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I'm not sure I can go back to Monster Hunter Generations Ultimate after playing World.

Forums - Nintendo Discussion - I'm not sure I can go back to Monster Hunter Generations Ultimate after playing World.

S.T.A.G.E. said:

zZzZ

Nuvendil said:

Well first I didn't say the game specifically could be ported.  Now personally I think it could and do so rather well because while pretty, it's nothing special on a technical level.  Doom and Wolf 2 MASSIVELY outstrip World.  But there are enough background variables to make that not a sure thing, their engine may be limited in flexibility or not very well optimized. My point is that nothing actually done game design wise in World is beyond what the Switch could comfortably accomplish.  Shoot, this improvement could have been made on the PS360 if Capcom hadn't bowed out of the home console space with MonHun back then.  So even if World can't be ported, if Capcom wanted to they could create a very similar MonHun game for Switch.  It might not look as pretty but frankly if it hit the level of Xenoblade 2 (with better image quality) or Skyrim Special Edition, that would be a MASSIVE leap over *this*.

Xenoblade Chronicles 2 is a Marvel for the switch, much like Zelda BOTW is. Monster Hunter World, while not a Marvel on other platform is one of the best attempts i've ever seen capcom make. This is why first party is so important. They should set the bar for how development is done on their specific platform. As for World...I think you're not giving Capcom a fair shake for clutching victory from the jaws of defeat.Id rather Capcom survive in general with a game that is appealing in this day and age. The amount of gamers theyve reached now is astonishing. Again....the FFVII effect. What accepting format did for FFVII...was accomplished by competitors elsewhere with MHW.

(please excuse my mistakes, i'm currently drinking)

Well I'm not saying World isn't a great game, but quality is irrelevant to the porting discussion, it's all about the tech and specs.  And it's not like MonHun was dying on Nintendo's platforms, Capcom just got caught with their pants around their ankles when the Switch succeeded, like many companies did.  Most or the sales issues sith Generations and XX come from the absolutely absurd milking the franchise got on 3DS.  And my lazy comments are in regards to their Switch efforts which is entirely accurate and warranted.

And I wouldn't say Xenoblade 2 is exactly a marvel.  It has some technical limitations and rough edges they could iron out.  I firmly believe that if they can get the engine a bit more polished up, the next game using that engine could bring the same visual feature set at 900p with a better handheld image quality as well.  My only point here is that Capcom could create a visually attractive MonHun with the World gameplay feature set on Switch.  They didn't HAVE to do this Generations Ultimate thing, they did this because it was cheap.



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The_Liquid_Laser said:
In spite of all complaints, the Japanese will buy a lot more copies of Gen. Ultimate than World. I'm sure it will be good enough.

This came out in Japan last year and no, it didn't because it is a low effort port of an expanded edition of a stop-gap title that was composed almost entirely of remixed content from old games.



Cerebralbore101 said:

I just tried the demo for a few minutes. The landscapes feel barren. I feel like I'm standing in a vast empty field with one monster every fifty feet.  There are two second loading screens between each section of the map. These two things just make the game feel ancient in comparison to World. 

But then again, there are hunter arts, and different classes, in addition to your weapons. There's more monsters in this one too. Using a Greatsword doesn't feel so slow in this one, like it did in World. And there's more choices when it comes to how to build your Hunter. 

Sooo, basically your second paragraph says why you can go back.



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my greatest games: 2017, 2018, 2019

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S.T.A.G.E. said:
Nuvendil said:

Except the situation isn't even remotely similar given that Monster Hunter World delivers nothing impossible on the Switch, Capcom's just a bunch of lazy pricks vs Final Fantasy VII being literally impossible due to the limitations of the cartridge format.

And Final Fantasy VII made exactly zero gameplay advancements beyond what the N64 could do, it was ENTIRELY presentation (the prerendered cutscenes)

Are you so sure that the new Monster Hunter could be played on the switch without a horrible downport? This isnt doom or a last gen game. Monster hunter world is a game of considerable size and effort.

Final Fantasy VII could've been played on the N64 graphically, but in terms of cinematicsand music the disc space available allowed the Square Enix to realize what they wanted out FFVII that a typical cartridge could not.Seems we're back at square one...except the the platform is underpowered. This is what happens when the industry pushes its limits and you wont. 

I love Nintendo, but we must accept the reality that generations is being ported for a reason.

Generations Ultimate is a port of a 3DS game. The gameplay-limitations the OP mentions stem from that hardware and could be easily made better in a new game. The current Monster Hunter World may not be feasible for it's graphic presentation, but many of the gameplay changes could be brought to Switch, with a reduced presentation. And OP mentions that MHW misses out on content and depth in some gameplay areas.



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The_Liquid_Laser said:
In spite of all complaints, the Japanese will buy a lot more copies of Gen. Ultimate than World. I'm sure it will be good enough.

The Japanese already have Generations Ultimate (or Double Cross in Japan) for quite some time, on 3DS and Switch. And they didn't buy it over MHW (although VGC had Ultimate in both version together at nearly 2M, MHW is a bit over 2M). Which is understandable, as MHW is the next mainline entry, while MonHun Cross (or Generations in the West) was a spin-off and Double Cross (or Generations Ultimate in the West) is only the enhanced version of it. Monster Hunter Cross did actually outsell MHW in Japan, although it is close and with digital very likely MHW is in the lead.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

I just want to continue my playthrough from my 3DS savefile,lol. Also, as stated, in it's essence MHG is wholy different to MHW. Experiences in both game will differ.



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Mnementh said:
Cerebralbore101 said:

I just tried the demo for a few minutes. The landscapes feel barren. I feel like I'm standing in a vast empty field with one monster every fifty feet.  There are two second loading screens between each section of the map. These two things just make the game feel ancient in comparison to World. 

But then again, there are hunter arts, and different classes, in addition to your weapons. There's more monsters in this one too. Using a Greatsword doesn't feel so slow in this one, like it did in World. And there's more choices when it comes to how to build your Hunter. 

Sooo, basically your second paragraph says why you can go back.

Yeah that was the point of the second paragraph. MHW is nice and all, but there are some really terrible balancing choices in it. You have to grind for ultra rare gems for hours in order to get the setup you want in World. And once you've gotten all those really awesome size three gems, there's nothing to do with them, because you've already gone to the end of the game, and beyond. Too many recycled monsters with the Tempered functionality. Armor sets are either weakscauce or super OP in World. 

MHGU is a game that I'll buy and play, but I might just get tired of it. We'll see. 



The sentence below is false. 
The sentence above is true. 

The_Liquid_Laser said:
In spite of all complaints, the Japanese will buy a lot more copies of Gen. Ultimate than World. I'm sure it will be good enough.

https://en.wikipedia.org/wiki/Monster_Hunter_Generations

"The Switch version sold 84,377 copies in its first week in Japan, debuting at number 1 in the charts, selling 48.9% of its initial shipment. As of November 6, 2017, shipments of the Switch version exceeded 350,000 units in Japan."

 

Meanwhile Monster Hunter World is over 2m+ units sold in japan I think?



Nozz-A-La said:
zippy said:
So even though Ultimate is a bit more meaty with more monsters and gameplay options, you would pass because of it being visually weaker?

What do you mean? OP doesn't mention the visuals?

Loading screens and vast empty fields are game design choices due to hardware limitations.

Isn't the monster AI supposed to be better in MHW as well?



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