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Forums - Sony Discussion - PSVR Sells Through 3 Million Units

 

Do You Own A PSVR?

Yes 18 35.29%
 
No 33 64.71%
 
Total:51
Conina said:
potato_hamster said:

No, during Black Friday, the PS4 was $199, and the PSVR was $199. The PS4 Pro was $399. So, you could get a PS4 and a PSVR for the same price as a PS4 Pro.

$399? So there weren't any PS4 Pro deals last Black Friday?

Sure, let's ignore the $350 Destiny 2 PS4 Pro bundle at Amazon.com, the $349 PS4 Pro deals at GameStop and Walmart, the €286 PS4 Pro deal (taxes included) at MediaMarkt (Germany)...

https://www.forbes.com/sites/davidthier/2017/11/23/all-the-best-black-friday-deals-on-ps4-and-ps4-pro/#76f9ee0d35dc

https://www.heise.de/newsticker/meldung/Black-Friday-Kampfpreis-Spielkonsole-Playstation-4-Pro-fuer-284-Euro-bei-Mediamarkt-3900670.html

https://bestblackfriday.com/hot/playstation-4

 

 

Fair Enough. I had forgotten about those. So for $50 more you could get a PS4 and PSVR for a PS4 Pro. That's not exactly weakening my argument very much about how VR still doesn't have mainstream gaming appeal.



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flashfire926 said:

 

 

You wouldn't be impressed by anything Sony does in any way, regardless.

What nonsense is this? 

-PS2 is my favourite system of all time

-Shadow of The Collosus and Gran Turismo 4 are some of my favourite games of all time.

-I really liked Playing Horizon: Zero Dawn for the little time I did.

-I'm hyped for Spiderman

but no, based on that one comment I'm biased against Sony, right?

You can't label someone like this just because they don't agree with your narratives. Grow some skin and admit people can have different opinions.

I get the same crap claiming I'm a Nintendo hater because I hold Nintendo to the same standards I use for the rest of the gaming industry. It doesn't matter that I have a Switch and over a dozen of games for it. It doesn't matter that I have an NES and SNES classic. It doesn't matter that I've bought probably a dozen of those over the past couple years to give to other people as gifts. No, I do things like say "Breath of the Wild wasn't the best game of 2017, and here my reasons why" or "the Switch was designed primarily as a handheld" and out come the normal crowd chomping at a bit to call me a hater.

Don't worry about it. It says more about the people who make these claims than it says about you.



zorg1000 said:
DonFerrari said:

PC install base is still larger, there are more than one device selling for it and they have been severely discounted. Still PSVR sell more than all of them combined. Sure it is a failure.

Dont things like Oculus Rift and HTC Vive require a high-end PC? I the overall PC install base is higher, im not so sure about the high-end PC install base though.

 

With that said, i dont think PSVR is a failure, i dont see it as a big success though either.

Sure they need. But the point is that using PS4 (which actually we know PS4Pro gives an enhanced play and sales is like 1/4 of PS4 since release, so perhaps 10-15M total) userbase and lower price as something that make PSVR having such an advantage that all adversaries combined can't even equalize is just an attempt to claim it isn't a success.

I wouldn't say big success. But since it keeps being sold, revised, games released and over the projection from Sony I would say it is at least successful.

potato_hamster said:
DonFerrari said:

At end of generation more people will have bought PS4Pro at 399 USD than they bought WiiU at under 299 USD. This clearly shows people prefer to play PS games with added pixels than any Nintendo game.

PS4Pro play whole PS catalog and one would be choosing between buying PS4 vanilla or expending a little more for PS4Pro, on PSVR he is buying 2 HW for a reduced catalog.

No, during Black Friday, the PS4 was $199, and the PSVR was $199. The PS4 Pro was $399. So, you could get a PS4 and a PSVR for the same price as a PS4 Pro.

And you could get a WiiU for less than PS4 for the full 5 years, still PS4 outsold it with a single year sales and PS4Pro will outsell WiiU as well. That certainly proves people doesn't like Nintendo games right? Or that they rather pay extra to see more pixels than have a platform for all Nintendo games of the generation right?

potato_hamster said:
Errorist76 said:

The guy wasn't criticising anything. He was just throwing empty words around. It's a noticeable pattern that those doing that usually don't own the system nor have much experience with it.

That's why I was asking a legitimate question. No answer yet.


It's not a legitimate question. You automatically assume that anyone who criticizes VR and say it isn't the greatest thing ever hasn't played VR, or hasn't played it enough to have what you feel is a valid opinion on it. Then, even when they do claim to have experience with it, you dismiss it as them either lying or not getting the proper VR experience by not using the right equipment or not playing the right games.

That is because you aren't criticizing PSVR, you are more trying to downplay it.

Mandalore76 said:
DonFerrari said:

Can't say names, but if you enter in other VR threads they were always saying how much of a bomb it was and that Sony wouldn't give more numbers, and on they having over 50% of the market and crying it showed that they couldn't make the market big and all other excuses.

So I guess considering it costs 300 USD and if we do a conversion on the attach ratio for a 60USD game (and you still need to buy games to use PSVR, people bought average 7 games) any game with less than 20% attach ratio is a failure?

People buying PSVR in average would have expended 299 for PS4 + 299 for PSVR and 210 for games (averaging on the 30 per game since there are smaller experience and full priced ones) or over 800 USD on the experience, I call that quite strong for an peripheral. In fact sold more than Kinect 2 which was bundled with all Xbox sold for just 100 more than PS4.

At end of generation more people will have bought PS4Pro at 399 USD than they bought WiiU at under 299 USD. This clearly shows people prefer to play PS games with added pixels than any Nintendo game.

PS4Pro play whole PS catalog and one would be choosing between buying PS4 vanilla or expending a little more for PS4Pro, on PSVR he is buying 2 HW for a reduced catalog.

Very interesting that you chose the Wii U for comparison instead of the Switch.  The PS4 Pro launched on November 10, 2016.  The Wii U was officially discontinued on January 31, 2017.  The Nintendo Switch launched March 3, 2017.  So, whatever hypothetically choice you are showing is based on less than 3 months of the 2 systems competing for sales.  Tell me when PS4Pro surpasses Nintendo Switch sales, since you are claiming that the majority of people since the Pro's release are choosing 4K gaming over Nintendo games.

Nope, I'm comparing full life sales of WiiU (about 5 years) against what PS4Pro (a premium model) will sell until retirement.

More interesting is you jumping to defend Nintendo instead of even understanding the point.

potato_hamster said:
taus90 said:

Well I dont think anything will change your mind coz u have already decided what to believe! If it was unsuccessful Sony wont have announced the sales numbers! Considering this gen was the big push for VR for mass market and 3 million is pretty astonishing number, Considering the fact there was a huge nintendo hybrid launched last year and PSVR a gaming experience in its infancy still sold at a steady rate is a pretty big deal.

I think sony will feel sorry for you, as PSvr has failed to meet your lofty expectation.

It's pretty easy to change my mind actually, but I really don't see how 3 million in sales can be seen as a success. It's not like terrible or embarrassing, it's just okay. That's probably why Sony said that PSVR's market growth was "below expectations" in a investors event in may.

It just confirms what I've said since it was announced. PSVR is a niche product and it's not going to bring VR to mainstream. The technology isn't there and the price isn't there, and it ut maybe we should temper our expectations that this segment of the industry is going to be replacing televisions in the main way to play a Playstation game in the foreseeable future.

To be clear, there's nothing wrong with being a niche product, but it was just never was going to be more than that and it's becoming painfully obvious. Maybe in the future some people might want to pause and reconsider the next time they refer to a game like God of War as a "retro style game".

It's a success if it pays over the projected ROI, and considering sony announcements it certainly have.

potato_hamster said:
Conina said:

$399? So there weren't any PS4 Pro deals last Black Friday?

Sure, let's ignore the $350 Destiny 2 PS4 Pro bundle at Amazon.com, the $349 PS4 Pro deals at GameStop and Walmart, the €286 PS4 Pro deal (taxes included) at MediaMarkt (Germany)...

https://www.forbes.com/sites/davidthier/2017/11/23/all-the-best-black-friday-deals-on-ps4-and-ps4-pro/#76f9ee0d35dc

https://www.heise.de/newsticker/meldung/Black-Friday-Kampfpreis-Spielkonsole-Playstation-4-Pro-fuer-284-Euro-bei-Mediamarkt-3900670.html

https://bestblackfriday.com/hot/playstation-4

 

 

Fair Enough. I had forgotten about those. So for $50 more you could get a PS4 and PSVR for a PS4 Pro. That's not exactly weakening my argument very much about how VR still doesn't have mainstream gaming appeal.

Have anyone claimed it have mainstream sales? Still if a product selling to 5% of userbase at 300 USD isn't good appeal most games doesn't have appeal since they sell less than that costing a lot less.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

21.9 Million software on 3 Million units! That is a very nice attach ratio.

With Firewall Zero Hour, Creed: Rise To Glory, Astro Bot Rescue Mission, Vacation Simulator, and Blood and Truth amoung other titles coming this holiday, sales should continue to do well.

Anyone saying that PSVR lacks software is missinformed, I have bought and played more enjoyable software, that has provided lasting memories on PSVR than I have on PS4, XBO, and Switch combined. PSVR has provided the most fun of any current consoles for friends and family, and brought people into gaming and online that had never even considered it before VR.

I admit, that PSVR has not sold as well as I thought it would to this point. I thought such a massive leap forward for music, movies, games, and computer interaction would sell quicker, but it took a few months to a year for people that treid my to finally take the plunge. Now they are going through the same thing getting friends to try it, and very slowly people are buying it. So far everyone I know that has a current VR headset of any kind is ready and willing to through down for any next gen unit that comes our way, so things are healthy for the future, and next gen shold hit this 3 million mark very quickly if the rest of the VR owners are anything like the folks I know with VR.

I think things sales will continue to trickle in with the current PSVR, and Sony will easily be able to sell PSVR2 to anyone that buys and sticks with PSVR1. I think at some point with PSVR2, things will hitting a tipping point, and a piece of software will come along that makes things pick up really quick. VR is just to incredible of an expereince to hold back. Whether you like Games, Movies, TV, Music,Creative Software, Education, Solcializing/communication, or anything else you can think of VR either does it better than previous tech, or is the only way it is possible digitally.

Anyways, back to more Homerun Derby VR and Gran Turismo Sport VR!



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

zorg1000 said:
DonFerrari said:

PC install base is still larger, there are more than one device selling for it and they have been severely discounted. Still PSVR sell more than all of them combined. Sure it is a failure.

Dont things like Oculus Rift and HTC Vive require a high-end PC? I the overall PC install base is higher, im not so sure about the high-end PC install base though.

 

With that said, i dont think PSVR is a failure, i dont see it as a big success though either.

I already had a $400 Acer PC that only needed a graphics card upgrade to run the Oculus Rift.  



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Errorist76 said:

Woah....glad to hear that, That's great news. I love my PSVR to bits. It's a bit of a pain when it's that hot outside though...

This means easily 5 million lifetime if not more. Great numbers for a technical experiment and first time hardware peripheral that is almost as expensive as the base console.

All you naysayers like potato can get lost.

 

My favourite games are RE7, Skyrim, Ultrawings, Wipeout and GT Sport.

I find having a fan aimed at me helps a lot when playing vr, especially when it's hot.



I consider myself a fan of virtual reality. I've been following the news and playing with any VR device I could get my hands on since Sega and Nintendo were talking about it in the early 90s. I was excited to finally get my hands on the newest generation of VR technology several years ago, around the launch of The Rift DK2. since that time I've used every major piece of VR Hardware with the exception of the new ones from Google and Oculus. I had a lot of fun with them, But I don't consider any of them game-changing.

I've said on here before that my greatest virtual reality experience was watching a live boxing match on gear VR. Even with the low resolution, because boxing takes place in a very small area, that was it extremely enjoyable experience. it was around that same time that I basically lost interest in the Current VR tech for gaming. As others have said here, I just don't think the technology is there yet. More importantly though, My whole outlook on VR has changed. If I had to place a bet, I would say that VR is not going to make it Beyond Niche status for gaming, at least for the next couple decades. But, I think would a couple more leaks in resolution, it may become more mainstream for viewing video, especially Sports. I have 25 year fan of the tech, I truly hope it catches on. And I truly believe that gaming is not it's greatest strength.



DonFerrari said:
potato_hamster said:

No, during Black Friday, the PS4 was $199, and the PSVR was $199. The PS4 Pro was $399. So, you could get a PS4 and a PSVR for the same price as a PS4 Pro.

And you could get a WiiU for less than PS4 for the full 5 years, still PS4 outsold it with a single year sales and PS4Pro will outsell WiiU as well. That certainly proves people doesn't like Nintendo games right? Or that they rather pay extra to see more pixels than have a platform for all Nintendo games of the generation right?

potato_hamster said:

It's not a legitimate question. You automatically assume that anyone who criticizes VR and say it isn't the greatest thing ever hasn't played VR, or hasn't played it enough to have what you feel is a valid opinion on it. Then, even when they do claim to have experience with it, you dismiss it as them either lying or not getting the proper VR experience by not using the right equipment or not playing the right games.

That is because you aren't criticizing PSVR, you are more trying to downplay it.

Mandalore76 said:

Very interesting that you chose the Wii U for comparison instead of the Switch.  The PS4 Pro launched on November 10, 2016.  The Wii U was officially discontinued on January 31, 2017.  The Nintendo Switch launched March 3, 2017.  So, whatever hypothetically choice you are showing is based on less than 3 months of the 2 systems competing for sales.  Tell me when PS4Pro surpasses Nintendo Switch sales, since you are claiming that the majority of people since the Pro's release are choosing 4K gaming over Nintendo games.

Nope, I'm comparing full life sales of WiiU (about 5 years) against what PS4Pro (a premium model) will sell until retirement.

More interesting is you jumping to defend Nintendo instead of even understanding the point.

potato_hamster said:

It's pretty easy to change my mind actually, but I really don't see how 3 million in sales can be seen as a success. It's not like terrible or embarrassing, it's just okay. That's probably why Sony said that PSVR's market growth was "below expectations" in a investors event in may.

It just confirms what I've said since it was announced. PSVR is a niche product and it's not going to bring VR to mainstream. The technology isn't there and the price isn't there, and it ut maybe we should temper our expectations that this segment of the industry is going to be replacing televisions in the main way to play a Playstation game in the foreseeable future.

To be clear, there's nothing wrong with being a niche product, but it was just never was going to be more than that and it's becoming painfully obvious. Maybe in the future some people might want to pause and reconsider the next time they refer to a game like God of War as a "retro style game".

It's a success if it pays over the projected ROI, and considering sony announcements it certainly have.

potato_hamster said:

Fair Enough. I had forgotten about those. So for $50 more you could get a PS4 and PSVR for a PS4 Pro. That's not exactly weakening my argument very much about how VR still doesn't have mainstream gaming appeal.

Have anyone claimed it have mainstream sales? Still if a product selling to 5% of userbase at 300 USD isn't good appeal most games doesn't have appeal since they sell less than that costing a lot less.

Yeah, I'm pretty sure people choosing to buy a PS4 Pro over a Wii U says they'd rather play PS4 in 4K than play the games on Wii U they couldn't play on PS4. I wouldn't say it means that they don't like Nintendo games, just that they prefer to play Playstation games in 4K more. Is this supposed to be some kind of logical fallacy or something? You make it sound like this is a ridiculous take.

I'm not criticizing PSVR right now. That's been done plenty. This thread is about sales and what those sales mean. Why would I talk about the limitations and technical shortcomings that prevents PSVR from becoming a more mainstream success in a thread about sales? That would be derailing the thread.

What's the projected ROI for PSVR and how do you know PSVR is meeting that expectation considering Sony said PSVR growth is "lower than expected" in an investor presentation section about their current challenges.

Has anyone claimed VR is mainstream? Have you read any of the VR threads on this? There is someone who has claimed the next Grand Theft Auto should be "VR Exclusive". Others refer to gaming on a television as "retro style". What does that tell you?



potato_hamster said:

 There is someone who has claimed the next Grand Theft Auto should be "VR Exclusive". Others refer to gaming on a television as "retro style". What does that tell you?

that you are obsessing over what some individuals are saying?



Lafiel said:
potato_hamster said:

 There is someone who has claimed the next Grand Theft Auto should be "VR Exclusive". Others refer to gaming on a television as "retro style". What does that tell you?

that you are obsessing over what some individuals are saying?

Just look into how the most diehard fans talk about VR on this site and get back to me. I'm not exactly exaggerating their enthusiasm for the platform, put it that way.