dx11332sega said:
How can they afford all these and more ? where are they getting there money? though good for them whatever they are doing to there bringing daed franchises like timesplitters back
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From July 2018:
"We find that the company has about, through possible debt leverage and share issue mandate, SEK 4.2bn (=460 million USD) in available capital for further acquisitions.
https://www.redeye.se/company/thq-nordic/580353/thq-nordic-value-creator-factory
(THQ Nordic did, yet again, deliver significantly above our expectations. Even though Q2 was a minor quarter regarding new release, the net sales landed at SEK 837m which corresponds to a growth of 879%. The massive uptake is of course primarily driven by the Koch Media acquisition, but the “old” THQ Nordic showed a significant organic development with net sales of SEK 145.5m, growth of 70%. We believe MX VS. ATV All Out that was released late in Q1 was the primary sales generator within THQ Nordic Vienna in combination with Battle Chasers on Switch and the Wreckfest releases late in the quarter. Deep Silver had a net sales of SEK 338m, during Q2 the previous year Deep Silver sold games for roughly SEK 178m (growth of 90%!). 80% of the total net sales for the Games segment was from the Backlog, meaning releases from previous years and quarters. The high Backlog sales share makes us believe that the main contributor within Deep Silver was a continued success of the publishing title Kingdom Come Deliverance and its DLC “Treasures of The Past.
The company has 51 ongoing development projects of which 17 has been announced
The usual path for acquired IPs into the THQ Nordic Family are as follows: Porting to new platforms -> Expansion/DLC’s ->Remaster -> Sequel(s).
Last edited by baloofarsan - on 06 September 2018