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Forums - Gaming Discussion - Bungie splits with Activision, keeps Destiny IP

derpysquirtle64 said:
zorg1000 said:
Interesting. Software output has become very slow from the Activision side of Activision-Blizzard over the last couple years.

2017
Crash Bandicoot N. Sane Trilogy
Destiny 2
Call of Duty: WWII

2018
Spyro Reignited Trilogy
Destiny 2: Forsaken
Call of Duty: Black Ops IIII

The last two years have followed a three pillar approach, Crash/Spyro remakes, COD & Destiny. I wonder what they will do to fill the void left by Destiny. I know they are publishing Sekiro but I dont see that being nearly as successful as Destiny, maybe they will start publishing more medium sized games again instead of focusing on a few mega hits?

I guess they don't really care. Looks like COD is enough for them while it is still the best selling game every year. Crash and Spyro also were major hits so probably they don't really have to worry about their software output.

Ya I guess. They have like a dozen studios that each used to make their own games and now many are just Call of Duty support developers.

Infinity Ward/Sledgehammer Games/Treyarch, these are the 3 main Call of Duty studios.

Toys For Bob/Beenox/Vicarious Visions, these 3 studios took turns releasing the Skylanders games before it got put on the bench, now they have each done a Crash/Spyro remake.

High Moon Studios, from 2010-2013 they developed 3 Transformers games and Deadpool, after that they had layoffs and became a support studio.

Radical Entertainment developed the Prototype games in 2009 & 2012 then had layoffs and became a support studio.

Raven Software developed Wolfenstein & Singularity in 2009 & 2010 then had layoffs and became a support studio.

FreeStyleGames, from 2009-2015 they developed DJ Hero 1 & 2, Sing Party and Guitar Hero Live then became a support studio before being sold to Ubisoft in 2017.

FunLabs used to make a bunch of hunting/fishing games then did the Tony Hawk reboot in 2015 and havent done anything since.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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While at base i dont believe destiny was a great game it is safe to assume that without Activision s greed, it would have at least be less grindy and microtransactions would be a lot less.

Ps. While its just an assumption. I would not be surprised if bungi wanted all the dlc that released over the 3 years destiny lived to be all released over one year under a single season pass. But activision would not make as much cash. While im not into thouse games. Even i would be impresed by the amount of content.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

I think only sony ms or nintento can get bungie out off the bad stigma that destiny gave them. While nintendo is unrealistic and they wont go back to ms. A one shot exclusive with sony might be the way to go. Just a simple game back to their roots with no microtransactions will get them some love again. And only the
Console owners will allow a quality game with no monetization.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

Calling it now, the next Destiny will have the same micro transaction and gambling bullshit as the last. Turns out not only Activision is hungry for unearned cash.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

B - We want out.

A - No way.

B - We'll make D2 suck.

A - Sure you will...

B - Told you so. Your move.

A - Still sold good enough, we'll just force micro-transactions now.

B - Why have you forsaken us gaming gods?

A - Not enough profits, more profits!

B - Everyone, I unfortunately think it's time for plan C...

A - You guys got your D2 year 2 DLC ready?

B - Yup, and we're Counting down to the death of the only Character worth Coming back to D2 for.

A - You wouldn't... You couldn't...

B - Oh we would...

A - OMG! All this time... You finally did it. You maniacs! You killed him! Damn you! Damn you all to hell!

B - Here's the paperwork. Call us when it's done.

 

That $100 mil Bungie just signed on for recently probably helped pay off any debts and with the state of Activisions overall business lately, they might as well just take the money.

https://www.theverge.com/2018/6/3/17422410/bungie-netease-100-million-investment-china-destiny-business

https://www.eurogamer.net/articles/2018-09-30-bungie-files-trademark-application-for-undisclosed-project-called-matter

Bungie clearly has plans of some sort going forward, good or bad.



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I don't think they will have an easy time finding a new home. Been together with MS for decades, wanted to get away for freedom. "sell themselves" to Activision, 5 years later they break out and their latest game didn't really set the world on fire... what is their next move?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

zorg1000 said:
derpysquirtle64 said:

I guess they don't really care. Looks like COD is enough for them while it is still the best selling game every year. Crash and Spyro also were major hits so probably they don't really have to worry about their software output.

Ya I guess. They have like a dozen studios that each used to make their own games and now many are just Call of Duty support developers.

Infinity Ward/Sledgehammer Games/Treyarch, these are the 3 main Call of Duty studios.

Toys For Bob/Beenox/Vicarious Visions, these 3 studios took turns releasing the Skylanders games before it got put on the bench, now they have each done a Crash/Spyro remake.

High Moon Studios, from 2010-2013 they developed 3 Transformers games and Deadpool, after that they had layoffs and became a support studio.

Radical Entertainment developed the Prototype games in 2009 & 2012 then had layoffs and became a support studio.

Raven Software developed Wolfenstein & Singularity in 2009 & 2010 then had layoffs and became a support studio.

FreeStyleGames, from 2009-2015 they developed DJ Hero 1 & 2, Sing Party and Guitar Hero Live then became a support studio before being sold to Ubisoft in 2017.

FunLabs used to make a bunch of hunting/fishing games then did the Tony Hawk reboot in 2015 and havent done anything since.

I can say I don't miss any of them. Crash/Spyro were made much before the recent state of the company and Guitar Hero left relevance on my taste long ago.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

MS needs to hire them for a Reach Remake



DonFerrari said:
zorg1000 said:

Ya I guess. They have like a dozen studios that each used to make their own games and now many are just Call of Duty support developers.

Infinity Ward/Sledgehammer Games/Treyarch, these are the 3 main Call of Duty studios.

Toys For Bob/Beenox/Vicarious Visions, these 3 studios took turns releasing the Skylanders games before it got put on the bench, now they have each done a Crash/Spyro remake.

High Moon Studios, from 2010-2013 they developed 3 Transformers games and Deadpool, after that they had layoffs and became a support studio.

Radical Entertainment developed the Prototype games in 2009 & 2012 then had layoffs and became a support studio.

Raven Software developed Wolfenstein & Singularity in 2009 & 2010 then had layoffs and became a support studio.

FreeStyleGames, from 2009-2015 they developed DJ Hero 1 & 2, Sing Party and Guitar Hero Live then became a support studio before being sold to Ubisoft in 2017.

FunLabs used to make a bunch of hunting/fishing games then did the Tony Hawk reboot in 2015 and havent done anything since.

I can say I don't miss any of them. Crash/Spyro were made much before the recent state of the company and Guitar Hero left relevance on my taste long ago.

Ok but I listed a bunch of games outside of those franchises. From 2009-2013 Transformers, Prototype, Singularity, Wolfenstien, Deadpool, etc. All of these were solid 7-8/10 games.

Now it's just Call of Duty & Crash/Spyro.



When the herd loses its way, the shepard must kill the bull that leads them astray.

The stock market ain't happy, Activision dropped like a rock from 51$ to 45$ a share

Also, with all things happening at Activision Blizzard, I'm slowly wondering if they're not slowly imploding...