Quantcast
Your thoughts on the Next Ninty Console

Forums - Nintendo Discussion - Your thoughts on the Next Ninty Console

killeryoshis said:
Nintendo will just have a more powerful Switch with a bit more changes to the system. Thing is that Nintendo likes to do things as a cycle. It goes invent the wheel --> update the wheel --- > reinvent the wheel --- > update the wheel. Anyway here are some examples I am talking about.

NES --> SNES
Gameboy ---> GBA
DS ---> 3DS
N64 ---> GC
Wii ----> Wii U
Switch ---> Nintendo Console hybrid 2
Right now we are in the reinvent the wheel stage. Nintendo is very predictable in their hardware at this stage. Don't expect a new Nintendo hardware until at earliest 2023. Latest is probably 2024. They need 1st party software to push the system and that software won't be ready until 2023 or 2024. Nintendo might even release it in 2025 to avoid a repeat of 2018 Switch software-like problems but we won't know for sure since that is years from now.

Good points about that, guess a later date would be better, but till then they'll have to pump out a lot of must-have first party games for Switch.



Some days I just blow up.

Around the Network

Switch U



ArchangelMadzz said:
Switch U

*hits you with a chair* We're not going through that again!!



Some days I just blow up.

mZuzek said: 
SKMBlake said:

Yeah, that's exactly what they've done with the Wii and then the Wii U (backwards compatibility, including controllers and a few new features).

Eh... the Wii U was nothing like the Wii, not at all. It had the software/hardware backwards compatibility but was overall a much different product. Had a weird new controller no one understood, an incredibly slow OS that was far worse than the Wii's, and was honestly garbage at doing what the Wii did best - local multiplayer.

The Wii was basically a more powerful gamecube with minor changes and the Wii U was basically a more powerful Wii. Wii U even uses Wiimotes to play multiplat games, and can even run Gamecube games. For 3 generations, Nintendo released nearly the same console over and over.

And so was the Gameboy Advance, then the DS and then the 3DS.

So, it is wrong to say "It's Nintendo so it won't happen" cause Nintendo did it several times.



"Quagmire, are you the type of guy who takes 'no' for an answer ?"
"My lawyer doesn't allow me to answer that question"

PSN ID: skmblake | Feel free to add me

SKMBlake said:
mZuzek said: 

Eh... the Wii U was nothing like the Wii, not at all. It had the software/hardware backwards compatibility but was overall a much different product. Had a weird new controller no one understood, an incredibly slow OS that was far worse than the Wii's, and was honestly garbage at doing what the Wii did best - local multiplayer.

The Wii was basically a more powerful gamecube with minor changes

yeah okay we're done here.



Around the Network

New Switch every 2-3 years, best mobile chip Nintendo can get every time out.

Old model is supported for as long as its feasible.

No "new generation" nonsense, just one continuing generation basically, much like PC ... where are the generational breaks in PC gaming? There are none, you just buy a new GPU when you are ready.

Nintendo will make more money this way and ultimately while a small minority will complain, the majority of the consumer base will enjoy the new setup.

Waiting until 2022/23 to upgrade the current model in a meaningful way is stupid, all that's going to happen is Nintendo will lose all momentum they have now and the hardware will become badly out dated and non-desirable. The Switch is not a casual platform like the Wii, nor is it a kiddie budget machine like the Game Boy was where the hardware doesn't really matter. It has to be relevant on a technology level for the "it's a home console + portable" aspect to work, if its too far outdated as a home console the whole appeal of it falls apart and its just an oversized Game Boy with a TV output. 

That's something the has limited appeal. 



mZuzek said:
SKMBlake said:

The Wii was basically a more powerful gamecube with minor changes

yeah okay we're done here.

Are you serious ? Everyone knows that. Even Miyamoto said it: 

https://gizmodo.com/205275/miyamoto-says-the-wii-is-basically-a-gamecube

"‘The hardware is basically a GC. We’ve upgraded our development tools to new versions but, you can still use GC programs as they are. With that in mind, I thought we could remake GC titles for the Wii and modify them to work with the Wii remote so that they’re more fun to play.’



"Quagmire, are you the type of guy who takes 'no' for an answer ?"
"My lawyer doesn't allow me to answer that question"

PSN ID: skmblake | Feel free to add me

So everyone here is in agreement that generations need to die and iterations need to reign supreme. So a switch version 2.0 and version 3.9 etc but the previous versions are supported until it's not viable. So like support switch alpha until 3.0 and switch beta until 4.0 etc. Maybe have half refreshers like 1.5. Hey that's a great naming scheme in Greek alphabet. But anyways I would love that but also they need to keep updating the joycons as they go on and the newer joycons are supported with old hardware as well. And then you can still play every game from switch on every newest model. Make something like iOS and call it the shittiest name they can think of but still have a basic OS for all switches that keeps updating. No need for backwards compatibility shenanigans or anything like that. Develop the VC as a separate service where you pay something like 60 a year but can play games upto and including the Wii or eventually the Wii U or something. Have every console represented so in a way make a system that has all of Nintendo in it. That sounds awesome but doubt ninty will do that. They aren't that happy to change and console generations is like a tradition to them and they love their traditions



Just a guy who doesn't want to be bored. Also

SKMBlake said:
mZuzek said:

yeah okay we're done here.

Are you serious ? Everyone knows that. Even Miyamoto said it: 

https://gizmodo.com/205275/miyamoto-says-the-wii-is-basically-a-gamecube

"‘The hardware is basically a GC. We’ve upgraded our development tools to new versions but, you can still use GC programs as they are. With that in mind, I thought we could remake GC titles for the Wii and modify them to work with the Wii remote so that they’re more fun to play.’

The interior of the box isn't everything.



curl-6 said:

I guess that's the thing; the 3DS aged like a banana left in the sun, yet they still gave it 6 years before they replaced it. People don't buy the Switch for its graphical capabilities so it won't matter so much if it falls further behind.

That's just it. We compare the 3DS against other mobile platforms... And in such comparisons, the 3DS doesn't seem as nearly as dated.
Same should go for the Switch.

...But once you start pitting it against the Xbox One/Playstation 4/PC, then its' limitations quickly becomes apparent... And that is perfectly fine.

Miyamotoo said:

To be fair so big resolution don't have real benefit of screen of size of around 6".

I disagree. The human eye doesn't see in terms of pixels anyway.
1440P just looks significantly sharper... My phones for the last 3-4 years have all had 5.7" 1440P displays or better... And the resolution uptick is certainly noticeable over 1080P, especially when it comes to HUDs/Text.

Miyamotoo said:

1080p would be well enough, also its point that we talking about full console 3D games runing on small device, so they need to paid attention to battery life and heating

My phone with it's 2960x1440 display gets better battery life than the Switch when playing Fortnite.
The displays inherent technology can have just as big influence on battery life than the resolution of the display itself.

In-fact when Samsung increased it's phones displays from 1080P to 1440P in it's mainline Galaxy devices they also had an increase in battery life. Why? Because the newer display technology was more efficient.

Miyamotoo said:

If you want to say but phones already have 2K or even 4K resolutions, phones are totally different thing, they constantly competing with each other to include better specs even half of them dont make too much sense of such a small devices, phones dont play full console 3D games and most of mobile games dont even support highest resolution on phones, also phones with best specs are like 3x more expansive than Switch.

Completely disagree.

However... If you really wish to go down that rabbit hole... There are plenty of cheap crappy chinese tablets on the market with 1080P IPS displays, clearly price isn't the issue.

With that said, you don't need the GPU or CPU power to render games natively at the displays resolution to see the benefits of a higher resolution display... To me, 720P is obsolete, it shouldn't even be a thing as we enter into 2019, not even on a $150 netbook.
1080P is low-end... And 1440P should be the baseline.

mZuzek said:

Resolution doesn't have an effect on storage, but 4K textures do, and heavily so. You know they'll be doing 4K textures if they push 4k, so, there.

720p point is exactly what I'm trying to say. By keeping 1080p as the cap on a more powerful system, it is likely that an increasingly vast majority of the games do run at 1080p while boasting better graphics than they would if they had to render at 4K with 4K textures.

4k Textures were in some 7th gen games. (As in 4096x4096). That is despite most games only operating at 1280x720 output resolution or lower, texture resolution isn't 1:1 with display resolution.

Compression allows textures to take up a fraction of the space... Current 8th gen titles seem to be spending a ton of storage budget on uncompressed 7.1 Audio.

Last edited by Pemalite - on 27 November 2018