twintail said:
What makes you say that development would be difficult or that devs would not want to be part of it?
With the success of the PS4, and with ease of development at the core of it's design (compared to previous PS devices especially PS3) I am not convinced that Sony/ AMD would go with something that is not easy to code for.
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Not saying it will be difficult (like PS3 levels); however, Nvidia has made it very difficult for AMD to compete in the graphics space. I don't know if you remember direct X 10.1 where AMD cards showed a great improvement over Nvidia at that time, but it was silently dropped by developers, Why? Well look up Nvidia practices. It's very difficult to compete when your competitor holds the narrative. AMD has been fighting an uphill battle when benchmarks and software favor your competitor's technology over their own; but what if there was a place where AMD could squeeze itself in and promote its technology, enter the consoles; which is why I am very excited for the PS5. This partnership between Sony and AMD engineers could prove quite interesting. I'm sure they both have something to prove, and cornered markets to disrupt.
Future AMD technologies in Navi may not be fully implemented or utilized in PC game development, but Sony has very talented studios that can fully take advantage of Vulkan and Navi hardware, which, I hope, will encourage all game developers to code with the best tools out there, and not the most sponsored ones; further hoping, that it will disrupt the strong hold Nvidia has over game development. A nice battle of which tech is better, more efficient, and more cost effective. What more can consumers want?
Last edited by DraconianAC - on 16 November 2018