By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Civilization VI Comes To Nintendo Switch On November 16

Good for the switch, though its funny how 1 whole CIV game lasts longer then the portable mode's battery level. Thought the turn based gameplay does fit the system really well.



Around the Network
Miyamotoo said:

I think I can, despite iOS is more closed platform than Android they are both platforms that are not focused on games and are built with mind to do similar things like computers and to work onwide variety of different types of hardware. So my point still stands, again, Switch is a console, hole Switch OS, tools, APIs, hardware... all is totaly made in way to take most of games on first and last place, hole Switch is made to use most of games, while you cant say same thing for iOS.

I think you might want to take a closer look at reality again and no your point doesn't stand ... 

The Switch has no inherent advantages to game development over iOS. iOS is an elegantly designed minimal OS just like a console OS so there's no advantages for the Switch in that regard. As far as tools are concerned, iOS uses Xcode which is a fairly comparable to the IDE that home consoles use such as Visual Studio, for CPU compilers just about everyone uses the Clang front end with an LLVM back end so profiling and debugging on iOS isn't all that different compared to Switch. Switch also has no advantage with gfx APIs, it has NVN to serve for it's own purposes while iOS has Metal to serve a similar purpose. Apple actually has customized hardware designs from the CPU to even the GPU as well recently while Nintendo on the other hand doesn't do any of this and just accepts stock Tegra X1 SoCs from Nvidia so this ends up being an advantage for Apple over Nintendo ... 

Apple has world class shader compiler teams like you would see from either Sony, Microsoft or other hardware vendors with top notch CPU performance and efficiency designs ... (the Denver cores you see on the Switch or other devices that has a Tegra X1 is comparatively trash tier in terms of efficiency) 



fatslob-:O said:
Miyamotoo said:

I think I can, despite iOS is more closed platform than Android they are both platforms that are not focused on games and are built with mind to do similar things like computers and to work onwide variety of different types of hardware. So my point still stands, again, Switch is a console, hole Switch OS, tools, APIs, hardware... all is totaly made in way to take most of games on first and last place, hole Switch is made to use most of games, while you cant say same thing for iOS.

I think you might want to take a closer look at reality again and no your point doesn't stand ... 

The Switch has no inherent advantages to game development over iOS. iOS is an elegantly designed minimal OS just like a console OS so there's no advantages for the Switch in that regard. As far as tools are concerned, iOS uses Xcode which is a fairly comparable to the IDE that home consoles use such as Visual Studio, for CPU compilers just about everyone uses the Clang front end with an LLVM back end so profiling and debugging on iOS isn't all that different compared to Switch. Switch also has no advantage with gfx APIs, it has NVN to serve for it's own purposes while iOS has Metal to serve a similar purpose. Apple actually has customized hardware designs from the CPU to even the GPU as well recently while Nintendo on the other hand doesn't do any of this and just accepts stock Tegra X1 SoCs from Nvidia so this ends up being an advantage for Apple over Nintendo ... 

Apple has world class shader compiler teams like you would see from either Sony, Microsoft or other hardware vendors with top notch CPU performance and efficiency designs ... (the Denver cores you see on the Switch or other devices that has a Tegra X1 is comparatively trash tier in terms of efficiency) 

No, hole my point still stands, in short, whole Switch (concept, console, Switch OS, tools, APIs, hardware, controls...) is designed and made just for playing games, iOS software and hardware are not designed just for games. Thats a clear fact.

Point that Apple has more efficient and maybe better hardware dont change my point.

Last edited by Miyamotoo - on 12 September 2018

Miyamotoo said:

No, hole my point still stands, in short, hole Switch (concept, console, Switch OS, tools, APIs, hardware, controls...) is designed and made just for playing games, iOS software and hardware are not designed just for games. Thats a clear fact.

Point that Apple more efficient and maybe better hardware dont change my point.

If you are emphasising and trying to get a point across, you should at least try to type it correctly.



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

GhaudePhaede010 said: 
November 16th? This proves that Nintendo was indeed holding back release information during E3. There is no way this game's development did not extend to before E3. I keep telling people that Nintendo does not take E3 as seriously as the public and media would like. They have their own form of media and they are going to drop bombs on us at their discretion alone. Great pickup for Nintendo as well. I think this is the first mainline Civilization title to reach a console since the PS1 era (I could be wrong but I think I am right about that).

Well yeah, that was from start of Switch is obvious especially when we talk about 3rd party games, for instance last year Doom and Wolfenstein 2 we're in September Direct and not at E3 and Doom was out only 1.5-2 months after Direct, Bayonetta 1-2 were annouced in December and they ere out also 1-2 months later..

 

pikashoe said: 
GhaudePhaede010 said: 
November 16th? This proves that Nintendo was indeed holding back release information during E3. There is no way this game's development did not extend to before E3. I keep telling people that Nintendo does not take E3 as seriously as the public and media would like. They have their own form of media and they are going to drop bombs on us at their discretion alone. Great pickup for Nintendo as well. I think this is the first mainline Civilization title to reach a console since the PS1 era (I could be wrong but I think I am right about that).

Nintendo's e3's in recent years seem to focus mainly on one big release coming in the near future.

2016- breath of the wild

2017- Mario Odyssey 

2018- smash ultimate

They rarely announce anything new at e3 anymore. 

2016. E3 year cant relly compare with any other E3, because that year we literally had only Zelda BotW and almost nothing else, while in 2017. and espcily 2018. focus was was on one game but we had plenty of other things also.



Around the Network
TomaTito said:
Miyamotoo said:

No, hole my point still stands, in short, hole Switch (concept, console, Switch OS, tools, APIs, hardware, controls...) is designed and made just for playing games, iOS software and hardware are not designed just for games. Thats a clear fact.

Point that Apple has more efficient and maybe better hardware dont change my point.

If you are emphasising and trying to get a point across, you should at least try to type it correctly.

Well I try, but English is not my first language, so of course that some time I can make mistakes, but even people for which English is 1st language can make mistakes.



Miyamotoo said:
TomaTito said:

If you are emphasising and trying to get a point across, you should at least try to type it correctly.

Well I try, but English is not my first language, so of course that some time I can make mistakes, but even people for which English is 1st language can make mistakes.

OK, I've always thought you were one of those native speakers who just don't care how they type, and spell things phonetically. English sucks in that respect, you should move to Spain instead!

Where are you from?



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

TomaTito said:
Miyamotoo said:

Well I try, but English is not my first language, so of course that some time I can make mistakes, but even people for which English is 1st language can make mistakes.

OK, I've always thought you were one of those native speakers who just don't care how they type, and spell things phonetically. English sucks in that respect, you should move to Spain instead!

Where are you from?

Serbia.



Miyamotoo said:
fatslob-:O said:

I think you might want to take a closer look at reality again and no your point doesn't stand ... 

The Switch has no inherent advantages to game development over iOS. iOS is an elegantly designed minimal OS just like a console OS so there's no advantages for the Switch in that regard. As far as tools are concerned, iOS uses Xcode which is a fairly comparable to the IDE that home consoles use such as Visual Studio, for CPU compilers just about everyone uses the Clang front end with an LLVM back end so profiling and debugging on iOS isn't all that different compared to Switch. Switch also has no advantage with gfx APIs, it has NVN to serve for it's own purposes while iOS has Metal to serve a similar purpose. Apple actually has customized hardware designs from the CPU to even the GPU as well recently while Nintendo on the other hand doesn't do any of this and just accepts stock Tegra X1 SoCs from Nvidia so this ends up being an advantage for Apple over Nintendo ... 

Apple has world class shader compiler teams like you would see from either Sony, Microsoft or other hardware vendors with top notch CPU performance and efficiency designs ... (the Denver cores you see on the Switch or other devices that has a Tegra X1 is comparatively trash tier in terms of efficiency) 

No, hole my point still stands, in short, hole Switch (concept, console, Switch OS, tools, APIs, hardware, controls...) is designed and made just for playing games, iOS software and hardware are not designed just for games. Thats a clear fact.

Point that Apple has more efficient and maybe better hardware dont change my point.

https://en.wiktionary.org/wiki/hole

You use etymology 3 for english: "Obsolete form of whole."

Normally in english these days it is written whole.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Mnementh said:
Miyamotoo said:

No, hole my point still stands, in short, hole Switch (concept, console, Switch OS, tools, APIs, hardware, controls...) is designed and made just for playing games, iOS software and hardware are not designed just for games. Thats a clear fact.

Point that Apple has more efficient and maybe better hardware dont change my point.

https://en.wiktionary.org/wiki/hole

You use etymology 3 for english: "Obsolete form of whole."

Normally in english these days it is written whole.

Yea my bad, obviously hole and whole are totally different things, but they sound very similar. :)