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Forums - Nintendo Discussion - Civilization VI Comes To Nintendo Switch On November 16

Miyamotoo said:
Mnementh said:

https://en.wiktionary.org/wiki/hole

You use etymology 3 for english: "Obsolete form of whole."

Normally in english these days it is written whole.

Yea my bad, obviously hole and whole are totally different things, but they sound very similar. :)

They sound exactly the same, which is the pun in the game title of South Park: The fractured but whole (fractured butthole).



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

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Miyamotoo said:
GhaudePhaede010 said: 
November 16th? This proves that Nintendo was indeed holding back release information during E3. There is no way this game's development did not extend to before E3. I keep telling people that Nintendo does not take E3 as seriously as the public and media would like. They have their own form of media and they are going to drop bombs on us at their discretion alone. Great pickup for Nintendo as well. I think this is the first mainline Civilization title to reach a console since the PS1 era (I could be wrong but I think I am right about that).

Well yeah, that was from start of Switch is obvious especially when we talk about 3rd party games, for instance last year Doom and Wolfenstein 2 we're in September Direct and not at E3 and Doom was out only 1.5-2 months after Direct, Bayonetta 1-2 were annouced in December and they ere out also 1-2 months later..

My stance actually predates last year's September Direct. I started saying this when Nintendo announced the SNES Mini just a few days after last year's E3. We all knew that was a huge announcement and I thought it was common sense that an announcement that big could have been in Nintendo's E3 presentation yet it was absent. That was the biggest hardware seller of last year and it is, obviously, first party. However, even through this year (including reasons why Nintendo's stock dropped), people have said Nintendo has nothing more to announce. I have been very aware that Nintendo has their own plans for announcing games but there are still many stubborn people out there that refuse to accept this. E3 was once the biggest place in gaming for new stories and developments. There are many traditionalists that have yet to let that rhetoric go.



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GhaudePhaede010 said:
Miyamotoo said:

Well yeah, that was from start of Switch is obvious especially when we talk about 3rd party games, for instance last year Doom and Wolfenstein 2 we're in September Direct and not at E3 and Doom was out only 1.5-2 months after Direct, Bayonetta 1-2 were annouced in December and they ere out also 1-2 months later..

My stance actually predates last year's September Direct. I started saying this when Nintendo announced the SNES Mini just a few days after last year's E3. We all knew that was a huge announcement and I thought it was common sense that an announcement that big could have been in Nintendo's E3 presentation yet it was absent. That was the biggest hardware seller of last year and it is, obviously, first party. However, even through this year (including reasons why Nintendo's stock dropped), people have said Nintendo has nothing more to announce. I have been very aware that Nintendo has their own plans for announcing games but there are still many stubborn people out there that refuse to accept this. E3 was once the biggest place in gaming for new stories and developments. There are many traditionalists that have yet to let that rhetoric go.

This has been obvious since the first ND aired and E3 was cut down even publishers like T2 don't bother with E3. It's clear as day NDs would be used for more strategic flow of news and announcements rather than have just one large day dream in one event before waiting another year, E3 is just another ND for Nintendo and has been for a while only difference is that it's the only one that is pretty much scheduled.

People won't let the notion of E3 go because many still think it's more relevant than what it really is when in fact E3 has no bearing on the market what so ever as shown by 2008 and 2010.



Miyamotoo said:

No, hole my point still stands, in short, whole Switch (concept, console, Switch OS, tools, APIs, hardware, controls...) is designed and made just for playing games, iOS software and hardware are not designed just for games. Thats a clear fact.

Point that Apple has more efficient and maybe better hardware dont change my point.

That's irrelevant, games are just a subset of designing performance critical software ... 

Apple arguably has just as much of a stake as Nintendo does in gaming since they design THEIR OWN GPU microachitectures now ... (Nintendo does not do this) 

iOS development environment is probably just as good as it get's for gaming as well since they have an incentive for doing so such as GETTING A CUT OF ALL gaming apps sold on their store ... 

iOS is a far more proprietary ecosystem than the Switch is from it's software stack to it's integrated circuit design ... (you can bet that Apple has a superior GPU design methodology compared to Nintendo since they don't do any customization) 

Apple has BOTH the software tools AND the hardware as well to be designed to run the games as well as the systems efficiently can ... (their efficiency is probably unparalleled in most respects)



fatslob-:O said:
Miyamotoo said:

No, hole my point still stands, in short, whole Switch (concept, console, Switch OS, tools, APIs, hardware, controls...) is designed and made just for playing games, iOS software and hardware are not designed just for games. Thats a clear fact.

Point that Apple has more efficient and maybe better hardware dont change my point.

That's irrelevant, games are just a subset of designing performance critical software ... 

Apple arguably has just as much of a stake as Nintendo does in gaming since they design THEIR OWN GPU microachitectures now ... (Nintendo does not do this) 

iOS development environment is probably just as good as it get's for gaming as well since they have an incentive for doing so such as GETTING A CUT OF ALL gaming apps sold on their store ... 

iOS is a far more proprietary ecosystem than the Switch is from it's software stack to it's integrated circuit design ... (you can bet that Apple has a superior GPU design methodology compared to Nintendo since they don't do any customization) 

Apple has BOTH the software tools AND the hardware as well to be designed to run the games as well as the systems efficiently can ... (their efficiency is probably unparalleled in most respects)

Again, iOS software and hardware are not designed just for games thats a clear fact, while hole Switch is designed just for games.

Apple has its hardware (GPU for instance), but that GPU is not designed just to be used for games. Nintendo uses Nvidia GPU, who has more advanced GPU technology needed for consoles, Apple or Nvidia!?

iOS development environment is made in way that need to work on different types of iOS hardware, while on consoles you have just one type of hardware.

Apple has all that while Nintendo in case of Switch Nvidias and own, but fact that Apple is not focused only on games.



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Civilization has a very special place for me. I have purchased every single game and expansion that has come out. And I might be the only person (at the very least, one of the only people) on this site that actually anticipated the release of the very first Sid Meier's Civilization game.

Civ was my dream game after being obsessed with Pirates beforehand, I wondered what a game that took place over the world where you could actually found cities and build things would be like... I envisioned something much crazier, more like SimCity for the cities, but Civ was more than good enough! =D

I still remember playing Civ 1 for the first time (I played Egypt on the Earth map), the music, the animation of people moving to the city, the graphics of the city itself. Very little will ever top that experience. I had the first colonization game, I remember it having like 6 discs, and I played it a lot more than it probably deserved. Civilization 2 became an obsession of mine later on in my teen years and I became very involved with the modding scene and sites like Apolyton (actually, I was mostly involved with the site that pre-dated Apolyton, the name of it completely escapes me). I continued playing the game heavily into the Test of Time years, and Alpha Centauri I wished I had played more (the first Firaxis game after Microprose).

Modding was easy and effective, it was a matter of changing the pixel art bits, and editing a simple xml file. You could make a good mod in a few days. This is the main reason why even when later games came out, Civ 2 remained my go-to.

Unfortunately, my fandom waned following Civ 3, which I felt didn't have the magic of the first two games. The loss of the animated advisors and wonder videos hurt a lot IMO... Now looking back, it was kind of cheesy... This wasn't the first thing I missed that was retired from the series, the original Civ had the fun city building animation that I missed... but felt Xiv 2 more than made up for it. Civ 3 I felt didn't make up for it at all... and I hated how the game stalled in the later phases with loads of stacks of units. Civ 4 was a much more refined game, but felt very... "wait and see if anyone actually does anything!" This game saw the concept of sprawling empires hammered in favour of tall builds... basically, build tall, and then later conquer everything when everyone else is struggling with tech. Or not at all because it was easier to win other ways. It sounded great on paper because now I didn't have to constantly worry about an ever-expanding Empire, BUT... that's on paper. The fun of new cities, new frontiers, and new diplomatic situations was replaced with a simple building simulator with a much weaker religion/corporation spreading game, and wars were much less frequent - in the end, I kind of hated Civ 4, and that's where the series lost me to Paradox games (best known for Europa Universalis, Crusader Kings, Hearts of Iron, Victoria, and Stellaris), which I was already getting into.

Civ 5: while a lot of people thought it was inferior to Civ 4, it breathed a lot of fresh life back into the franchise, and while I don't think it matched the Civ 1 and 2 experience, was the best representation of the series since. I ended up playing a lot more of Civ 5 than Civ 3 and 4 combined. BUUUUT.... By this time, the whole 4X model was becoming stale for me. I mainly wanted to play it to turn my brain off, the grand strategy games were much more satisfying and appealing to me: AND Civ 2 had a lot to do with it...

Back in the second Civ 2 expansion Civ 2 Fantastic Worlds - they introduced a number of new features that allowed for story telling in your mods. Triggered events and such... and Civ NEVER... EVER recovered to even that point... but Civ 2 took it further with Test of Time where you could go to other worlds, this is WAY beyond where any other civ game dared to go... But Paradox games did. Not only did they add in story and events, but gave you characters, dynasties, trait-breeding, and so much more. Crusader Kings 2 was a game not about the crusades, but about the rise of Charlemagne to the rennaissance, and had so much more diversity in culture.... playing a Mongol Nomad is a bastly different experience than playing a Viking tribesman, or playing a feudal vassal. You could have people above you in your nation, people below you, and you could assassinate, charm, or fight your way up the chains of power... and as King or Emperor, clash with other rules to preserve your realm, or expand it.

Out comes Civilization 6, and unfortunately... I didn't find it very appealing any longer, it felt incredibly simplistic and lacking in scope. Civilization, which had once been the go-to franchise for the mose advanced and in depth strategy game experience, had not grown. Instead, the new features seem to be largely lifted from Paradox Games... and unfortunately, not done nearly as well. On the otherhand! I think Civ 6 is a great fit for console. The last time I played a Civ game on console was Civ 2 on PSX; the console Civ I played the most was the SNES version of Civilization 1, though.



I describe myself as a little dose of toxic masculinity.

Personally, I've always wanted to get into Civ but never found the desire to do so.

However, Civ VI on Switch seems like a perfect entry point for me! Portable, great for long play or quick bursts of short play, adds some wonderful sense of variety to the Switch library...Honestly, I can't really imagine a much better fit!

My November is booked, gaming-wise, but this is a must-have for me come early next year!



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Runa216 said:
Personally, I've always wanted to get into Civ but never found the desire to do so.

However, Civ VI on Switch seems like a perfect entry point for me! Portable, great for long play or quick bursts of short play, adds some wonderful sense of variety to the Switch library...Honestly, I can't really imagine a much better fit!

My November is booked, gaming-wise, but this is a must-have for me come early next yea


Oh, my sweet little child... :)



routsounmanman said:
Runa216 said:
Personally, I've always wanted to get into Civ but never found the desire to do so.

However, Civ VI on Switch seems like a perfect entry point for me! Portable, great for long play or quick bursts of short play, adds some wonderful sense of variety to the Switch library...Honestly, I can't really imagine a much better fit!

My November is booked, gaming-wise, but this is a must-have for me come early next yea


Oh, my sweet little child... :)

yeah, the game's reputation certainly precedes it. I figure I can get a single turn in while in the bathroom or on the bus or something. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Jumpin said:

Civilization has a very special place for me. I have purchased every single game and expansion that has come out. And I might be the only person (at the very least, one of the only people) on this site that actually anticipated the release of the very first Sid Meier's Civilization game.

Civ was my dream game after being obsessed with Pirates beforehand, I wondered what a game that took place over the world where you could actually found cities and build things would be like... I envisioned something much crazier, more like SimCity for the cities, but Civ was more than good enough! =D

I still remember playing Civ 1 for the first time (I played Egypt on the Earth map), the music, the animation of people moving to the city, the graphics of the city itself. Very little will ever top that experience.

Yeah, I remember playing Civ 1 and my father played it even more than me. The game was riddled with glitches and bugs (typically for Microprose at the time), for instance I remember in the late you better turned off the advisors as they could cause the game to crash. Also getting the points was a risky move in late game. But - also typical for Microprose - they nailed the gameplay. It felt so  great exploring, building, expanding your empire and so on. That was a lot of fun.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]