Barozi said:
Of course it isn't since PS4 and Xbox One aren't identical in power and developers try to push PS4 as much as possible. I just didn't want to make the post more complicated. 810p is a poor job indeed as it's usually 900p for X1 when PS4 runs it at 1080p. It also doesn't run at a locked 60FPS on both consoles, but you get the idea. 1080p 60FPS is easily portable to Switch. A little below that is tricky but possible. Something significantly lower than that (900p30FPS/720p60FPS on X1 or 1080p30FPS/900p60FPS on PS4) is going to be a huge problem and everything below that (Ark, PUBG and maybe others) will look exactly like the pics above. |
Wolf 2 on Xbone wasn't necessarily poorly done, the game's base technical makeup may simply have emphasized the areas where the system bottlenecks the most.
At any rate, I don't think Ark is really a great example as it's a notoriously ugly and unoptimized game on every platform.