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Forums - Gaming Discussion - Kotaku's Jason Schreier thinks MTX are merely annoying

shikamaru317 said:
I didn't even know Kotaku did reviews.

But yeah, microtransactions are overly criticized. They are a necessary evil to prevent the price of new games from rising above $60, they would have risen above $60 long ago were it not for MT's. As long as the MT's are cosmetic and don't feel forced on you, I don't really mind them all that much.

They are not cosmetic in AC:O - they are there to give you XP needed to unlock levels in order to progress. Or you can grind instead. It's very core of most F2P games. There's really no place for such crap in non F2P games.



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HoloDust said:
shikamaru317 said:
I didn't even know Kotaku did reviews.

But yeah, microtransactions are overly criticized. They are a necessary evil to prevent the price of new games from rising above $60, they would have risen above $60 long ago were it not for MT's. As long as the MT's are cosmetic and don't feel forced on you, I don't really mind them all that much.

They are not cosmetic in AC:O - they are there to give you XP needed to unlock levels in order to progress. Or you can grind instead. It's very core of most F2P games. There's really no place for such crap in non F2P games.

If the grind is preposterous then MTX for level are a problem, if it is just people wanting to quick level for bucks than that is those silly people choice.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

a video game character having big tits or an ass is not sexist. sexist is saying women with big tits do not exist in the real world and all should be an A cup or slightly bigger only in games or else its imaginary. There are millions of voluptuous women in the world so a character being that way in a game is not sexist. Sexist would be making the character clean and cook in the game while only male characters fight.



Conina said:
Cerebralbore101 said:

In that case SM64 only takes 2 hours to complete, because somebody somewhere did a speedrun and beat it in 2 hours with no glitches or anything. So by that logic, if somebody put out a negative review of SM64, stating that they only played for 2 hours, it must be unreasonable to think they didn't see the end credits. 

I expected a stupid answer and you didn't disappoint! "Rushed" ain't in no way a speedrun.

These are speedrun times for Xenoblade Chronicles 2: https://www.speedrun.com/Xenoblade_Chronicles_2

 

Whether we are talking about speedrun times or "Rushed" times is irrelevant. Your argument was that, since it is possible to beat the game in less than 50 hours, it is unreasonable to think that Kotaku didn't finish the game. Which is more likely? That Kotaku managed to see the end credits roll much faster than the majority of players, or that he simply didn't finish the game? 

Well if you look at the "Played" section of his reviews you can see that he flatly states that he finished a game, in cases where he actually did finish a game. In cases where he didn't finish the game he writes something else. For example...

BOTW = "There's no playclock either in-game or on the system, but I finished the game in a leisurely play through at around 50 hours."

Final Fantasy XII The Zodiac Age = About 39 hours in 2017; finished the game in 2006.

Ni No Kuni II = "Completed the game, along with many side quests and mazes, in 29 hours, 44 minutes, 26 seconds"

DragonQuest Builders = "Around 15 hours on Vita, another 5 hours on Switch" 

Octopath Traveler = "Finished all eight stories and did a handful of optional dungeons in 36 hours, three minutes"

Megaman 11 = Completed the game in about three hours

This is all part of Kotaku's review style. Whenever they actually beat a game, they will tell you that they beat it, how long it took them, and whether or not they did sidequests. Whenever they don't finish a game they write... something else. 

So again, I have to ask; Which is more likely? That Jason finished the game or not? 



A thread about Xenoblade 2, I'll bite. All this debate on whether or not the game is sexist... Honestly, I don't know what to think. Obviously female characters are more sexualized male ones, but it's hard to blame it when that's exactly that is aiming for. I do know that it's tasteless and very cheap, though, so I find more criticisms towards the character design very acceptable, barring a few exceptions.

You're also dealing with Schreier's commentary with a very short sight. What bothers him with that specific shot with Pyra is that is one of the many annoyances that the character design brings up. The context is fine and all you want, but her design ultimately makes the scene look very silly.



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

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You really need to learn to just accept other peoples opinions, even when they don't fit your own.



Official member of VGC's Nintendo family, approved by the one and only RolStoppable. I feel honored.

Cerebralbore101 said:
Conina said:

I expected a stupid answer and you didn't disappoint! "Rushed" ain't in no way a speedrun.

These are speedrun times for Xenoblade Chronicles 2: https://www.speedrun.com/Xenoblade_Chronicles_2

 

Whether we are talking about speedrun times or "Rushed" times is irrelevant. Your argument was that, since it is possible to beat the game in less than 50 hours, it is unreasonable to think that Kotaku didn't finish the game. Which is more likely? That Kotaku managed to see the end credits roll much faster than the majority of players, or that he simply didn't finish the game? 

Well if you look at the "Played" section of his reviews you can see that he flatly states that he finished a game, in cases where he actually did finish a game. In cases where he didn't finish the game he writes something else. For example...

BOTW = "There's no playclock either in-game or on the system, but I finished the game in a leisurely play through at around 50 hours."

Final Fantasy XII The Zodiac Age = About 39 hours in 2017; finished the game in 2006.

Ni No Kuni II = "Completed the game, along with many side quests and mazes, in 29 hours, 44 minutes, 26 seconds"

DragonQuest Builders = "Around 15 hours on Vita, another 5 hours on Switch" 

Octopath Traveler = "Finished all eight stories and did a handful of optional dungeons in 36 hours, three minutes"

Megaman 11 = Completed the game in about three hours

This is all part of Kotaku's review style. Whenever they actually beat a game, they will tell you that they beat it, how long it took them, and whether or not they did sidequests. Whenever they don't finish a game they write... something else. 

So again, I have to ask; Which is more likely? That Jason finished the game or not? 

I have no take in whatever this conversation is - but that right there can not be true. There's no chance he finished all eight stories combined with extra content in 36 hours. He's saying he finished the game 9 hours faster than the fastest time on howlongtobeat? During review period to boot with very little help from others?

I dont care much for Jason but I never disregard his opionions either (outside of RPGs hehe) but if he said he beat OT in 36 hours that's a blatant lie and I will stand by that.



Terms like "sexist" seem to have no clear meaning nowadays.

If sexism is just treating different sexes differently, then anything involving physical attraction is by definition going to be sexist because males and females are not attracted to the same things in each other.

Giving a female massive biceps will not make her attractive to men. If we're going to say that massive boobs count as sexist, then we have to say that massive biceps or a 6-pack on a man is also sexist (which no-one ever says). So there's some double standards going on here. Far better to just use a different word that is defined more clearly.



I see a lot of people in this thread have a ridiculously skewed idea of what "sexist" means.

I haven't finished Xenoblade 2 yet, so I don't know if it's sexist, but people keep bringing up things as examples that absolutely are not sexist, so I have my doubts that it indeed is.



Dahlia is based some bunny myth lore about fertility. Her big tits justified that.

The character designer (which FYI is female) also designed another blade based on another mythos which is a kid with a bear.

Every single female character in the game is strong and independent.