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Forums - Gaming Discussion - Monster Hunter: World Ships 10 Million Units Globally! Official numbers.

http://www.capcom.co.jp/ir/english/news/html/e180820.html

It's official. Great game deserved great sales. Redemption is sweet. 

Monster Hunter: World Ships 10 Million Units Globally!
- Building upon success of console version, becomes first Capcom title to achieve this milestone following release on Steam -

Capcom Co., Ltd. (Capcom) today announced that Monster Hunter: World has shipped over 10 million units* worldwide following the release of the PC version on Steam and in combination with the home console versions of the title.
*Includes digital download sales.

The Monster Hunter series consists of hunting action games that pit players against giant monsters in a beautiful natural environment. The series has sparked a social phenomenon known as the "Monster Hunter Craze" by introducing a new kind of communication style for players through cooperative play focused on hunting monsters with their friends. Since the first Monster Hunter title made its debut 14 years ago in 2004, the series has attracted a dedicated fan base, and overall grown into a mega-hit, with Monster Hunter: World, the latest title in the series, shipping 10 million units, and cumulative sales of the series exceeding 50 million units as of August 20, 2018.

Monster Hunter: World, the best-selling title in company history, achieved this 10 million-unit milestone following the titles' PC release on the globally accessible Steam platform, allowing the game to appeal to a wider fan base spread across a greater number of regions, and in combination with continued robust sales of the home console version of the game even now, more than six months after its release.

Capcom has strengthened its brands over the years via a fundamental multi-platform strategy, under which it releases games for popular series on a number of platforms. Capcom is committed to continuing to provide games that fully satisfy the needs of a wide breadth of game players worldwide. 

 



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Wow the Monster Hunter team should be getting all the praise and worship from Capcom. They're literally giving Capcom good press after their fighting games caused an uproar these past years. Resident Evil 2 Remake looks like its also going to do the same. MHW may not have legs in Japan but it surely is running ahead everywhere else!



And I helped! Now I just have to actually play the game.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Who would have thought a real next gen HD Monster Hunter is what people wanted.



Great news and much higher than any other MH before, still showing the good strategy to release on PS4 on a different formula.

But haven't RE4 with all the re-releases passed 10M total? Odd. And Street Fighter?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Bristow9091 said:
Wow, the best selling game in Capcom's history... that's pretty insane, I'm assuming the previous record was held by either Street Fighter II or a Resident Evil game, lol. 10m in just over half a year, that's impressive and I think it's safe to say Capcom made the right choice making it multiplatform. Seems deserved too since people love the game.

It was RE5 followed closely by RE6.



Before anyone asks, there are two other titles of Capcom that did surpass 10m units, Resident Evil 5 and Street Fighter 2 (I think maybe RE6 did it too) when you add the cummulative sales of all versions. The thing is, the way Capcom holds count of their sales make little to no sense (they count per release date of specific versions, instead of just counting everything together, so for example Resident Evil 4 for Gamecube and Resident Evil 4 for Wii are seen as two separated entities), and ultimately leads to confusion.

You can see their counts here:

http://www.capcom.co.jp/ir/english/finance/million.html



Monster Hunter World 2 for PS5/Next Xbox/PC is a lock.



Wright said:

Before anyone asks, there are two other titles of Capcom that did surpass 10m units, Resident Evil 5 and Street Fighter 2 (I think maybe RE6 did it too) when you add the cummulative sales of all versions. The thing is, the way Capcom holds count of their sales make little to no sense (they count per release date of specific versions, instead of just counting everything together, so for example Resident Evil 4 for Gamecube and Resident Evil 4 for Wii are seen as two separated entities), and ultimately leads to confusion.

You can see their counts here:

http://www.capcom.co.jp/ir/english/finance/million.html

Yeah I found it really strange that they didn't crossed the 10M barrier.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."