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Bungie splits with Activision, keeps Destiny IP

Forums - Gaming Discussion - Bungie splits with Activision, keeps Destiny IP

B - We want out.

A - No way.

B - We'll make D2 suck.

A - Sure you will...

B - Told you so. Your move.

A - Still sold good enough, we'll just force micro-transactions now.

B - Why have you forsaken us gaming gods?

A - Not enough profits, more profits!

B - Everyone, I unfortunately think it's time for plan C...

A - You guys got your D2 year 2 DLC ready?

B - Yup, and we're Counting down to the death of the only Character worth Coming back to D2 for.

A - You wouldn't... You couldn't...

B - Oh we would...

A - OMG! All this time... You finally did it. You maniacs! You killed him! Damn you! Damn you all to hell!

B - Here's the paperwork. Call us when it's done.

 

That $100 mil Bungie just signed on for recently probably helped pay off any debts and with the state of Activisions overall business lately, they might as well just take the money.

https://www.theverge.com/2018/6/3/17422410/bungie-netease-100-million-investment-china-destiny-business

https://www.eurogamer.net/articles/2018-09-30-bungie-files-trademark-application-for-undisclosed-project-called-matter

Bungie clearly has plans of some sort going forward, good or bad.



Initial 8th gen console wars as explained by The Matrix
XB - Did you know that the XB1 was designed to be a perfect multimedia device? Where none shared, where everyone would use Kinect. It was a disaster. No one would accept the program. Entire 360 catalogue was lost. Some believed we lacked the console gamer logic to describe the perfect system, but we believed that, as a community, console gamers define their reality through waiting and micro-transactions. The imperfect hardware was a dream that your primitive cerebrum kept trying to wake up from. Which is why the XB1 was redesigned to this: the XB1S and XB1X, the peak of console 4k capability.
PS - You're more attractive than I thought. I can see why they like you. - Who? - Not too bright though… You know why Cerny was hired to design the PS4? – Yes. – So, what do you think? Do you think you’re the One? – Honestly, we don’t know. - Do you know what that phrase means? It’s gamer lingo for know thyself. I’m going to let you in on a little secret. Being the One is a lot like being the PS3. No one needs tell you that you screwed up, you just know it, through and through, hardware to exclusives.
Nin - Ok, now I'm supposed to say, hmm, that's interesting, but...then you say...- But what? - But...you already know what I'm going to tell you. - I'm not the Wii. - Sorry tablet. You got the gimmick, but it looks like you're waiting for something. - What? - Your next life maybe, who knows? That's the way these things go...   /  Unfortunately no one can be told what the Wii U is. You have to experience it for yourself. 
PC - Welcome to the x86 real gaming world. 
// //
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I don't think they will have an easy time finding a new home. Been together with MS for decades, wanted to get away for freedom. "sell themselves" to Activision, 5 years later they break out and their latest game didn't really set the world on fire... what is their next move?

zorg1000 said:
derpysquirtle64 said:

I guess they don't really care. Looks like COD is enough for them while it is still the best selling game every year. Crash and Spyro also were major hits so probably they don't really have to worry about their software output.

Ya I guess. They have like a dozen studios that each used to make their own games and now many are just Call of Duty support developers.

Infinity Ward/Sledgehammer Games/Treyarch, these are the 3 main Call of Duty studios.

Toys For Bob/Beenox/Vicarious Visions, these 3 studios took turns releasing the Skylanders games before it got put on the bench, now they have each done a Crash/Spyro remake.

High Moon Studios, from 2010-2013 they developed 3 Transformers games and Deadpool, after that they had layoffs and became a support studio.

Radical Entertainment developed the Prototype games in 2009 & 2012 then had layoffs and became a support studio.

Raven Software developed Wolfenstein & Singularity in 2009 & 2010 then had layoffs and became a support studio.

FreeStyleGames, from 2009-2015 they developed DJ Hero 1 & 2, Sing Party and Guitar Hero Live then became a support studio before being sold to Ubisoft in 2017.

FunLabs used to make a bunch of hunting/fishing games then did the Tony Hawk reboot in 2015 and havent done anything since.

I can say I don't miss any of them. Crash/Spyro were made much before the recent state of the company and Guitar Hero left relevance on my taste long ago.



MS needs to hire them for a Reach Remake

DonFerrari said:
zorg1000 said:

Ya I guess. They have like a dozen studios that each used to make their own games and now many are just Call of Duty support developers.

Infinity Ward/Sledgehammer Games/Treyarch, these are the 3 main Call of Duty studios.

Toys For Bob/Beenox/Vicarious Visions, these 3 studios took turns releasing the Skylanders games before it got put on the bench, now they have each done a Crash/Spyro remake.

High Moon Studios, from 2010-2013 they developed 3 Transformers games and Deadpool, after that they had layoffs and became a support studio.

Radical Entertainment developed the Prototype games in 2009 & 2012 then had layoffs and became a support studio.

Raven Software developed Wolfenstein & Singularity in 2009 & 2010 then had layoffs and became a support studio.

FreeStyleGames, from 2009-2015 they developed DJ Hero 1 & 2, Sing Party and Guitar Hero Live then became a support studio before being sold to Ubisoft in 2017.

FunLabs used to make a bunch of hunting/fishing games then did the Tony Hawk reboot in 2015 and havent done anything since.

I can say I don't miss any of them. Crash/Spyro were made much before the recent state of the company and Guitar Hero left relevance on my taste long ago.

Ok but I listed a bunch of games outside of those franchises. From 2009-2013 Transformers, Prototype, Singularity, Wolfenstien, Deadpool, etc. All of these were solid 7-8/10 games.

Now it's just Call of Duty & Crash/Spyro.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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The stock market ain't happy, Activision dropped like a rock from 51$ to 45$ a share

Also, with all things happening at Activision Blizzard, I'm slowly wondering if they're not slowly imploding...

quickrick said: 

ps4 will beat switch by around 100k March npd or slightly less.

The Nintendo eShop rating Thread: http://gamrconnect.vgchartz.com/thread.php?id=237454

List as Google Doc: https://docs.google.com/spreadsheets/d/1aW2hXQT1TheElVS7z-F3pP-7nbqdrDqWNTxl6JoJWBY/edit?usp=sharing

Activision/Blizzard and EA getting their asses handed to them lately, I'm liking it. Their shady practices towards both developers and consumers are at long last coming back to haunt them. That said; Bungie won't have an easy time as independents, they'll lose their financial foundation and would need to return to their roots and create a super hit in order to remain what they are, or return to what they once were. I don't care about Destiny and I never much enjoyed Bungie's games, but it's a good day when major publisher dictators lose another talented developer to independence. We need more of this.

End of 2016 hardware sales:

Wii U: 15 million. PS4: 54 million. One: 30 million. 3DS: 64.8 million. PSVita: 15.2 million.

Bungie jumped ship before the storm. Just hoping/wishing Blizzard will do the same. Activision is corrupted by greed.

Jesus, already freed from their confines, and people want them to remain exclusive to a console or one of the big 3.

Hows about letting them do what they want and maintaining complete freedom?.

                                       

Chazore said:
Jesus, already freed from their confines, and people want them to remain exclusive to a console or one of the big 3.

Hows about letting them do what they want and maintaining complete freedom?.

What if they want to be purchased by a console manufacturer?