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Forums - Microsoft Discussion - Microsoft rumoured to purchase Obsidian Entertainment

Man some here just don't like Microsoft and shows their double standards.



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Never going to happen. You know how these rumours end up most of the time.



Hope not, make new studios. Don't purchase old ones and take there games away from fans on other consoles, and PC for anyone that wants to use a decent store.



Kerotan said:
Chazore said:


Hope it isn't true. I quite like Obsidian, and I actually want to buy their games in the future, ones that aren't locked to a console store, let alone the crappy Windows 10 store.

Leave them be.

Obsidian have been mainly popular on pc. Are they likely to lose a lot of fans if they go exclusive to the Microsoft store?

I refuse to buy pc games if their not on GOG or Steam... so yes?
I doubt  Im alone in thinking so.

Also my PC isnt exactly a monster pc.... so I rather enjoy their current type of games (pillars of eternity I & II are both fantastic).
I grew up on D&D, baulders gate, Icewind dale, planescape torment.
Its fantastic theres still a dev makeing games like these, today.

If MS buys them, it ll be Windows store/ Xbox One only, and likely some type of game I wouldnt even be intrested in, because MS will meddle in what type of games they make.
Thats a loss for gameing imo.

The Obsidian "following" is people like me, that enjoy these top down isometric style RPGs, and turn based ones.
If MS buys them, things change and they ll lose basically all their following.



 

Farsala said:
shikamaru317 said:

Well, since you seem to want to dig up the past, Sony has closed 7 studios over the years while MS has closed 9, that's not a big difference at all. If you look at the last 10 years, Sony has closed 6 while MS has only closed 4.

7 Studios in 24 years vs 9 in 17 years hmmm.

We also have to look at the quality of the closed studios.

Sony:

989- Sports and Twisted Metal similar to XSN

BigBig- Worthless

Guerilla Cambridge-  Medievil and small games

Contrail- JRPG and technically just absorbed and not defunct

Evolution- Racing

Incognito- After 989 closed they continued Twisted Metal

Liverpool- Racing

Zipper- Socom

MS:

Aces- Hard to say how important the closure of this studio is, but their games definitely have a rich legacy.

Digital Anvil- Worthless

Ensemble- Legendary game developer of RTS series Age of Empires and Age of Mythology

FASA- Mechassault and Mechwarrior, one of my favorite Xbox games

Hired Gun- Port / worthless

Lionhead- Fable, and Black & White. Quite a good studio.

MS Japan- A studio in Japan is pretty important imo, but they didn't do too well.

Press Play- not much pedigree.

XSN Sports- Similar to 989 with sports titles.

 

So Sony shuts down some racing studios, Twisted Metal devs, and some worthless studios as well as a decent developer or 2.

While in my view MS shuts down a legendary developer, and 2 or 3 good devs as well as some worthless developers and in much less time. And that is not mentioning the deal with Bungie and shutting down their creative freedom, as well as mediocre Rare (with which both were legendary developers in the past).

There’s no point to list wars when it all boils down to your opinion on a developer. I mean for example you’re being dismissive of 989 as a “Twisted Metal and sports” but they had their hands in a lot of classic PS1 franchises. Cool Boarders, Jet Moto, Rally Cross, Syphon Filter. Not to mention all the sports games. Also Sony didn’t just close down Zipper, they made Zipper turn SOCOM 4 into a shitty third person CoD clone and then when the game naturally bombed (no one wanted a CoD SOCOM, plus it came out right before the network hack) they shut them down and washed their hands of the franchise. There’s no way a developer like Ensemble is a big deal and Zipper is not.

Also Incognito didn’t just “continue Twisted Metal” after 989, they were made of former Singletrac developers, they created Twisted Metal. They also made War of the Monsters and Warhawk. You seem to be minimizing the Sony closures and exaggerating the MS ones. Ensemble was great, I love RTS. But “legendary”? Their games were not mass market games. It’s a huge loss for nerds like us, not in the grand scheme of things. I’d rank them the same as Zipper. SOCOM was the best online shooter in the PS2/Xbox era. It was a shame to see what Sony did to them.



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LudicrousSpeed said:

 

Farsala said:

7 Studios in 24 years vs 9 in 17 years hmmm.

We also have to look at the quality of the closed studios.

Sony:

989- Sports and Twisted Metal similar to XSN

BigBig- Worthless

Guerilla Cambridge-  Medievil and small games

Contrail- JRPG and technically just absorbed and not defunct

Evolution- Racing

Incognito- After 989 closed they continued Twisted Metal

Liverpool- Racing

Zipper- Socom

MS:

Aces- Hard to say how important the closure of this studio is, but their games definitely have a rich legacy.

Digital Anvil- Worthless

Ensemble- Legendary game developer of RTS series Age of Empires and Age of Mythology

FASA- Mechassault and Mechwarrior, one of my favorite Xbox games

Hired Gun- Port / worthless

Lionhead- Fable, and Black & White. Quite a good studio.

MS Japan- A studio in Japan is pretty important imo, but they didn't do too well.

Press Play- not much pedigree.

XSN Sports- Similar to 989 with sports titles.

 

So Sony shuts down some racing studios, Twisted Metal devs, and some worthless studios as well as a decent developer or 2.

While in my view MS shuts down a legendary developer, and 2 or 3 good devs as well as some worthless developers and in much less time. And that is not mentioning the deal with Bungie and shutting down their creative freedom, as well as mediocre Rare (with which both were legendary developers in the past).

There’s no point to list wars when it all boils down to your opinion on a developer. I mean for example you’re being dismissive of 989 as a “Twisted Metal and sports” but they had their hands in a lot of classic PS1 franchises. Cool Boarders, Jet Moto, Rally Cross, Syphon Filter. Not to mention all the sports games. Also Sony didn’t just close down Zipper, they made Zipper turn SOCOM 4 into a shitty third person CoD clone and then when the game naturally bombed (no one wanted a CoD SOCOM, plus it came out right before the network hack) they shut them down and washed their hands of the franchise. There’s no way a developer like Ensemble is a big deal and Zipper is not.

Also Incognito didn’t just “continue Twisted Metal” after 989, they were made of former Singletrac developers, they created Twisted Metal. They also made War of the Monsters and Warhawk. You seem to be minimizing the Sony closures and exaggerating the MS ones. Ensemble was great, I love RTS. But “legendary”? Their games were not mass market games. It’s a huge loss for nerds like us, not in the grand scheme of things. I’d rank them the same as Zipper. SOCOM was the best online shooter in the PS2/Xbox era. It was a shame to see what Sony did to them.

Of course it is subjective.  Doesn't change how much I disliked the closures. Legendary is just my opinion.

Out of the defunct studios from MS, these are the games made by them in my top 50 games.

7: Halo 2 (Bungie)

15: Age of Mythology

36: Mechassault

And the same for Sony

48: Twisted Metal Black


So clearly I have much annoyance with MS's boneheaded decisions. However the argument is that not only do MS close a lot of studios, but also a lot of quality studios. About 1 studio every 2 years and 1 quality studio every 5 years. Sony on the other hand closes a studio every ~3-4 years, and a quality one every 6 years.

Closures happen I get it, especially in the UK with recent law changes.



Chazore said:

DO you even read what you type?.


You're basically chalking this up to a childish "stop hating what I like and buy what I like!". No, seriously, look at it. The way you defend MS at literally every single turn is just eye rolling. 

It's like, no matter what they do, you'll be there to excuse their actions or make up reasons for why they did X or Y decisions. Out of everyone else here, I've yet to see you take a non always pro MS turn, and I know how you like to paint yourself as "neutral", but that doesn't work anymore.

Obsidian won't be a welcome addition to the Win 10 store, it'll just become another studio to completely avid, due to them being locked to a god awful store, that even a majority of PCGamer authors know is bad. It won't "attract" gamers, if anything it will do the opposite. I don't have yo "boycott", when I can simply support someone else who hasn't beeen wrangled by a mega corp for greedy purposes.

Yeah, you enjoy both, but you clearly love one so very much more than the other, to a polluted point where if given an inkling of a wish, you'd want us all to be with MS than Steam, I know you by now to see that.

What matters to me is for devs to be able to sell their games to more people out there, which doesn't involve locking them away to just one storefront and one OS and console. 

Your entire post sounds like a "You problem" not a "Business problem."

To put it simple, MS heard the cries of people claiming Xbox has no games, so there addressing it. Hence these rumours.

Obsidian games would fit ideally into the MS family. They make old school/style RPG games, and MS being a major PC brand seems to work. Not sure why you think they wouldn't, your reasoning sounds more like jealously than anything else.

You choose to boycott brands with your own logic, than boycott these brands, no one is forcing you to buy there games or play on these platforms. The absorption adds more quality titles to a Store that's growing.

Steam was bad at launch and no one wanted to game on Steam until Steam grew its library and started to mature. I hated Steam, I had issues installing Half Life 2 yet 13 years later and 1100+ games later I still use Steam. Products improve, but you seem to have this mindset that Win10 Store wont and that its a MS product you choose not to support. That's fine. Either way these are rumours and regardless what happens I can play Obsidian games either on Steam or maybe on Win10 in the near future. You are in control of your own future bud.

PS - Your opinions on me are not needed in here.



How about instead of assuming the worst, lets see what happens. Some of you assume MS won't give Obsidian any creative freedom, which is simply not true.



Azzanation said:
Azuren said:

Microsoft has a tendency to close studios. We're not talking rocket science, we're talking about observable phenomenon where MS will close down a studio or project at the slightest hint of not making enough profit.

 

And perhaps you should address whatever narrative you're attempting to assign me, because I never said Microsoft purchases studios simply to close them.

You mean MS has the tendency of closing down studios if there struggling just like every other company would do the same?


If you want to define it that way, go ahead. Everyone else who are on the outside looking in will continue to see it for what it is. And honestly, given your love for Microsoft, you'd think your position would be to have more games for the MS Store and Xbox.

 

I guess you're more worried about defending MS than enjoying MS.



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Kerotan said:
Chazore said:


Hope it isn't true. I quite like Obsidian, and I actually want to buy their games in the future, ones that aren't locked to a console store, let alone the crappy Windows 10 store.

Leave them be.

Obsidian have been mainly popular on pc. Are they likely to lose a lot of fans if they go exclusive to the Microsoft store?

Going by the lack of Win store taking off in some colossal way, I'd say so. Whatever spin Win 10 users on here have to give, it won't stop the fact that Steam is where games on PC are most popular, with GoG going in second and Battle.net third. By locking off their entire studio to just one store, an unpopular one at that, you're basically losing out on everyone else who uses the various clients and storefronts out there.

If Win 10 store was truly "great" and popular, we'd be hearing stories of it's success and how well it's doing and how amazing of a storefront it is, but since it's inception, we haven't, and even PCGamer's journo's dislike the store (as mentioned in one of their recent articles about Steam).



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