okr said:
Rogerioandrade said:
In a certain way.... this kind of game is reminiscent of the point-and-click genre that was hugely popular in the 90´s on PC Gaming. It has a similar feel in terms of gameplay (given it´s 3D instead of 2D)...
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No, it ain‘t, not even in a certain way. QD games belong to the game genre https://en.m.wikipedia.org/wiki/List_of_interactive_movies and have not much in common with point & click adventure games.
Here are some examples for recently released point & click adventure games:
Unavowed https://m.youtube.com/watch?v=H5WUnjYrHi8
Tsioque https://m.youtube.com/watch?v=U0qlCv6TdTQ
Unforseen Incidents: https://m.youtube.com/watch?v=YcCZCnXvaOc
Classic point & click games have a fraction of QD games‘ budget. The reason is that - in the best case - millions of people are willing to buy interactive movies these days, but only some ten thousands worldwide buy p&c games. Even Ron Gilbert‘s last (and excellent) point&click game "Thimbleweed Park" from 2017 didn‘t sell enough to earn him enough money to make another game (Ron Gilbert is a legendary game designer among point&click fans, he created the first two "Monkey Island" games for LucasArts).
BTW, I like some interactive movies (Life Is Strange, Tales from the Borderlands, The Wolf Among Us, King‘s Quest [2015], Ken Follett‘s Pillars of the Earth).
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I believe they have something in common with point-and-click games in the sense that, in both genres, you have to move your characters through certain environments and interact with objects in order to solve puzzles and advance the story, with pratically zero combat mechanincs. The difference that point-and-click are normally focused on puzzles while interactive dramas focus on decision-making.
Anyway..... both genres have specific audiences. Both are kind of niche. I personally appreciate both (although I have not tried PC-style point and click games recently)