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Forums - Sony Discussion - Sony is losing playstation console exclusives left and right this 2018.

DonFerrari said:

 And also since when not flopping defines marketing working?

The original topic was about coining phrases. I answered that with they have a phrase that works and you answered back with its not a flop. 

#Don - And also since when not flopping defines marketing working?

Use your logic, the most expensive console on the market sold incredibly well and over exceeded MS's forecast for the system.

I am moving on.



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Mandalore76 said:
contestgamer said:

85 is the cutoff for what constitutes a good game. And yeah, that number sounds about right. 126 games is a LOT of hours of good gameplay anyway. Not sure how many you need to have fun?

There is such thing as personal taste.  I feel bad for anyone who's "personal taste" is pre-determined by what other people collectively tell them what is or isn't worth their time.  I've played plenty of games below 85 meta that were fun/enjoyable for me that I would have missed out on otherwise.  Like Octopath Traveler on Nintendo Switch (83 meta).  Meanwhile, "The Last Jedi" Star Wars film has an 85 "MUST SEE" rating on Metacritic.  Yet, there's 3 hours of my life I wish I had back.

I gotta say, I REALLY wanted to play Octopath traveler because the art style looks so beautiful and it reminds me of old jrpgs I used to enjoy. I really was bummed out at the MC score. I guess I'm glad you enjoy it. Hopefully a sequel scores a bit better so I can try it too.



Most of these studios are small so they can't afford to make a game on multiple consoles.



PotentHerbs said:
Sony has created a ton of first party heavy hitters this gen. They'll be fine.

I'm afraid for Sony's competitors next gen. Between Santa Monica, Insomniac, Sucker Punch, Naughty Dog, Guerrilla, and  SIE Japan they should have around 12-15 brand new exclusives for PS5, on top of whatever remakes and remasters get put out. 



I dont think its a magor issue. Looking at your list, i think most of those games would have made it across to other consoles regardless. Certainly the Switch doing well may have helped in this.



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Azzanation said:

DonFerrari said:

So you say you are going to educate me and you provide that X1X sold better than PS4Pro launch aligned in USA. How does that make X1X sell more than PS4Pro in total and WW? As already prove to you since X1X launched X1 total has been 7M, while PS4Pro sold over 8M alone. So no, the numbers still doesn't give X1X a victory. Unless you consider selling more at launch in a single country is all you need to declare victory. Shall we remind that X1 outsold PS4 in first couple weeks in USA, but then today we are WW at over 2:1 total and 3:1 weekly?

And he brought the game codes because you wanted to say VGC doesn't count those sales and that is why Xbox games were lower in representation in VGC SW sales database. So that would show you wrong, that may be the reason why you want to ignore it.

Like always this convo has gone past the topic.

Do you think the X is a flop? Please answer that question because that will end our debate right here.

Also I am not just going to take some random guys words that digital codes count as software sales because by major outlets they don't include codes in there sales figures. Id take someone that works in the industry than some guy who said that "Assassins Creed HAD to include bundles because its impossible that a X1 game can come close to a PS4 title logic." Even though we have seen Destiny outsell the PS4 version in its 1st year on X1 and the PS4 had Destiny bundled to the heavens. So his point is flawed. Maybe just maybe more gamers on X1 like Assassins Creed more.. I don't really know, maybe the codes were counted and I quite honestly don't care. It has nothing to do with our debate.

Why do you always have to compare PS4 to X1. Lets take into account that the X1X is a more expensive system, and is piggy backing a console with less hype behind it. Id say the marketing has worked wonders for the X1X and its clearly the reason MS still market there 3rd party games as such. Its effective, its the truth and its got a lot of punch behind it. X1X was never suppose to outsell the Pro, even MS came out and said the X is in a different league to the Pro, meaning there not comparable because one is a premium product while the other is just a rehash.

https://www.businessinsider.com.au/xbox-chief-phil-spencer-says-xbox-one-x-is-in-a-different-league-compared-to-ps4-pro-2017-6?r=UK&IR=T

Xbox chief Phil Spencer does not think of the PlayStation 4 Pro (PS4 Pro) as a direct competitor to the just-announced Xbox One X.

But typical, lets compare products that even the businesses themselves say we don't compare them. So lets drop the subject now.

OT - You claimed MS coin too many phrases, and I clearly said MS already have an effective marketing phrase for there 3rd party games. Why this has lead to a PS4 vs X1 sales comparison mind baffles me, is that the only think you got to fall back on is sales? MS will market those games announced in this thread as "Best played on Xbox" ill wait and see if they make a new term for these so called games coming to Xbox that you seem to think they will do because its MS ,and they make phrases up all the time.

Destiny on XB1 did not outsell the PS4 version. Stop making shit up, especially shit that makes no sense. lol

No Multiplatform game on XB1 has outsold it's PS4 counterpart and never will. Even Tomb Raider that had a year exclusivity on XB1 didn't come close.



Cerebralbore101 said:
PotentHerbs said:
Sony has created a ton of first party heavy hitters this gen. They'll be fine.

I'm afraid for Sony's competitors next gen. Between Santa Monica, Insomniac, Sucker Punch, Naughty Dog, Guerrilla, and  SIE Japan they should have around 12-15 brand new exclusives for PS5, on top of whatever remakes and remasters get put out. 

Not to mention the expansion and creation of new studios. Sony has set themselves up nicely for the next generation!



BoseDK said:Destiny on XB1 did not outsell the PS4 version. Stop making shit up, especially shit that makes no sense. lol

No Multiplatform game on XB1 has outsold it's PS4 counterpart and never will. Even Tomb Raider that had a year exclusivity on XB1 didn't come close.

http://au.ign.com/articles/2014/10/16/playstation-4-destiny-dominate-us-sales-charts

*Destiny was indeed the best-selling game of September, but interestingly, it sold best on Xbox One, indicating that bundled versions of the game were not counted (we already know that digital versions of the game weren't counted, either).



CGI-Quality said:
Azzanation said:

http://au.ign.com/articles/2014/10/16/playstation-4-destiny-dominate-us-sales-charts

*Destiny was indeed the best-selling game of September, but interestingly, it sold best on Xbox One, indicating that bundled versions of the game were not counted (we already know that digital versions of the game weren't counted, either).

The problem was perspective. You didn't imply that it was the US only. Worldwide, the difference wasn't even close. That's why you got that sort of response.

Maybe true, I overlooked the worldwide part, however my point shows that a heavily under selling system matched a heavily over selling system and manage to win its sales in NA, that's a pretty decent attempt, also showcases another part of his post that the digital and bundled versions weren't counted for, says IGN. 



CGI-Quality said:
Azzanation said:

Maybe true, I overlooked the worldwide part, however my point shows that a heavily under selling system matched a heavily over selling system and manage to win its sales in NA, that's a pretty decent attempt, also showcases another part of his post that the digital and bundled versions weren't counted for, says IGN. 

If you choose to eliminate part of a story to fit a narrative, of course it can work in your favor. In the end, even in the US, the difference was big. That's where the argument of perspective reins supreme and that is why you were challenged.

I am all for being challenged, but lets get this back on track, Destiny was also example to prove that digital and bundled games don't always get accounted for. Which is what the challenger claimed in the first place. I was wrong on the WW numbers but Destiny on X1 did outsell the PS4 version in one of the biggest gaming markets in the world. Now if we go back, he claimed nothing can come close to PS4 sales and for a game to beat it in its main market still has weight in the debate.