AngryLittleAlchemist said:
Kerotan said: They won't get creative freedom and they won't have a budget free from constraints. Be a very bad move for them and the industry. For the life of me I can't understand why Microsoft don't develop more studios of their own. They have the money, they're just too lazy to do it. |
How many of Sony's major studios where acquisitions done in the past?
|
https://en.wikipedia.org/wiki/SIE_Worldwide_Studios
Currently Active:
Media Molecule was acquired by Sony in 2010.
Sucker Punch was acquired by Sony in 2011.
Guerrilla Games was acquired by Sony in 2005.
Naughty Dog was acquired by Sony in 2001.
Bend Studio was acquired by Sony in 2000.
Defunct:
Zipper Interactive got acquired by Sony in 2006 then got closed by them in 2012.
Evolution Studios were acquired by Sony in 2007 then got closed by them in 2016.
bigbig Studios was acquired by Sony in 2007 then got closed by them in 2012.
That's at least 8 acquisitions, i'm not even sure I found them all since this is just from a quick search through that wikipedia page. So according to Kerotan Sony must be lazy as well.
Not sure all of them necessarily count as 'major' studios but they were acquisitions none the less.
Last edited by FloatingWaffles - on 12 August 2018