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Forums - Politics Discussion - OK, so what is a "feminist game"?

contestgamer said:
 

ah wonderful, so you subscribe to the form of feminism that wants to deny men the ability to form their own male only business groups and clubs, but that allows women to create their own.

Personally, in my view of it, for-profit business corporations don't have any natural rights and, if they must be allowed to exist, should be treated as public utilities. (You will find me to be an opponent of the profit system.) As to non-profit private organizations like clubs, shelters, and so forth, I certainly have no objection to male-only ones existing.



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I mean, yes, I know nothing of what it is to be female. I watched the Youtube video. There is nothing in Portal that makes the game any different as a female protagonist than it would if it were a male protagonist. If being a blank slate mute protagonist is a win for feminism then hooray for it? I would have thought something that actually championed women would be considered a 'feminist masterpiece' for gaming but apparently not. I admit I was wrong. Funny that people theorize Caroline/Glados as Chell's mother though. Mothers typically don't try to kill their children after all. But maybe that's also viewed as a positive by women?

Last edited by Megiddo - on 11 September 2018

Jaicee said:

...

I think you can have certain subject matter without needing to sort it into a certain genre based on content.  Where others see agendas, I see plot.  I'm of the mind the mind that as a creator, you can make whatever you want.  There is tact involved with telling a story and beating someone over the head with your message.   However simply covering a specific subject matter with your story is just that.  People are too sensitive.  I am a black guy who loves guys.  I never have an issue with viewing a story that isn't explicitly about me.  That is why it is so difficult for me to understand folks who have problems with women, men, blacks whites,  gays whatever.  Its a game.  You are stepping into shoes of another character.  I tend to take the content for what it is.



Megiddo said:

I mean, yes, I know nothing of what it is to be female. I watched the Youtube video. There is nothing in Portal that makes the game any different as a female protagonist than it would if it were a male protagonist. If being a blank slate mute protagonist is a win for feminism then hooray for it? I would have thought something that actually championed women would be considered a 'feminist masterpiece' for gaming but apparently not. I admit I was wrong. Funny that people theorize Caroline/Glados as Chell's mother though. Mothers typically don't try to kill their children after all. But maybe that's also viewed as a positive by women?

Okay, there were quite a few points to that video actually, not just that Chell is female.

I can see now that you have no interest in having a productive conversation so much as in "winning" this debate, so I will leave you be. Later.



leedlelee said:
Megiddo said:

Gotcha, so there not being any men present makes it a feminist game. Appreciate the insight.

I honestly can't think of many video games where a female protagonist is dominated by their struggle with their father/husband/children.  I would think the more tropey thing to do would be that women only exist to get rescued by the male protagonist, like Zelda or the various Mario princesses as that's something that seems far more common to me.

Now I'm wondering if the various Japanese "yuri" erotic games would be considered feminist because they do not have any men present.

It's not that men are not present, it's that they are not there to create a dynamic where the focus is on the woman's sexuality or fertility...

The damsel in distress is most certainly THE trope of all tropes; I bring up the other tropes not because thy are super prevalent in video games, but because you will commonly see them in books, movies, and TV...

A good feminist character who interacts with men would be Bayonetta...

Yes, she's extremely sexual, and male gamers may find it appealing, but she is in control of her sexuality; she is not sexual in order to get gratification or validation from men, she's constantly "feeling her oats" as a drag queen would say...

She loves her body and her sexuality but it's not central to the story or driving the story forward in a manner that makes the plot unrelatable; basically, she's more than her sexuality...

i would say the overconfident woman that for some strange reason manages to look extremely sensual but still overpowering all the men around her is quite a common trope in media. 

these tropes exist for a reason, usually as a form of escapism to a common, relatable fantasy that portions of the population share.

the ones you mentioned previously in which somehow a woman's sexuality (i would say affection) is a driving plot point would come from men's innate desire to be protective of their partner or desired partner.

all these and many other are plot devices, tried and true, that work for a reason. enough people review themselves in them to make them meaningful for the collective subconscience of the population.

these are especially prevalent in story heavy games where hopefully the point is to generate some emotional response from the target audience. 

 

to sum it up, i see these tropes mentioned with a certain air of desdain, like for some reason a work of art will be better for not using them. while I would agree a too heavy reliance on them can sometimes be a cover for lazy writing, when used effectively they are probably the best mean to convey an idea to another human being that may then more easily "put on the shoes" of whatever character being portrayed. 



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Jaicee said:
Megiddo said:

I mean, yes, I know nothing of what it is to be female. I watched the Youtube video. There is nothing in Portal that makes the game any different as a female protagonist than it would if it were a male protagonist. If being a blank slate mute protagonist is a win for feminism then hooray for it? I would have thought something that actually championed women would be considered a 'feminist masterpiece' for gaming but apparently not. I admit I was wrong. Funny that people theorize Caroline/Glados as Chell's mother though. Mothers typically don't try to kill their children after all. But maybe that's also viewed as a positive by women?

Okay, there were quite a few points to that video actually, not just that Chell is female.

I can see now that you have no interest in having a productive conversation so much as in "winning" this debate, so I will leave you be. Later.

There honestly were not.

The points brought up in that video were.

1) Chell is a badass female

2) It subverted expectations (Because female protagonists are rare and every other character in the Orange Box was male [except for Alyx but I guess HL2 doesn't count])

3) Something about Glados being in captivity because scientists thought the AI was too dangerous.

4) Rat man

5) A baseless fan theory about how apparently Glados/Caroline is Chell's mother.

6) Turrets singing!

I don't think I could come up with an argument lacking more substance on a topic if I even tried.



Jaicee said:
RolStoppable said:

The point is that you are overthinking things. Seinfeld works as supplement to strengthen that point, because it was a sitcom built around humor that was overthinking pretty much everything.

You provide us with threads about things that this community wouldn't even think about, and it's pretty crazy. The quote AngryLittleAlchemist picked out of your original post... I've never even remotely imagined that there is such a thing. *insert my current profile picture as supplement for this paragraph*

Sorry if I've weirded you out. It appears that I am coming from a very different view of the world than people here (or most places really) commonly are, and I'm really just meaning to establish communication that's not entirely superficial, not to make people uncomfortable.

I wouldn't say uncomfortable but lets remember that everything can be discussed, analyzed and/or criticized, its okay to bring this things to the table and learn more from them, the thing with the "feminist things" nowadays is that they have seem to have "blown out" if you will, due to some groups and massive media as they try to impose their opinions  and force their "facts", even when they aren't homogenous even from person to person or "woman to woman", as evidenced by the original question about which games are considered feminist.

It's not that this themes can't be discussed but a lot of people do it ignoring a lot of the things involved, or not knowing or considering simpler premises which most of the times are the basis for a lot of our arguments and instead recurring to ovethinked, complicated or just far-fetched statements, then there is also the outright resort to insults or disqualifications, then people tend to let go and dismiss the discussion or a lot of times assume the complete reverse (and equally ridiculous) stance.

I grew learning that feminism was the "ideology" of looking just for what was right: to get women to be treated as equal and have the same opportunities in every field of the human development as men. Being from a country that has history of being considered "machista" (sexist), that is not "predominantly white", full of inequality thanks to its goverment etc. i think a lot of the people like myself can still tell you about women that are still being oppressed to this day and the complete bullshit spewed by media, and the "feminist" groups and other advocated to "social justice".

For example, in our entertainment media the videogames, practically growing with them since the NES days and having access to a lot of computer games i can attest to the "damsel in distress" trope being one the most prevalent in a lot of our videogames, but people outright ignore the basis for why it was used a lot to begin with.

Then you have  as characters that have been considered well done by feminist as written by leedlee:

A good feminist character who interacts with men would be Bayonetta...

Yes, she's extremely sexual, and male gamers may find it appealing, but she is in control of her sexuality; she is not sexual in order to get gratification or validation from men, she's constantly "feeling her oats" as a drag queen would say..."

But then again there is a lack of equivalence even between feminists or people that define themselves like that because a lot of them disagree in what is to be treated as equal.

 

  • Some have said that Bayonetta is nothing more than eye candy.
  • Some that Bayonetta is another oversexed female.
  • Some that she is a strong female or an action female.
  • Some that she is a strong female that is in control of her sexuality.
  • Some just dismiss her as a forgettable female in a genre which generally has male protagonist.
  • Some call her bad designed and weird.
  • Some think she is and/or look strange and ridiculous.
  • Some call her outright gross.

 

Then again, i  have read a lot of opinions from consumers and "professional journalists" calling themselves feminist like that about her and a lot of characters, seems to me that we have a lot not only differences, but also clashing as to what we can label as feminist according to what anyone think its feminism.

 





You are showing to have more prejudice than the average gamer you are talking against.

You appreciate more if a product is aimed at you, use female as protagonist, abide by the rules of your section of feminism, etc. Those are very narrow-minded way to limit your pleasure on the entertainment.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
You are showing to have more prejudice than the average gamer you are talking against.

You appreciate more if a product is aimed at you, use female as protagonist, abide by the rules of your section of feminism, etc. Those are very narrow-minded way to limit your pleasure on the entertainment.

Well let's test that theory for a moment:

I've been gaming with fair regularity for the last 31 years. In the course of that time, I have amassed a considerable library, out of which titles that apply male-centric narratives compose probably in the neighborhood of 70% even now. Would you conversely say that 70% of the games you own primarily revolve around the other sex in terms of the stories they tell or the characters they center as the player? I'm going to go out on a limb here and say probably not. You know why that is? It's because I am, in all likelihood, a more broad-minded and less bigoted person than you are. And because I factually have fewer alternatives to choose from that way.

Let's say that the objective situation that presently exists were exactly reversed. Let's imagine an alternate universe in which female-centric games reaching publication outnumbered male-centric ones by a margin of 5 to 1. Let's imagine, likewise, that 99.9% of video games were created by predominantly female development teams and that gaming-oriented communities like this were nearly all female in their composition in addition, with threads popping up all the time complaining about how it's unnatural for men to be included in this game and that and half of users using their "husbandos" as their avatars. What if there were stories of epidemic levels of sexual harassment of men by women in online gaming spaces making the news? What if the main and most common public role of male gamers was that of sewing together sexy costumes of game characters for beauty pageants rather than participating in competitions? What if male-led video games sold only 25% as many copies, on average, as female-led ones and female gamers frequently used that fact as an argument for why male-led games shouldn't be made at all, and publishers generally listened to that argument? Would you still be a gamer under those circumstances or would your relationship to this medium probably be reduced to a casual one at best under those conditions? I think we both know what the honest answer is.

The fact is that the video game industry values your patronage a lot more than mine and that both the industry and corresponding community pander to you a lot more than they do to me because of your genitals. I don't believe that placing a premium on the clearest exceptions to that rule makes me a particularly irrational or prejudiced person.

Last edited by Jaicee - on 13 September 2018

foxmccloud64 said:

I wouldn't say uncomfortable but lets remember that everything can be discussed, analyzed and/or criticized, its okay to bring this things to the table and learn more from them, the thing with the "feminist things" nowadays is that they have seem to have "blown out" if you will, due to some groups and massive media as they try to impose their opinions  and force their "facts", even when they aren't homogenous even from person to person or "woman to woman", as evidenced by the original question about which games are considered feminist.

It's not that this themes can't be discussed but a lot of people do it ignoring a lot of the things involved, or not knowing or considering simpler premises which most of the times are the basis for a lot of our arguments and instead recurring to ovethinked, complicated or just far-fetched statements, then there is also the outright resort to insults or disqualifications, then people tend to let go and dismiss the discussion or a lot of times assume the complete reverse (and equally ridiculous) stance.

I grew learning that feminism was the "ideology" of looking just for what was right: to get women to be treated as equal and have the same opportunities in every field of the human development as men. Being from a country that has history of being considered "machista" (sexist), that is not "predominantly white", full of inequality thanks to its goverment etc. i think a lot of the people like myself can still tell you about women that are still being oppressed to this day and the complete bullshit spewed by media, and the "feminist" groups and other advocated to "social justice".

For example, in our entertainment media the videogames, practically growing with them since the NES days and having access to a lot of computer games i can attest to the "damsel in distress" trope being one the most prevalent in a lot of our videogames, but people outright ignore the basis for why it was used a lot to begin with.

Then you have  as characters that have been considered well done by feminist as written by leedlee:

A good feminist character who interacts with men would be Bayonetta...

Yes, she's extremely sexual, and male gamers may find it appealing, but she is in control of her sexuality; she is not sexual in order to get gratification or validation from men, she's constantly "feeling her oats" as a drag queen would say..."

But then again there is a lack of equivalence even between feminists or people that define themselves like that because a lot of them disagree in what is to be treated as equal.

 

  • Some have said that Bayonetta is nothing more than eye candy.
  • Some that Bayonetta is another oversexed female.
  • Some that she is a strong female or an action female.
  • Some that she is a strong female that is in control of her sexuality.
  • Some just dismiss her as a forgettable female in a genre which generally has male protagonist.
  • Some call her bad designed and weird.
  • Some think she is and/or look strange and ridiculous.
  • Some call her outright gross.

 

Then again, i  have read a lot of opinions from consumers and "professional journalists" calling themselves feminist like that about her and a lot of characters, seems to me that we have a lot not only differences, but also clashing as to what we can label as feminist according to what anyone think its feminism.

I'm not really gathering what the crux of your argument is here, but to speak to the particular case of Bayonetta, while I think a supportive position is understandable, I'm not really among the franchise's biggest fans, personally.

The issue with Bayonetta for me is not that I object to fighting characters having sex appeal. I can relate to wanting to feel more appealing myself often. I don't object to female action characters donning revealing attire sometimes. What I object to about Bayonetta is that she is not a fighting character who happens to be sexy so much as she is a sexy character who happens to fight. All of her "fighting" moves are actually stripper moves, up to and including the removal of all her clothes as a form of attack. In other words, she is nothing but her sex appeal, and I don't find that very appealing.