Jigsawx1 said:
i think achievments only tell about gamer who cares about them, and in my opinion the real hardcore gamer play online/ pvp/ in a team but also solo and try to improve their skills. (i never saw a achievment for this) then you dont have the time to play other games and complete some achievment. Achievments or trophies are like a drug, i saw people who had a lot of fun with a game through the moment they got their last achievments then in the next moment the game was no longer fun for them :(. what was the next step? right you have to buy a dlc or a new game thats the reason why achievments and trophies are existing. and then they could ttry to get more achievments and so on. if you think i have a problem with this kind of stuff you are right. Normally people should play because of their story or the gameplay that makes fun to them not to get this weird achievments or trophies. |
In many games, especially single player games, achievements/trophies flesh out the game beyond it conventional ending, so that makes perfect sense in some ways. Say you've already finished the story, then the hard mode, then gotten all the various "clean-up" trophies. Sometimes there's nothing left. It varies from game to game, and person to person. I STILL play with new players in the EDF games on Vita, even though I platted them over 2 years ago, and still work towards 100% solo completion, because it's fun to me. What you're describing IS a real thing however. I'm in 2 EDF groups on PSN, and I see guys bail as soon as they get the plat. The group mentality is to "pay it forward", so if somebody is a perpetual leech, it can bite them in ass later. Annnd I've deviated a bit too much. I guess my point is, getting a plat or 1000 in a game is often a pretty good indicator of how much a game has been plundered.
- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."