.114.598

2016- 8.672.086

2017- 10.021.801

2018- 8.645.408

Total- 34,895,769 (4.58 physical games per system)

Switch:

2017- 7.328.882

2018- 12.720.950

Total- 20,049,832 (2.92 physical games per system)

Here you can see 3DS and PS4 has a very close physical game attach ratio and while the 3DS was flat or started declining after its 3rd year, the PS4 was up and started declining after its 4th year. Obviously attach ratios improve over the years so expect the PS4 to surpass the 3DS in physical game attach ratio at some point while the Switch may do so as well. The Switch is doing a bit worse than expected, as it matched the 3DS in its first year but then fell quite a bit behind in its 2nd year.

3DS had an install base of 9.8 million at the end of 2012, meaning it had an attach rate of 2.43 versus Switch's 2.92 at the equivalent point in its life. Somehow, this is spun as "worse than expected."



StarDoor said:
Farsala said:

Par for the course.

3DS:

2011- 7,365,636

2012- 16,457,553

2013- 23.575.562

2014- 23.387.031

2015- 18.438.698

2016- 14.780.505

2017- 12.008.236

2018-  1.783.274

Total- 117,796,495 (4.8 physical games per system)

PS4:

2014- 2.441.876

2015- 5.114.598

2016- 8.672.086

2017- 10.021.801

2018- 8.645.408

Total- 34,895,769 (4.58 physical games per system)

Switch:

2017- 7.328.882

2018- 12.720.950

Total- 20,049,832 (2.92 physical games per system)

Here you can see 3DS and PS4 has a very close physical game attach ratio and while the 3DS was flat or started declining after its 3rd year, the PS4 was up and started declining after its 4th year. Obviously attach ratios improve over the years so expect the PS4 to surpass the 3DS in physical game attach ratio at some point while the Switch may do so as well. The Switch is doing a bit worse than expected, as it matched the 3DS in its first year but then fell quite a bit behind in its 2nd year.

3DS had an install base of 9.8 million at the end of 2012, meaning it had an attach rate of 2.43 versus Switch's 2.92 at the equivalent point in its life. Somehow, this is spun as "worse than expected."

You missed this part "a bit".

In general Switch has done a bit worse than expected for most people, it had good pace with the 3DS but not anymore. Due to having less HW sales it also had less SW sales it is only natural. If you followed the last 6 weeks of media create , you would know that I challenged everyone to predict the last 6 weeks for the holidays and LTD sales at the end of the year, but only got 3 takers. I admit I underestimated the Switch by about 9.5%, but the other 3 predictors overestimated the Switch. So with that sample size 3/4 expected the Switch to do better :).

Last edited by Farsala - on 17 January 2019