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What do you think of RDR2 so far? (for those who are playing it)

Forums - Gaming Discussion - What do you think of RDR2 so far? (for those who are playing it)

This game is very simulator. The games production is unmatched, Rockstar clearly know how to make an open world game. I am only afew hours in and I am enjoying it so far. Its starts off very slow however the game is starting to open up.

Definitely worth a try for those who love cinematic games aswell.



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The best open world game so far, takes all good things from others, give some new,good tricks and make it looks like a next gen.
The perfect balance between simulation,realism and gameplay flow fun factor or whatever it is called.



GOTG so far!

The open world is so dynamic. How people interact with you, the random events, looting, side activities, gang hideouts, collectibles, improved hunting, I find myself side tracked all the time. I like the implementation of the RPG elements such as the survival aspects, leveling up your stats, improving your camp, and how the horse is utilized. Obviously the game is gorgeous but the cinematic view is a lot more immersive than I expected. Engaging story and dialogue. The auto aim makes the game a little bit too easy but it hasn't stopped me from getting killed by the AI on a few occasions. I like how they implemented cheat codes too.

Rockstar is taking the open world to another level!



It feels very slow on many levels. Making unintended button prompts adds to the slowness, but the movement is what makes it feel like walking in water for me.

Having said that, I like the story, I like the setting and I like the characters. Getting drunk with Lenny was fun.



Liberate Hong Kong, the revolution of our times!

Really enjoying the game 6 or so hours in. Haven't had time to play much, but it is a lot of what I wanted out of a RDR sequel. I'm just coming off of GTA V and the change of pace here is refreshing for me.
I don't really get into open world games anymore because they're intimidating for the amount of time they need of me, but this one I'm quite happy to say has latched unto me.



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2h in and I'm liking it, but let's see when it become more open world.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

I've been playing since Friday afternoon, all weekend, still not reached chapter 3!. It's so easy to get side tracked, so much stuff to see, so many places to explore and I guess that's all in the extended tutorial area. Of course that time also includes plenty deaths and reloads cause of the clunky controls and random nonsense that tends to happen. Horse jumps over a fence into someone, instant murder charge, bounty, reload. Heck just accidentally knocking someone over in town gets you a death sentence.

Beware the game upset my wife when one of those random attacks happened and they shot my horse dead from under me. Plus be careful with the controller in town. Even though your weapons are stowed accidentally pushing the R2 button instantly fires a round right into the face of the person you are trying to talk to, Reload. Don't stand to close to a train either at a crossing, horses are fragile things and have no sense of self preservation. They need their brakes checked as well.

However despite the game play being hit and miss, leaning more towards the miss side, I can't stop playing. The world is so awesome, characters so well defined and brought to life that all the annoying game mechanics fade to the background.



SvennoJ said:
I've been playing since Friday afternoon, all weekend, still not reached chapter 3!. It's so easy to get side tracked, so much stuff to see, so many places to explore and I guess that's all in the extended tutorial area. Of course that time also includes plenty deaths and reloads cause of the clunky controls and random nonsense that tends to happen. Horse jumps over a fence into someone, instant murder charge, bounty, reload. Heck just accidentally knocking someone over in town gets you a death sentence.

Beware the game upset my wife when one of those random attacks happened and they shot my horse dead from under me. Plus be careful with the controller in town. Even though your weapons are stowed accidentally pushing the R2 button instantly fires a round right into the face of the person you are trying to talk to, Reload. Don't stand to close to a train either at a crossing, horses are fragile things and have no sense of self preservation. They need their brakes checked as well.

However despite the game play being hit and miss, leaning more towards the miss side, I can't stop playing. The world is so awesome, characters so well defined and brought to life that all the annoying game mechanics fade to the background.

I've been at it 8 hours at least, each day now as well as 6 or 7 hours thursday morning. I'm somewhere int o chapter 3 and the tutorials have just about faded out, haven't seen any in a few missions and things are starting to really rev up story wise. It is an insanely slow burn but I think it feels more like that because it's so distracting, I've played the story less than I've done side stuff, I spent two hours just fishing on two different ocassions at the start of chapter 3, I couldn't pull myself away from the beautiful scenes that kept unfolding. It's like playing a high definition moving fresco but better. Don't give up on it yet, it really does get better and there is a groove to be fallen into even though it's much, much more loose than any other majour open world game (refreshing to say the least) and no worries taking it slow cause who knows what'll be missed by rushing it, I'm still finding a slew of random content everytime I ride out, Scripted or not it leads to emergent gameplay and journeys that are mind melting the way they seem to flow together and it seems they've just crammed as much in as they possibly can, perhaps overloading it so there is an illusion of emergence and difference in players paths, and it works as far as I can tell. 

 

Edit. Oh and ramp up the bond with your horses, it makes all the difference. Might ad well put a bullet in the head of a horse that has zero bond, it's near useless even if the stats are high. Keep feeding him, brushing, patting, lead him/her through water as often as possible to bath and press L3 often when riding or if it scares at something. I'm dreading re bonding another horse. I'm hoping a quick tap of the ps button and close application might save her if the worst happens. Fortunately I have moderately bonded back ups. 

Last edited by John2290 - on 28 October 2018

 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.

Any sales figures on this yet? They usually drop the first three days sales now or is that not a trend? I've never seen so many people on my friends list playing the same game, it's just a line of red dead redemption 2's all the way down.

I suspect it'll be over 4 million on ps4 alone both digitally and retail, first week, I'd reckon. Hard to say on Xbox but It's gotta be over a million at least and hopefully closer to two, first week.



 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.

I've enjoyed it a lot so far. Some things are truly annoying though. Things like people jumping out of the way of other horses, straight to dying under your horse in town. Suddenly everyone's a witness, your aim for being a good guy rep wise is out the window. At that moment you realise you haven't saved after a long session hunting and gathering herbs and something has to give. The GTA checkpoints style doesn't quite cut it for this game either. The map is one of the worst I've seen in a game.

I'm not sure I like how you can be hunting in the wilderness and suddenly somebody starts shooting at you. So you shoot back, and despite being in the middle of nowhere, you have gone through a routine investigating - murder witness - somebody else I have to kill. It just doesn't seem quite right right that so many people would be remote places, and know it was exactly you, no matter if you ride off or hide.

It is not all about negatives. It is at times unrivalled and jaw dropping beautiful and fantastic in everything it does. My opinion might change as I do the second half of the game. It just seems with a few small design and structural changes, I could have gone from an "I love this game, but..." into a straight "I love this game."

But for now I am shocked to find it not my game of the generation, and not even my game of the year. It will probably hit my all time top 20, which is no mean feat. But the niggles, mean it doesn't steal the number one spot I had reserved for it. It seems to be a similar case to GTA, where everyone buys them, everyone says they like them, but when they give you favourite game list, most people won't include GTA on them. For now my rating is I love this game, but...

Please don't let me put anyone buying this game though. It is fantastic. My list are about things stopping it being the best game I've ever played, not disputing it's overall greatness.