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Forums - Sony Discussion - Sony first Party games sales, A huge leap from PS3 era. ( Entered Ninty Level ) Update: GOW at 10m & Uncharted 4 16M

CGI-Quality said:

colafitte said:

A lot of truth on what? On Sony 1st party games selling the same as Nintendo 1st party games?

I already exposed numbers as fact in this thread so everyone could see what Nintendo and Sony have done in recent years. What "personal preference" has anything to do with that?

Wich "several IP's" have surpassed 20M on home consoles like Rol said?. Are we counting handheld games now?, games that are sold at a cheaper price than home console versions and that require a cheaper console to play them?? Do we count Mobile gaming sales then here too? Because not a 3D Mario, not a Smash Bros, not a Zelda, not an Animal Crossing, not a Splatoon game have sold that much. Just Wii Sport alike games (which were heavily bundled games on the Wii), 2D Mario games and Mario Kart games. So please, we shouldn't act as if selling more than 20M is the norm with each Nintendo Ip.

Just before Switch, the best selling 3D Mario was Super Mario 64 on N64 with almost 12M sold. Best selling Zelda game was Ocarina of Time on N64 with almost 8M sold. Best Smash Bros was Super Smash Bros Melee on Wii with almost 13M sold. Best selling Animal Crossing was New Leaf on 3DS with almost 11M. And to find the last Pokemon game that sold 20M or more we have to go back to the original GB, because recent Pokemon games on DS and 3DS have been around 15-18M sold.

I see a pattern here of similar numbers....

Until Switch those were the landmark of best selling Nintendo games  in more than 20 years of Nintendo history. Those records for those games were around 10-20M sold, a number Sony wasn't even close to reach except for Gran Turismo games until PS4 came.

Nintendo is doing so great with Switch that they are even surpassing those numbers and records for those IPs, but you know what, Uncharted, The Last of Us, God of War, Horizon Zero Dawn, are surpassing those records too.

What Rol did was put a little perspective into the mix. He's piggybacked off of what you're saying, but he is offering another look at it (which also happens to conflict a bit with you). I get both sides of the argument and the 'personal preference' comment wasn't meant towards anyone specific. So, again, chill out. :P

ARE YOU TELLING ME I'M NOT CHILLING OUT!?!?!? I AM CALMED...... .

I was just playing my part....someone has to be the one defending this side. Rol is doing just fine on the other side. It has been a tough match!. I just added a little bit of bluntness because i know Rol likes that .



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RolStoppable said:
DonFerrari said:
Only thing I don't understand on this discussion is why people are confusing "entering the level" with surpassing.

The OP and thread only means, that after 4 gens Sony have been consistently putting out games that sell on levels that Nintendo have been doing for a very long time. in PS1-PS3 you would only expect GT to cross 10M, but then Uncharted and TLOU appeared and got near it still on PS3. But just this gen we have come to a situation that a Sony IP can be expected to cross 10M, instead of just acting surprise it crossed 5M.

Has there been anyone who confused entering the level with surpassing?

The problem is on the people who think that crossing 10m with a few games puts Sony on the same level as Nintendo who have had several IPs surpassing the 20m mark in the past and Switch allows Nintendo to do that again after a botched generation with the Wii U and 3DS. When 10m is considered a different level than 5m, then 15m constitutes a different level than 10m, and 20m is a different level than 15m, and so on.

For console sales, you wouldn't make some arbitrary rule where everything above 50m should be considered the same level either. You'd insist that there's still a clear difference between 50m and 100m, for example.

About the only agreement I can see being reached for the topic at hand is that time should be the judge, so this thread can be bumped whenever new sales information gets released and somebody cares enough to post an update.

Sure Rol,

So now any Nintendo game that doesn't sell 20M I'll consider to not be at Nintendo level... we can really reduce a lot the games of Nintendo level on their platforms...

Also we can say that Wii didn't get to Sony level of HW sales because even though it is near to what PS1 got and higher than PS3 it is much lower than PS2 or PS4.

Or we can say that Nintendo HW doesn't sell SW at comparable rates that Xbox and Playstation do because it doesn't reach about 12 SW per HW.

You know you were just trying to downplay it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

VideoGameAccountant said:
Two things I want to point out. The 16 million for Uncharted 4 should probably be removed as it's VERY dubious. Sony's official information only has the game at 8.7 million after 266 days after launch. Sony does update other games that keep selling. Horizon shows up through 672 days with 10 million. We're saying the game doubled in sales and sold another 8 million a year after it came out? Maybe it's all bundels but I'd say that it's probably closer to 8, not 16.
See pg 9
https://www.sony.net/SonyInfo/IR/library/presen/er/pdf/18q4_supplement.pdf

On the sales, one thing to keep in mind is that all of these titles are releasing late into the system's life, after the system already has a large install base. In other words, they didn't move the system, more likely the system moved them. It seems more like 3rd party games pushed the system and then Sony's first party games road the wave thereafter. Fun fact, Bloodborn, released in 2015, has only sold 1 million according to Sony. We'll get a better idea when Gen 9 gets moving into high gear if their first party line up is really moving units or if the rising tide lifted all boats.

What kind of logic is this? Is the concept of a non-Nintendo/GTA game having legs or being an evergreen completely unfathomable?

The quality of Sony's first party has lead to it having its own evergreens. That's a good thing.



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any new Spiderman sales ?

Death Stranding is Day 1 in november



KazumaKiryu said:
any new Spiderman sales ?

Last update had it crossing 9 million back in January.

Using the leaked trophy data, gamstat calculated its player base to be nearly 17 million back in May (though of course player base doesn't translate to sales).



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KazumaKiryu said:
any new Spiderman sales ?

Death Stranding is Day 1 in november

We might get an update in July with Sony's Q1 report hopefully. 



Thanks for the infos! @Noctis + Replicant



My personal bet is that Spiderman will reach 20M faster than Super Smash Bros Ultimate.



Amazed how game development have slowed down on sony's studios. 3 Uncharted games on PS3 + TLOU, against one Uncharted and TLOU 2 has no release date. Not only ND, overall 1st party games have been taking more time to get ready than the previous generation.



outlawauron said:
VideoGameAccountant said:
Two things I want to point out. The 16 million for Uncharted 4 should probably be removed as it's VERY dubious. Sony's official information only has the game at 8.7 million after 266 days after launch. Sony does update other games that keep selling. Horizon shows up through 672 days with 10 million. We're saying the game doubled in sales and sold another 8 million a year after it came out? Maybe it's all bundles but I'd say that it's probably closer to 8, not 16.
See pg 9
https://www.sony.net/SonyInfo/IR/library/presen/er/pdf/18q4_supplement.pdf

On the sales, one thing to keep in mind is that all of these titles are releasing late into the system's life, after the system already has a large install base. In other words, they didn't move the system, more likely the system moved them. It seems more like 3rd party games pushed the system and then Sony's first party games road the wave thereafter. Fun fact, Bloodborn, released in 2015, has only sold 1 million according to Sony. We'll get a better idea when Gen 9 gets moving into high gear if their first party line up is really moving units or if the rising tide lifted all boats.

What kind of logic is this? Is the concept of a non-Nintendo/GTA game having legs or being an evergreen completely unfathomable?

The quality of Sony's first party has lead to it having its own evergreens. That's a good thing.

No where did I mention evergreen so I'm not sure where you are getting that from. Think you missed what I was saying.

A lot of these big titles people are pointing to are ones coming out later into the systems life after the install base had been made. Contrast this to Nintendo's titles which both sell the system and are seeing strong software numbers (and beating out Sony's). The reason Generation 9 is the judge is because we need to see if these games are really pushing hardware. Will Sony's first party line push the PS5 to success. That is the judge if they can say if they "Entered Ninty level." 



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