By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Microsoft and Nintendo Rejected Yakuza; Now They Want it According to Toshihiro Nagoshi

twintail said:
pokoko said:
I'm not surprised about Nintendo, both the initial rejection and now the reversal, but I am kind of surprised about Microsoft. They were actually going after the Japanese market back then. I guess maybe they thought it was tooo Japanese.

Good on the producer for sticking to his guns. The Japanese gaming industry trying to replicate what the west was doing was a mistake.

The JPN push came with the 360 and not so much the original Xbox, which is where it would have released had ms said yes.

So it's not that surprising. 

Well the X360 was released in Japan before the first Yakuza did =p

Anyway just preorderd kiwami 2 on psn :)






Around the Network

This makes me glad than I bought Yakuza 0 for the support at the very least. Now, I feel compelled to get the rest.



PwerlvlAmy said:
lesson learned, situation is like Bayonetta. Sony and others passed and Nintendo is like ''i got you''.

Same situation here, good on this guy for sticking with the people who gave his game a chance.

I don't quite see the comparison. Nintendo just choose that losing money wasn't as important as another high quality exclusive. No company "rejected" or "denied" the game to release on their platform.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

abronn627 said:
I’m sorry if I missed something, what was Sony’s involvements in this game ? I don’t know much about the Yakuza franchise, but from the article it’s seems the development was possible because of the merger with Sammy.

They were open to it being on their platform. Apparently Nintendo (a family-oriented image) and Microsoft (don't really care about Japan-focused games) were not. This isn't a case where Yakuza needed funding and Sony swooped in to help a like Bayonetta 2. Sony was just open to the game series itself and didn't turn it away.



twintail said:
pokoko said:
I'm not surprised about Nintendo, both the initial rejection and now the reversal, but I am kind of surprised about Microsoft. They were actually going after the Japanese market back then. I guess maybe they thought it was tooo Japanese.

Good on the producer for sticking to his guns. The Japanese gaming industry trying to replicate what the west was doing was a mistake.

The JPN push came with the 360 and not so much the original Xbox, which is where it would have released had ms said yes.

So it's not that surprising. 

 

twintail said:
pokoko said:
I'm not surprised about Nintendo, both the initial rejection and now the reversal, but I am kind of surprised about Microsoft. They were actually going after the Japanese market back then. I guess maybe they thought it was tooo Japanese.

Good on the producer for sticking to his guns. The Japanese gaming industry trying to replicate what the west was doing was a mistake.

The JPN push came with the 360 and not so much the original Xbox, which is where it would have released had ms said yes.

So it's not that surprising. 

 

twintail said:
pokoko said:
I'm not surprised about Nintendo, both the initial rejection and now the reversal, but I am kind of surprised about Microsoft. They were actually going after the Japanese market back then. I guess maybe they thought it was tooo Japanese.

Good on the producer for sticking to his guns. The Japanese gaming industry trying to replicate what the west was doing was a mistake.

The JPN push came with the 360 and not so much the original Xbox, which is where it would have released had ms said yes.

So it's not that surprising. 

Ha. i don't think I've ever seen a triple post before. :)



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

Around the Network
HollyGamer said:
PwerlvlAmy said:

Sony and others were approached in order to seek their interest level in the Bayoentta franchise. Sony and others had no interest in funding or helping another entry get made. In swoops Nintendo to save the day and  save the Bayonetta franchise. Sounds pretty similar to me.  Nintendo and Microsoft had no interest in Yakuza and then ended up finding a partner in Sony and gave the franchise a chance/saved that too.  So yes in my opinion I think they're very similar situations with both having great outcomes for both franchises.

That's because Sony never funded or investing on making Yakuza games, unlike Bayonetta to Nintendo. Yakuza problem was never about lack of funding because Sega approved it  , Bayonetta in the other hand were in different situation the sequel had never been approve by Sega and the Nintendo come to the rescue. 

 

taus90 said:
PwerlvlAmy said:

Yup exactly. Worked out well for all of us. Which is awesome. 

How is it exactly same story, Considering close proximity of Platinum games with Nintendo I doubt they would have gone to sony or MS first for B2, also  Yakuza was never funded by sony nor published by sony, like B2 was by Nintendo, Even if it was offered to Sony and MS, and the reason it could have been rejected was because 1st game performed poorly while yakuza was just a concept.

Nintendo saved an existing franchise to make its dying console exclusive line up look appealing that's standard in the industry. Sony did nothing like that they just gave a chance to a franchise be born on their most successful platform. So in short Sony had no intention of saving anything, besides a developers vision, while nintendo saved a franchise of already released game in order to save its ill fated Wii U 

 

outlawauron said:
PwerlvlAmy said:
lesson learned, situation is like Bayonetta. Sony and others passed and Nintendo is like ''i got you''.

Same situation here, good on this guy for sticking with the people who gave his game a chance.

I don't quite see the comparison. Nintendo just choose that losing money wasn't as important as another high quality exclusive. No company "rejected" or "denied" the game to release on their platform.

You, you and you!

Educate yourself.

https://nintendoeverything.com/kamiya-again-comments-on-bayonetta-2s-initially-troubled-fate-and-how-nintendo-saved-the-game/



LivingMetal said:
This makes me glad than I bought Yakuza 0 for the support at the very least. Now, I feel compelled to get the rest.

I don't know if you've played it yet, but there really is something to it as far as being a unique game among AAA fare. Several things really. There's nothing else like it.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

GoOnKid said: 
outlawauron said:

I don't quite see the comparison. Nintendo just choose that losing money wasn't as important as another high quality exclusive. No company "rejected" or "denied" the game to release on their platform.

You, you and you!

Educate yourself.

https://nintendoeverything.com/kamiya-again-comments-on-bayonetta-2s-initially-troubled-fate-and-how-nintendo-saved-the-game/

How does that contradict a single thing I said? Sony and Microsoft didn't want to pay Platinum to finish development of Bayonetta 2 and to publish the game. That's exactly what I said. Nintendo didn't mind giving them money because they badly needed more exclusive games on Wii U.

Which is why I didn't understand Amy's comparison of it to Yakuza.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:
GoOnKid said: 

You, you and you!

Educate yourself.

https://nintendoeverything.com/kamiya-again-comments-on-bayonetta-2s-initially-troubled-fate-and-how-nintendo-saved-the-game/

How does that contradict a single thing I said? Sony and Microsoft didn't want to pay Platinum to finish development of Bayonetta 2 and to publish the game. That's exactly what I said. Nintendo didn't mind giving them money because they badly needed more exclusive games on Wii U.

Which is why I didn't understand Amy's comparison of it to Yakuza.

Uhm, maybe it's the gallon of wine but you said: "No company "rejected" or "denied" the game to release on their platform."

Kamiya on the other hand said that they indeed pitched it around and the game got rejected.

Which is a contradiction, isn't it? And that's why I quoted you.



GoOnKid said:
outlawauron said:

How does that contradict a single thing I said? Sony and Microsoft didn't want to pay Platinum to finish development of Bayonetta 2 and to publish the game. That's exactly what I said. Nintendo didn't mind giving them money because they badly needed more exclusive games on Wii U.

Which is why I didn't understand Amy's comparison of it to Yakuza.

Uhm, maybe it's the gallon of wine but you said: "No company "rejected" or "denied" the game to release on their platform."

Kamiya on the other hand said that they indeed pitched it around and the game got rejected.

Which is a contradiction, isn't it? And that's why I quoted you.

But it's not the same situation. Sega wasn't looking for a publisher partner for Yakuza.

For Bayonetta 2, Sony and Microsoft would have allowed the game to be on the platform, they just didn't want to pay them for it. Rejecting the game to release on your platform and rejecting the proposition to not publish are two very different things.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.