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Forums - Gaming Discussion - Only 1.33% of steam users play in 4k

when it comes to resolution though, never forget that things like the wii launched at the advent of 1080p when it output at 480 and it dominated the other 2 HD machines... heck even the 3DS has a resolution of 240p at it's base... and that thing recently sailed passed 70million units still doing around 50k per week according to this site.

What I'm saying is people really need to realize that HD and certainly UHD resolutions are not as important to the average gamer that some forum folk would try to project that they are, we should remember as a community that we are the enthusiasts and very much not the norm when it comes to how we like to enjoy our games.... and even at that, a good deal of people on this site are perfectly happy to play games in any resolution they get them in.



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Glad i am one of those PC Gamers. Best thing i did lately for myself was upgrading my PC and TV to put out 4k. Games just look incredibly clear and sharp. Especially with HDR.
Its an expensive investment but like most gens, it becomes a norm and people start to think how they lived with out it.

720p was a norm at one stage than when every one moved to 1080p, everyone disliked 720p. Same thing for 1080p to 4k.



Azzanation said:

Glad i am one of those PC Gamers. Best thing i did lately for myself was upgrading my PC and TV to put out 4k. Games just look incredibly clear and sharp. Especially with HDR.
Its an expensive investment but like most gens, it becomes a norm and people start to think how they lived with out it.

720p was a norm at one stage than when every one moved to 1080p, everyone disliked 720p. Same thing for 1080p to 4k.

This survey and peoples enjoyment of the standard X1 and the Switch suggest that far from everyone has moved to 1080p just yet.

30%+ of the surveyed users are sub 1080p



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No surprise, fps are more important for most on PC. Especially in a game like PUPG which is the most played one.



B...b...but all PC games are 4k 60fps tho!



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I don't see the point of 4K. I guess my GTX 1070 could handle it in a lot of games, but personally I prefer framerate over resolution. My GPU hasn't been used a single time for 4K. But it can deliver 120 fps in a whole lot of games and even when it gets intense and I only get 60 fps, thanks to G-Sync it still looks fluid as fuck.

It's really hard to go back to consoles with 30 fps. I mean I have a Pro, but you almost never have the option to use all that power for FPS. Always just super-sampling and shit. It really gets on my nerves. Screw 4K, games could run at 720p as far as I'm concerned. But 30 fps in 2018 just isn't enough anymore imo.

But anyway, I guess that's another topic. =P



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Burning Typhoon said:
it's about 2 frames (60fps) slower than my 144 hz monitor.

84 frames slower actually.

60fps is 60hz.

lansingone said:

On any windows 10 PC i've used, the resolution is set to max by default and it uses screen scaling to make things the correct size (also by default). I don't see why you would want to use native 1080p when you have a 4k display. I just checked and even though scaling makes everything the same size, icons and fonts look blurry by comparison. Easier on the eyes it is not.

That's the kicker though. Not everyone is running Windows 10.
Prior OS's have woeful scaling.

Snoopy said:
XBOX ONE X IS A MONSTER.

In what aspect? Because hardware wise it's mid-range/low-end.

Kerotan said:

So will ps5 likely have 1440p and 60fps as its standard? 

Anyone expecting any kind of resolution or framerate "standard" on console is probably kidding themselves.
You get what you are given, you have no choice.

Developers will opt for the resolution/framerate that fits their game, sure you might have a performance mod or a quality mode... But that's about the extent of it.

Ganoncrotch said:
that high amount for 1366x768 hitting that sweet spot for budget laptop resolution, still I wonder the accuracy of this though if it's based on particular games or one title in particular, say if it was on an easier to run title some people would push to higher resolutions but then adding up these numbers suggests that over 30% of PC users play games at sub 1080p, still in X360/ps3 era resolutions, fairly sad when you can pick up something like a 780ti now for chump change that'll give you well over 100frames @ 1080p

If you want to play semantics... The Xbox One and Playstation 4 base consoles aren't doing 1080P all the time either.
...And that is before we touch on the Nintendo Switch.

Resolution is only one aspect of the graphics equation, it's an important one sure... But if you want the best graphics, resolution and framerates... Without question, the PC is where it is at.. And next console generation is not going to change that if consoles are only topping out at only 4k.

Otter said:
For consoles at least, I hope and think both sony and microsoft will put built in calling solutions ahead of native 4k and set that as the standard for their games. That extra clarity just isn't needed when then stills much to be achieved with the base visuals, lighting and fx.

What?

Shiken said:
B...b...but all PC games are 4k 60fps tho!

False.
But they can most certainly exceed 4k/60fps though.



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There is a big difference between console and PC I would think. Not many people have PC's in their living room, while they would have a console, thus its more likely to have a 4k TV for their console than their PC.

I dont have a 4k tv but would certainly get one before I get a 4K monitor for my computer in the office.



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How many people have the money to get both a 4k screen and a PC powerful enough to reliably run it well? Not to mention space, 4k TVs are rather big, and I don't think you could shrink one of those that much in the future.



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makes sense. The gain of 4K without a huge monitor is not worth the performance drop.