VGC figures don't show the PS4's software sales constantly increasing, it has 2016 selling more than 2017 for example. But using official figures we can see software is continually selling more and more each week, as you'd expect as installbase continues to grow and the number of games released continues to increase.
Date |
Week |
Total Software Sell-through |
Lifetime Average Sold Per Week |
December 28, 2013 |
6 |
9.7m |
1.61m |
March 2, 2014 |
15 |
13.7m |
0.91m |
April 13, 2014 |
21 |
20.5m |
0.97m |
August 10, 2014 |
38 |
30m |
0.79m |
November 22, 2014 |
53 |
64m |
1.2m |
January 4, 2015 |
59 |
81.8m |
1.38m |
May 22, 2016 |
131 |
270.9m |
2.06m |
December 4, 2016 |
159 |
369.6m |
2.32m |
January 1, 2017 |
163 |
401.1m |
2.46m |
June 11, 2017 |
186 |
487.8m |
2.62m |
December 3, 2017 |
211 |
617.8m |
2.92m |
December 31, 2017 |
215 |
645m |
3m |
June 30, 2018 |
241 |
777.9m |
3.22m |
September 30, 2018 |
254 |
853m |
3.35m |
These are all the official software figures Sony has released, throughout it's entire life as of September 30th 2018, it's sold an average of 3.35m software per week, the highest it's ever been. Unfortunately can't get yearly numbers because software hasn't been as consistently reported as hardware.
Last edited by Barkley - on 15 November 2018