Lafiel said:
Tracking will obviously make a huge leap, especially the next motion controllers should blow the Moves out of the water, but I don't think that necessarily means breaking game compatibility. If PSVR1/Move1 games don't accept PSVR2/Move2 input directly Sony should definitely have an "emulation" program that fixes that without the game devs having to patch anything. |
As long as the new controllers have more input options rather than less, it won't be a problem. Same with tracking. The old games might still limit your play space unnecessarily, however tracking should be 360 degree and in a bigger area I would think. Prompts like show the light bar and calibration need to be patched though. I doubt psvr 2 will still use a camera for tracking. Using PSVR 1 on PS5 is a bigger challenge to support the old tracking next to the new for a couple years.