I don't think my preferred choice is on the poll. I want them to create a new handheld, but with the same library and gaming capabilities of the regular Switch. I don't want it to be weaker or stronger than the Switch, causing the studios to be split up again making games for either or the other. I want the studios to stay unified making games for the same platform, but I do want Nintendo to make a cheaper, smaller, better battery, and portable only option for the Switch (though I'm not sure the name would make sense then).
Then where are all the games lol? Where is our unified library? In 2018, we got ……………………… A Kirby platformer and Mario tennis. Sick Unified library Nintendo... Nah, I'd prefer get 2 platforms since were obviously netting way less games then before.
Nintendo just had one of their best and most productive years ever last year. Switch alone had Breath of the Wild, Snipperclips, 1,2,Switch, Mario Kart 8 Deluxe, Arms, Splatoon 2, Mario + Rabbids: Kingdom Battle, Fire Emblem Warriors, Super Mario Odyssey, and Xenoblade Chronicles 2. Sure, you can try to whittle down that list. Some aren’t developed internally. Some are enhanced ports, or likely started development on Wii U, or aren’t up to your standards of triple A Nintendo development. But these are still all games Nintendo had to invest in, all of these games have new content, and they all released, month after month, throughout 2017. This is easily the greatest string of post-launch releases that Nintendo has had in decades.
And you know what always happens after Nintendo releases a string of huge titles? A drought. There is ALWAYS a drought. GameCube had one. Wii had one. DS had one (while the GameCube was having one). GameCube saw a bunch of Nintendo-published and developed titles released at and just after it’s launch: Luigi’s Mansion, Wave Race, Pikmin, and Super Smash Bros Melee. Then after that? We had a grand total of...one Nintendo published title between January 1st and August 25th of 2002. That touched off another flurry of releases that went into 2003. Then another drought. Wii had a similar issue in 2007 and mid 2008-2009. Game development takes time and resources, an droughts in the release schedule from any publisher is expected, regardless of how many platforms they focus on.
Frankly, Nintendo’s ability to fill the Switch’s second year with a lot of ports has made this drought in original first party releases a HECK of a lot more tolerabel than it’s ever been in the past. And we’ve still gotten a decent number of first party titles this year, like: Kirby Star Allies, Labo, Mario Tennis Aces, Super Mario Party, Pokemon Let’s Go, and of course Super Smash Bros Ultimate, not to mention two expansions, Octo Expansion and Xenoblade 2: Torna, which have so much content they could practically be their own games (well, in the case of Torna, it basically is).
And then we have the currently-known 2019 Nintendo-published games, which include: Pokemon Gen 8, Luigi’s Mansion 3, Animal Crossing, Daemon X Machina, Fire Emblem Three Houses and Yoshi’s Crafted World (both of which are delayed 2018 titles), not to mention potential, announced titles like Metroid Prime 4, Bayonetta 3, and Pikmin 4. It’s not even 2019 yet and the year is already looking pretty packed with Nintendo releases, and there will surely be further titles revealed next year, including whatever Retro has been working on. If THIS is what 2019 looks like, it will be one of the best years for Nintendo-published titles of any Nintendo platform, ever. And this will probably be because they are no longer splitting development, resources, and funding between increasingly-demanding console and handheld experiences.
Not specifically a Nintendo fan but personally I think they need a true handheld as well because in all honesty the Switch is not very portable and not feasible for the majority of situations. I enjoy my Switch but in all honesty I cant carry it around with me without a laptop bag or something similar where my PSVita could just be put in my pocket. But I am personally a bigger fan of the Switch than the 3DS, the 3DS screen resolution was just to low for me. But my fiance prefers the 3DS to the Switch because of its portability. She takes it with her to college and plays it on her downtime between classes, she does not want to lug the Switch along with her as she already has to take so much.
I am not going to vote due to this primarily being a Nintendo fan discussion. Just thought I would put in my 2 cents as a Switch/3DS owner. (I own a 2DS and a New 3DS)
Yeah, basically. My Switch is way less convenient to carry around then my 3DS/DS ever were, and if I had a choice, I would totally be leaving my regular Switch at home and lugging a DS-sized equivalent on all but my big trips. Some people seem to forget that the Switch had to sacrifice things on both the console AND portable side of things. Yeah, it’s way less powerful than other home consoles. But it’s also way less portable and has a worse battery life than any Nintendo portable. It’s definitely not especially pocket friendly, the joycons especially. We may not need a BRAND NEW seperate portable system, but a smaller, more portable-friendly Switch would be appreciated. And since they could strip out a lot of the joycon tech (like the seperate batteries, Bluetooth, seperate rumbles), shrink the screen and battery, consolidate everything to a single motherboard, remove the fan, and leave out the dock, it could also be a lot cheaper. I wouldn’t be surprised if a Switch-compatibly system in this vein could be sold at the same price the New 2DS XL goes for right now if released next year.
I would certainly like to see a Switch-compatible dedicated handheld platform, preferably one with dual screens and 3DS/DS backwards compatibility. The Switch is already built on mobile technology. There’s no reason they couldn’t fit that technology into a more pocket-friendly form factor, and make it the latest in their DS line along with that.
A cheaper, portable-only Switch would also fill in the more budget-minded gamer niche currently occupied by 3DS systems rather nicely. I think the mobile market, including the portable gaming market, has certainly proved that there is a demand for different screen sizes and form factors.
This way, Nintendo continues their successful DS line, without needing to significantly split their software support between two platforms, since the majority of titles could be cross-compatible.
DS concept and screen would mean games made specifically for that concept and screen and that means those games couldn't run on other versions of Switch hardware, so DS concept and screen dont make any sense for some Switch revision. DS line is dead after 3DS, people need to accept that.
A dual-screen form factor doesn’t mean that a substantial number of games would need to be made for that form factor. Most games that utilize the second screen could do so optionally, using the screen for maps, item selection, restoring Wii U dual-screen functionality to certain Wii U ports, etc. Just look at the New 3DS line of systems. VERY few games are actually built with this version of the 3DS in mind, and most that were are either digital-only or couldn’t have run on the 3DS otherwise. For the most part, the New 3DS line was mostly utilized for optional enhancements. Same goes for the DSi.
The main point of such a model would be to:
1. Make a much more portable friendly model of the Switch, with the 3DS’s pocket-friendly clamshell design.
2. Merge the 3DS/DS and Switch libraries into a single ecosystem, giving Switch owners the ability to enjoy their 3DS and Switch experiences on a single platform.
3. Bring over certain awesome 3DS features to a Switch platform, like streetpass and the second screen, the latter of which has been at the core of Nintendo’s portable game design for well over a decade, allowing for digital-only remakes/sequels of any games where the second screen is vital to game design.
There may not be much value in this for you, but I think it would be foolish for Nintendo to abandon such a successful line of portables. If Nintendo is going to make a portable-only Switch (and I think there’s a market for it), then they ought to incorporate 3DS/DS backwards compatibility into it.
Last edited by nuckles87 - on 02 October 2018