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Forums - Sony Discussion - PSVR Sells Through 3 Million Units

 

Do You Own A PSVR?

Yes 18 35.29%
 
No 33 64.71%
 
Total:51
Errorist76 said:
potato_hamster said:

It's not a legitimate question. You automatically assume that anyone who criticizes VR and say it isn't the greatest thing ever hasn't played VR, or hasn't played it enough to have what you feel is a valid opinion on it. Then, even when they do claim to have experience with it, you dismiss it as them either lying or not getting the proper VR experience by not using the right equipment or not playing the right games.

Is OTBWY a second account of yours or why are you speaking for him? You gave me your statement already with all that came with it, your own depression and stuff. I'm not interested in hearing more about it. I accept it but don't pretend to speak for others please.


lmao, I am in no way shape or form Potato Hamster. We hardly ever share the same opinions. The funny thing is, another person defending VR to the death was someone named Habam... hmm. 



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HollyGamer said:
OTBWY said:

 VR is not there yet.

Seeing there are a lot of competitor and big company involving in developing VR tech, i don't see your point.  

As a medium, I don't think it has grown passed the same certain genres. That's not the hardware perse, but rather VR as a concept from the getgo.



Tie-ratio is good, but it does tell the underlying story that only the hardcore fans bought this



DonFerrari said:
OTBWY said:

It's the easiest and cheapest way for a real (non mobile) VR experience for a device that has an installbase of 80 million people. It should sell way more, yet it doesn't. Why? The games are largely uninteresting and lastly, VR is not there yet.

PC install base is still larger, there are more than one device selling for it and they have been severely discounted. Still PSVR sell more than all of them combined. Sure it is a failure.

On the PC side, you are talking about rigs that costs hundreds or thousands, adding to that the way higher prices of said VR hardware. That number on PC shrinks significantly when all of that is factored in.

However, ask yourself. Is 3 million really a number that makes you say: Wow, PSVR is on fire! It is taking VR to the next level! Just an honest question.



Errorist76 said:
OTBWY said:

Why? The games are largely uninteresting and lastly, VR is not there yet.

I'm sure you're speaking from experience. Please let us know..how much experience do you have with PSVR?

Would you have 2D gaming also considered to be "not there yet" until this gen of consoles?

I got to try it out at the Sony Building in Ginza during my Japan trip. And I have a mate that has one, played it plenty times already.

The last sentence doesn't make any sense.



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potato_hamster said:
Lafiel said:

that you are obsessing over what some individuals are saying?

Just look into how the most diehard fans talk about VR on this site and get back to me. I'm not exactly exaggerating their enthusiasm for the platform, put it that way.

why would I care about "the most diehard fans" of anything, why do you? there are fanatic individuals for pretty much everything and in 99.999% of the cases that is of no consequence to the world - call it a gut feeling, but until shown otherwise I'd group VR fanaticsm with the harmless kinds



At last Superdata prediction of 2.6 Million+ PSVR Sold has come true, pity it is about 2 years late from when it was supposed to happen.



 

I know that it isn't very nice to wish for a console to fail, but I really hope that VR doesn't get much bigger than this. I wouldn't mind it staying alive as a niche product, but I don't want it to become mainstream.



potato_hamster said:
DonFerrari said:

And you could get a WiiU for less than PS4 for the full 5 years, still PS4 outsold it with a single year sales and PS4Pro will outsell WiiU as well. That certainly proves people doesn't like Nintendo games right? Or that they rather pay extra to see more pixels than have a platform for all Nintendo games of the generation right?

That is because you aren't criticizing PSVR, you are more trying to downplay it.

Nope, I'm comparing full life sales of WiiU (about 5 years) against what PS4Pro (a premium model) will sell until retirement.

More interesting is you jumping to defend Nintendo instead of even understanding the point.

It's a success if it pays over the projected ROI, and considering sony announcements it certainly have.

Have anyone claimed it have mainstream sales? Still if a product selling to 5% of userbase at 300 USD isn't good appeal most games doesn't have appeal since they sell less than that costing a lot less.

Yeah, I'm pretty sure people choosing to buy a PS4 Pro over a Wii U says they'd rather play PS4 in 4K than play the games on Wii U they couldn't play on PS4. I wouldn't say it means that they don't like Nintendo games, just that they prefer to play Playstation games in 4K more. Is this supposed to be some kind of logical fallacy or something? You make it sound like this is a ridiculous take.

I'm not criticizing PSVR right now. That's been done plenty. This thread is about sales and what those sales mean. Why would I talk about the limitations and technical shortcomings that prevents PSVR from becoming a more mainstream success in a thread about sales? That would be derailing the thread.

What's the projected ROI for PSVR and how do you know PSVR is meeting that expectation considering Sony said PSVR growth is "lower than expected" in an investor presentation section about their current challenges.

Has anyone claimed VR is mainstream? Have you read any of the VR threads on this? There is someone who has claimed the next Grand Theft Auto should be "VR Exclusive". Others refer to gaming on a television as "retro style". What does that tell you?

Sony said the market growth is smaller than they expected, but they have always put that their sales have been above expectations. So yes from a business perspective it have been successful.

He wanting PSVR to be mainstream or to have a GTA VR version doesn't equate to him saying it is mainstream already. Although 3M is already outside the realm of niche. Unless again you consider most gen 6 and prior niche games.

And yes your analysis was a phallacy. If all games played on PS4 and had their PSVR version working them you could say they choose 4k over VR, but most AAA games aren't in VR so they didn't choose 4k over VR they choose games available on PS4 but not in VR over the smaller experiences in VR.

OTBWY said:
DonFerrari said:

PC install base is still larger, there are more than one device selling for it and they have been severely discounted. Still PSVR sell more than all of them combined. Sure it is a failure.

On the PC side, you are talking about rigs that costs hundreds or thousands, adding to that the way higher prices of said VR hardware. That number on PC shrinks significantly when all of that is factored in.

However, ask yourself. Is 3 million really a number that makes you say: Wow, PSVR is on fire! It is taking VR to the next level! Just an honest question.

Yes PSVR is getting VR to the next level. Sell much more than others, have a price that can be sold to regular customers. If PC solutions are much less efficient or desirable that is their fault not PSVR. a first generation concept with a not so cheap price selling this is a good achievement.

Acevil said:
At last Superdata prediction of 2.6 Million+ PSVR Sold has come true, pity it is about 2 years late from when it was supposed to happen.

They were clearly wrong considering up until now Sony have been saying the sales have been over what they projected.

Flilix said:
I know that it isn't very nice to wish for a console to fail, but I really hope that VR doesn't get much bigger than this. I wouldn't mind it staying alive as a niche product, but I don't want it to become mainstream.

Why not? Being mainstream isn't the same as ending everything else.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
 
 
 
Flilix said:
I know that it isn't very nice to wish for a console to fail, but I really hope that VR doesn't get much bigger than this. I wouldn't mind it staying alive as a niche product, but I don't want it to become mainstream.

Why not? Being mainstream isn't the same as ending everything else.

No, but these games do cost a lot of time and money to make. Time and money that would otherwise be spent on normal games.