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Forums - Nintendo Discussion - Civilization VI Comes To Nintendo Switch On November 16

Looking forward to this.... Hopefully it's playable :)



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forest-spirit said:
Barkley said:

Bring all the turn based strategy games! With Age of Wonders: Planetfall and Stellaris recently being announced for PS4/XBO hopefully they could make the jump to Switch also.

Outside of Strategy games the next PC port I'd be looking forward to would be Sims 4.

I'd also like a port of Heroes of Might & Magic III. It's old but it's awsome and needs to be on every device out there!

I agree!  This is also something I would be surprised to see.  However, I never thought Civ would come to a console again and here it is.  I told my wife about this, and she said. "Never say 'never'.  You never thought Dr. Strange would get a movie or Unbreakable would get a sequel."  She's right.  So many things I never thought would happen are happening.  Lets bring HoMM to consoles!  I want to believe!


Mnementh said:
Barkley said:

Bring all the turn based strategy games! With Age of Wonders: Planetfall and Stellaris recently being announced for PS4/XBO hopefully they could make the jump to Switch also.

Outside of Strategy games the next PC port I'd be looking forward to would be Sims 4.

Yeah. People always ask for the big games for Nintendo platforms. But these days big games mostly are shooters or action games. This was different, at times Civilization and Starcraft were the big names in game industry. Publishers are still reluctant to bring shooters and action titles to Switch (except Bethesda), but maybe strategy can be big again. I see already some strategy, also from indies, on Switch. Into the Breach, Bad North, stuff like this. If the big names come too and maybe find again a big customer-base on console - that might be great for this genre and for gamers alike. So I would add: the new Jagged Alliance title, Starcraft 2, Anno.

This would be awesome if it happened.  I used to really be into PC gaming, because there were so many great strategy games on the PC.  In my mind PC gaming is really about Strategy games, RPGs, Sims and Adventure Games.  I could never get into FPS games, and other action games were just plain better on consoles. 

I would love to see all of the great old school PC franchises come to Switch.  We've already got Diablo and Civ on the way.  It would be great to also get Starcraft, Heroes of Might and Magic, Master of Orion, The Sims, Roller Coaster Tycoon, Baldur's Gate, etc....  If devs want to bring these old PC franchises to the Switch then I am more than willing to pay.  It's already got old school console games like Octopath Traveler.  Let's see the old school PC games too!  



Miyamotoo said:

I think you don't understand me, I talking about optimization, Switch is a console, hole Switchs OS, tools, APIs, hardware... all is totaly adjusted to take most of games on first and last place, hole Switch is made to use most of games, while iOS and Android are quite opposite and you cant say same thing for iOS and Android devices, they are made in order to do different wide variety of things, they are not focused on games.

Saying that because Switch has 1 GHZ CPU we should expect similar performance like iPad that also has 1 GHZ, is same like saying that PS4 can run games same like PC with 1.5 GHZ CPU.

Actually, you really can't compare iOS to the Android like that in terms of optimization. The former is a very closed platform just like consoles with a solid software development stack and has relatively high technical infrastructure standards compared to most of it's competing devices so you can be very well sure that it's devices are just as well optimized as consoles are like the Switch is. The latter on the other hand is mired with beyond terrible video drivers, lagging CPU designs compared to Apple and they STILL haven't dropped support for 32-bit apps makes sure that Android will remain as a dumpster fire of a platform for performance critical application development in the foreseeable future ... 

I would say that iOS development environment is pretty comparable to the Switch in terms of high performance game development ... 

Performance on iOS will mostly depends on the device running the game so it'll be interesting to see how the Switch compares to the iPhone X but it's a very high comparison point even for the Switch ... 



fatslob-:O said:

Performance on iOS will mostly depends on the device running the game so it'll be interesting to see how the Switch compares to the iPhone X but it's a very high comparison point even for the Switch ... 

DF made a video about it: https://www.youtube.com/watch?v=10Xdf0A70SQ



fatslob-:O said:
Miyamotoo said:

I think you don't understand me, I talking about optimization, Switch is a console, hole Switchs OS, tools, APIs, hardware... all is totaly adjusted to take most of games on first and last place, hole Switch is made to use most of games, while iOS and Android are quite opposite and you cant say same thing for iOS and Android devices, they are made in order to do different wide variety of things, they are not focused on games.

Saying that because Switch has 1 GHZ CPU we should expect similar performance like iPad that also has 1 GHZ, is same like saying that PS4 can run games same like PC with 1.5 GHZ CPU.

Actually, you really can't compare iOS to the Android like that in terms of optimization. The former is a very closed platform just like consoles with a solid software development stack and has relatively high technical infrastructure standards compared to most of it's competing devices so you can be very well sure that it's devices are just as well optimized as consoles are like the Switch is. The latter on the other hand is mired with beyond terrible video drivers, lagging CPU designs compared to Apple and they STILL haven't dropped support for 32-bit apps makes sure that Android will remain as a dumpster fire of a platform for performance critical application development in the foreseeable future ... 

I would say that iOS development environment is pretty comparable to the Switch in terms of high performance game development ... 

Performance on iOS will mostly depends on the device running the game so it'll be interesting to see how the Switch compares to the iPhone X but it's a very high comparison point even for the Switch ... 

I think I can, despite iOS is more closed platform than Android they are both platforms that are not focused on games and are built with mind to do similar things like computers and to work onwide variety of different types of hardware. So my point still stands, again, Switch is a console, hole Switch OS, tools, APIs, hardware... all is totaly made in way to take most of games on first and last place, hole Switch is made to use most of games, while you cant say same thing for iOS.

Last edited by Miyamotoo - on 11 September 2018

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whole ≠ hole



SKMBlake said:
fatslob-:O said:

Performance on iOS will mostly depends on the device running the game so it'll be interesting to see how the Switch compares to the iPhone X but it's a very high comparison point even for the Switch ... 

DF made a video about it: https://www.youtube.com/watch?v=10Xdf0A70SQ

That video has to do with Fortnite, not Civ 6. And the comparisons are no doubt graphical ones, instead of CPU speeds, which is what Civ 6 cares about. The Switch version can have PS1 era models for all I care. So long as you aren't waiting longer than 20 seconds between turns. 



November 16th? This proves that Nintendo was indeed holding back release information during E3. There is no way this game's development did not extend to before E3. I keep telling people that Nintendo does not take E3 as seriously as the public and media would like. They have their own form of media and they are going to drop bombs on us at their discretion alone. Great pickup for Nintendo as well. I think this is the first mainline Civilization title to reach a console since the PS1 era (I could be wrong but I think I am right about that).



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GhaudePhaede010 said:
November 16th? This proves that Nintendo was indeed holding back release information during E3. There is no way this game's development did not extend to before E3. I keep telling people that Nintendo does not take E3 as seriously as the public and media would like. They have their own form of media and they are going to drop bombs on us at their discretion alone. Great pickup for Nintendo as well. I think this is the first mainline Civilization title to reach a console since the PS1 era (I could be wrong but I think I am right about that).

Yeah, I'm writing off their E3 from now on. It's just another direct to them. Had they included Civ 6, and Crystal Chronicles Remaster it would have been a much better E3 showing. And those are bombs that any other company would have dropped at E3. 



GhaudePhaede010 said:
November 16th? This proves that Nintendo was indeed holding back release information during E3. There is no way this game's development did not extend to before E3. I keep telling people that Nintendo does not take E3 as seriously as the public and media would like. They have their own form of media and they are going to drop bombs on us at their discretion alone. Great pickup for Nintendo as well. I think this is the first mainline Civilization title to reach a console since the PS1 era (I could be wrong but I think I am right about that).

Nintendo's e3's in recent years seem to focus mainly on one big release coming in the near future.

2016- breath of the wild

2017- Mario Odyssey 

2018- smash ultimate

They rarely announce anything new at e3 anymore.