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Your favourite game with a Meta below 75, and why

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There are many games that I like and it is below 75, like:

Digimon World (PS, PC) - don`t have meta score, but many reviewers gave low scores to the game, example: Gamespot (5.1), IGN (5.8).

  

Harvest Moon DS: Grand Bazaar (NDS) - 68 Meta - https://www.metacritic.com/game/ds/harvest-moon-ds-grand-bazaar

Dragon Ball Series: Mainly Dragon Ball Burst Limit (PS3, 360, 72 Meta), Dragon Ball Z: Budokai Tenkaichi 3 (PS2, Wii, 73 Meta), Dragon Ball: Xenoverse (PS3, X360, PS4, XONE, PC, 69 Meta).

    

Last edited by Shikamo - on 05 November 2018

     


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PechoFrio said:
Need for Speed The Run is 68 on Metacritic and it is, with NFS Carbon and NFS Most Wanted, one of my favourite NFS. The race through all USA, the differents environments, the story, the gameplay is so cool. People say its too short but i took many hours to beat it

I have spent a lot of time with NFS The Run, perfecting the challenge races. I believe it would be one of the best racing games ever made if the handling and car physics weren't so bad, what a shame.



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Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.

Title: Kirby Air Ride
Release Date: 2003 US/JP, 2004 EU/AUS
Platform: Gamecube
Developer: HAL Laboratory
Publisher: Nintendo
Metascore: 6.1

My Quick Review:
This is a game made out of 3 modes- Air Ride (normal racing), Top-Ride (top-down racing) and City Trail (original, hard-to-categorise the formula). I can understand it's mediocre score. 2 of the 3 game modes are short & simple but I'm not going to describe those parts, I'm gonna describe the City Trail mode-

The City Trail mode is addictively fun, original, players can mod vehicle stats, has exploration and the open environment has real-time 'Events' that take place. These events happen randomly so something different will happen every time you play it keeping the experience fresh, this is one of my favourite parts of this game.

I would probably describe the formula of City Trail as similar to destruction-derby with an open environment where you can modify your vehicles by collecting the power ups which randomly appear throughout the match. You can change vehicles which also randomly appear throughout the match. You can also destroy other people's vehicles and up to 4 players can play makes it even more fun. If you destroy someones vehicle, it explodes and they fly up in the air and fall back down, then they have to find another vehicle on-foot. This feels so good to blow someone else's vehicle up. Players drop a lot of items when their vehicles get attacked too. These items that they drop are vehicle stats that is used to mod the vehicle such as speed, charge, boost, turn, glide, weight, offence, defence & max HP.

Players can pick up items which give them abilities like bombs, fire, ice, fireworks, tornado, spikes, etc. Within the time limit players will smash into each other, gain better stats, survive random events such as meteors falling down blowing up parts of the environment, etc.

Then after the 7 minutes is up (or how ever long the player sets the match to run for) there is a random challenge happens, it could be high-jumps, distance-gliding, target practice, a normal race, a drag race, destruction derby, boss fight (with king Dedede), who can kill the most enemies in a time limit, etc. In the final challenge, the vehicle that has been modded the relevantly will have the advantage. Some vehicles might have been be modded for speed, turn, glide, defence, etc. Also in the challenge if you can destroy the other player's vehicles, if a player dies in a race they automatically becomes last place XD.

There is not a game that does what the City Trail mode in Kirby Air Ride does. I still go back and play this and it's 2018. I wanna make a game like this, but online with up to 10 or 20 players with a slightly larger map and multiple of them too. It's a game I've been thinking about making in Unity I have a lot of ideas for it, like a tidal wave that covers the city and all the players have to make their way to higher ground, there might not be enough room so players will have to fight for it XD.



I have (or have/had in the household): ZX-81, Commidore 64, Amega, Sega Master System, Super Nintendo, Sega Megadrive, Gameboy, Playstation, Nintendo 64, Windows 95, Gameboy Colour, Windows 98, Sega Dreamcast, Gameboy Advance, PS2, Gamecube, Xbox, Windows XP, Nintendo DS, Xbox 360, Wii, PS3, Windows Vista, iPhone, Windows 7, 3DS, Wii U, PS4, Windows 10 & PSVR. Plus, I will be getting the New Nintendo Switch sometime in 2019 :D

and I Don't have: Magnovox Odyssey, Any Atari's, Any Macintosh computers, Nes, Sega Gamegear, Virtual Boy, Sega Saturn, N-gage, Xbox One, PSP, PSVita & Andoid Phone. Plus any non-main-stream consoles/platforms I haven't mentioned.

The most recent example i have, even if i've not finished the game yet, is Vampyr. Great atmosphere. From lder games, that were not well acclaimed but still intersting to play, the order, shodows of destiny and army of two (with a friend).



I don't care for meta-ratings. And there might be many older games with a meta below 75 i liked back in the day or still like.

So, two games i really enjoyed where i know they scored quite low:
Lollipop Chainsaw: I'm no Grasshopper or Suda fan actually, but i loved playing Lollipop Chainsaw. Probably because it was more game (in my opinion). Mainly though because it was simply fun. Mowing down zombies, an undead metal viking boss and much more.

Recore: This one definitely has it's flaws. Though the Definitive Edition has made many improvements. I liked the characters, setting and much of the gameplay, as flawed as it was at the beginning. I'd love to revisit this world again, though with some more gameplay improvements.

As i said before, i actually don't care for metacritic. I've always been bored pretty quickly with every GTA i tried, though it's one of the best rated gaming series. THat doesn't help me at all though if it's nothing i enjoy.



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The Fury said:
Apparently Furi has a 74 rating. Reviewers must have been not concentrating that day. Reason, it's awesome.

I can't go deeper into the database however, most my favourite games are PS1 games and don't have a meta score. Devil Dice for example.

Holy shit!! Someone else played devils dice! In my opinion one of the most overlooked games. And one of my favourites. A great concept perfected in gameplay. 



Oh and resident evil 6. Vast improvement on 5.



I would really have to see the full list of reviews to say it, because I like plenty of games and there are probably a lot of them below 75 that I don't even know the score.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

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MTZehvor said:
Probably Fire Emblem Warriors. Honestly it's a game that really shouldn't be where it is, but its score got tanked hard by a couple of reviews written by people who essentially state up front that they don't even like Warriors games.

FE: Warriors is fucking great. It's a great mix of Warriors insaneness with FE's strategy elements. My most played Switch game, definitely deserves better treatment than it got.



Stubbs The Zombie (75 meta) comes to mind. That game was clever and fun. Running around and creating a mini zombie horde was the best. I feel like the game should have gotten at least an 85 meta.