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Japan Sales Week 48 Media Create/Famitsu/Dengeki - November 26-December 2, 2018

Forums - Sales Discussion - Japan Sales Week 48 Media Create/Famitsu/Dengeki - November 26-December 2, 2018

zorg1000 said:
Faelco said:

 

I remember when people were saying "Labo is not a flop, it will sell like crazy during the holidays for kids, it's just a first soft launch, you'll see!". Good times. 

Well to be fair, the head of Nintendo France said he expected 80% of Labo sales to come during the holiday quarter which led many of us to believe they were going to have a massive marketing campaign for it during that time but that never happened.

It just seems weird that they had so much confidence in its holiday sales if they weren't going to give it any extra push.

Yeah it's potential was as a holiday product but I have not seen any advertisements to take advantage of the holidays. Almost as if Nintendo gave up on Labo mid-year. Strange. I hate when Nintendo makes lackluster decisions. Happens way more often than it should.



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zorg1000 said:
Faelco said:

 

I remember when people were saying "Labo is not a flop, it will sell like crazy during the holidays for kids, it's just a first soft launch, you'll see!". Good times. 

Well to be fair, the head of Nintendo France said he expected 80% of Labo sales to come during the holiday quarter which led many of us to believe they were going to have a massive marketing campaign for it during that time but that never happened.

It just seems weird that they had so much confidence in its holiday sales if they weren't going to give it any extra push.

If that really was the initial plan (and not just damage control), I guess they gave up after the bad launch and decided that focusing on Pokemon and Smash was a lot more profitable  



Kai_Mao said:

For what its worth, Nintendo did not have the must have titles until late in the year. At least with 2017, Splatoon 2, Zelda, Mario Kart 8 Deluxe were the big titles that carried the interest and momentum throughout most of the year despite the stock issues. For this year, even though Mario Tennis Aces and Super Mario Party were return to form, Octopath Traveler was a surprising success, and we got a plethora of Wii U ports, those types of titles were not expected to help increase hardware. I get you mentioned Labo, and I was hoping it would help expand the audience, but even then it was a wild card that a good amount of people were betting on.

As for the bolded, was Let's Go supposed to sell all of its initial shipments at this time? It's likely for the holiday season in general as sales-wise, its doing good if you ask me. Especially if you want to give it context, such as this is the first $60 mainline game ($100 w/ the Poke Ball Plus), mixed fan reaction pre-release (though I'm not sure how the Japanese audience thought of Let's Go pre-release), not a next gen Pokemon game, it's on a relatively smaller user base compared to the 3DS when X/Y came out, etc. And despite that, Let's Go managed to pretty much double its COMG numbers in its FW in Japan and sell 3 million WW, for what its worth. Likely netting more revenue for Nintendo overall compared to even Pokemon Sun and Moon (despite S/M selling like gangbusters) because of the Switch itself being a more expensive product than the 3DS in 2016.

I guess though, an on-par or bad second year won't dictate the trajectory of a console's overall LT sales. Things can happen. One of the reasons the PS2 continued selling well, in its twilight years, after generation 7 started was because the PS3 was having a hard time getting off the ground. The 3DS was able to start gaining momentum after a disappointing start once Nintendo slashed the price significantly (which I'm not sure if people expected that at the time). 2019 can potentially be the Switch's best year as Nintendo has more original first party titles waiting in the wings and are not just relying on ports and Labo to carry them until Pokemon and Smash came out. In 2019, we at least have Fire Emblem Three Houses, Luigi's Mansion 3, Animal Crossing, Daemon x Machina, Town, Travis Strikes Again: No More Heroes (not first-party but exclusive), and Pokemon Gen 8, plus a plethora of notable ports such as Resident Evil 4, Final Fantasy VII (on a Nintendo console for the first time ever!), Dragon Quest XI S, and NSMBUD.

1st paragraph: that's why it is a disappointment. Ninty failed to continue the momentum. They bank on Labo and failed. It's not hard for someone to be disappointed and I see where are they coming from.

2nd: This is Pokemon and Japan. Used market is very big in Japan. It might affect the future shipments and leg of this game so the following weeks are very crucial. Splatoon 2 is one perfect example that nullifies your argument about install base. FF XIII on PS3, Sun and Moon.

What I  can agree you with are: The bad rep of the game and maybe the price point because I am willing to bet that a Gen 8 will sell well on install base of 5M.  It will not be limited by 5M install base it will be limited by stocks of NSW that's available on the market.  Also stop being a little bit sensitive. I never said it wasn't good.  I just added context on the discussion for Pokemon and all this revenue talk. I already had this discussion already. I am very aware but the shipments for it. Are people aware of it?

3rd: I will just ignore this. I don't know what does it have to do with what I have said. Unless you are speaking in general. 



As for let's go not doing as well in Japan compared to WW, it has to do with the fact that in Japan the audience for Pokemon is already pretty much maxed out and there wasn't a Max Exodus of players after gold and silver like in the west. Ergo the people who have nostalgic feeling towards Pokemon were mostly still playing black and white and XY. Ergo, thouse ppl are actually waiting for gen 8 to come much like a lot of is more hardcore fans are.
Go didn't have as much of an impact cause the people who would be interested were already playing mainline.

 

They better have like 2 milion units on shelves in Japan when gen 8 hits cause I think the switch might sell at least 1 mil during gen 8 launch month.



Faelco said:
Lonely_Dolphin said:
Labo not in the top 20 I see. Probably wont see any more kits then.

 

I remember when people were saying "Labo is not a flop, it will sell like crazy during the holidays for kids, it's just a first soft launch, you'll see!". Good times. 

It is a really neat idea and had the potential to take off. I was hoping it would sell better closer to the holidays. But yeah, it's flop. I kinda wish that Nintendo didn't bank so hard on it for the first half of 2018. Really lost 2017 momentum.



1doesnotsimply

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NoCtiS_NoX said:
Kai_Mao said:

For what its worth, Nintendo did not have the must have titles until late in the year. At least with 2017, Splatoon 2, Zelda, Mario Kart 8 Deluxe were the big titles that carried the interest and momentum throughout most of the year despite the stock issues. For this year, even though Mario Tennis Aces and Super Mario Party were return to form, Octopath Traveler was a surprising success, and we got a plethora of Wii U ports, those types of titles were not expected to help increase hardware. I get you mentioned Labo, and I was hoping it would help expand the audience, but even then it was a wild card that a good amount of people were betting on.

As for the bolded, was Let's Go supposed to sell all of its initial shipments at this time? It's likely for the holiday season in general as sales-wise, its doing good if you ask me. Especially if you want to give it context, such as this is the first $60 mainline game ($100 w/ the Poke Ball Plus), mixed fan reaction pre-release (though I'm not sure how the Japanese audience thought of Let's Go pre-release), not a next gen Pokemon game, it's on a relatively smaller user base compared to the 3DS when X/Y came out, etc. And despite that, Let's Go managed to pretty much double its COMG numbers in its FW in Japan and sell 3 million WW, for what its worth. Likely netting more revenue for Nintendo overall compared to even Pokemon Sun and Moon (despite S/M selling like gangbusters) because of the Switch itself being a more expensive product than the 3DS in 2016.

I guess though, an on-par or bad second year won't dictate the trajectory of a console's overall LT sales. Things can happen. One of the reasons the PS2 continued selling well, in its twilight years, after generation 7 started was because the PS3 was having a hard time getting off the ground. The 3DS was able to start gaining momentum after a disappointing start once Nintendo slashed the price significantly (which I'm not sure if people expected that at the time). 2019 can potentially be the Switch's best year as Nintendo has more original first party titles waiting in the wings and are not just relying on ports and Labo to carry them until Pokemon and Smash came out. In 2019, we at least have Fire Emblem Three Houses, Luigi's Mansion 3, Animal Crossing, Daemon x Machina, Town, Travis Strikes Again: No More Heroes (not first-party but exclusive), and Pokemon Gen 8, plus a plethora of notable ports such as Resident Evil 4, Final Fantasy VII (on a Nintendo console for the first time ever!), Dragon Quest XI S, and NSMBUD.

1st paragraph: that's why it is a disappointment. Ninty failed to continue the momentum. They bank on Labo and failed. It's not hard for someone to be disappointed and I see where are they coming from.

2nd: This is Pokemon and Japan. Used market is very big in Japan. It might affect the future shipments and leg of this game so the following weeks are very crucial. Splatoon 2 is one perfect example that nullifies your argument about install base. FF XIII on PS3, Sun and Moon.

What I  can agree you with are: The bad rep of the game and maybe the price point because I am willing to bet that a Gen 8 will sell well on install base of 5M.  It will not be limited by 5M install base it will be limited by stocks of NSW that's available on the market.  Also stop being a little bit sensitive. I never said it wasn't good.  I just added context on the discussion for Pokemon and all this revenue talk. I already had this discussion already. I am very aware but the shipments for it. Are people aware of it?

3rd: I will just ignore this. I don't know what does it have to do with what I have said. Unless you are speaking in general. 

For your first point: I’m just giving context since we’re sorta seeing this situation from different perspectives. Of course, Nintendo’s are most important since it’s their console being discussed. I get someone can be disappointed, but I’m just saying what I said for what it’s worth.

For your second point, I have no idea about what’s been going on in the used gaming market in Japan. You got me with Splatoon 2 and other examples.

For your third point, my bad if I came off as sensitive as I didn’t intend to. I just think it’s weird that people are saying “flop” for a Pokemon mainline game that had just as much going against it as much as it had going for it. Again, as crazy as Pokémon is WW, some were probably not sure about Let’s Go releasing at $60. I mean one of our users was pretty vocal about Let’s Go being low in value at $60. Of course it doesn’t matter since Pokemon Let’s Go is already selling millions, but we love context here.

For your last statement, yea it’s a bit general. Just saying that a steady/slow second year doesn’t necessarily translate into anything for the future.



Kai_Mao said:
Keybladewielder said:
Switch domination. Mario Kart 8 DX now surpassed Super Mario Odyssey.
I think Persona Q2 did well considering the dying state of the 3DS.

And people thought Wii U ports were bad for the Switch.

And yea Persona Q2 is impressive considering circumstances. I hope Atlus considers developing ports of the mainline Persona games for Switch. There shouldn't be a reason that would stop them from doing it, since Persona Q allows Nintendo fans to get their feet wet into the franchise, getting rid of a myth that Persona is a PlayStation thing for Atlus.

Bring all SMT games to ps4 in exchange, right?



zorg1000 said:
PortisheadBiscuit said:
Mario Party putting in work

The Joy-Con bundle released this week.

And it was sold out.



Talking about Labo, yeah it failed to do whats expected from him, Nintendo expected Labo will have much higher effect on Switch sales and especially that Labo itself sill sell much better during Holiday season, and obvious that's not case.

Talking about PLG, with digital sales most likely already hit 1m, and thats OK for still very limited Switch install base thats still below 6m.

I'm happy with labo failures tbh. I don't get it why Nintendo needs to experiment something wierd like that, it screams Wii Era apporach. Instead of wasting their resources on Labo development they should've focusing more on core titles output.