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Forums - Gaming Discussion - If Microsoft's measure of success has changed, why hasn't ours?

Because MS makes a lot of money from royalties which they don't get from sales on PC só without exclusives in consoles they have the risk to lose this market and going pc. Only they wouldn't get royalties unless gamerpass get on fire really soon.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Cerebralbore101 said:
KLAMarine said:

Aren't consoles usually sold at a loss? If so, would that not mean Microsoft's words that "XBL, Gamepass, and software sales are more important than console unit sales" are correct?

Why is Sony the measure of success? Why can't the measure of success be profitability?

Console sales drive software sales, and publishing fees from 3rd parties.

Not the only thing that drives software sales: new software releases drive software sales too.

Cerebralbore101 said:

Consoles are sold at a loss initially, but they recoup that loss by charging a $10 publishing fee for every game sold on their platform.

So hardware sales aren't as important as the software you sell through it. Seems Microsoft "saying that XBL, Gamepass, and software sales are more important than Console Unit sales" isn't far from the truth.

Cerebralbore101 said:

Because if you're not making as much money as the competition, then why not put the money elsewhere, where it can make more profit?

Maybe the other places where the money can be put has enough money? Maybe Microsoft wants to diversify where it puts its investments and that includes console gaming? Maybe XBox is just Microsoft's way of ensuring gaming doesn't stray too far away from PC gaming where Windows reigns supreme?

Cerebralbore101 said:

And why should investors be happy if the gaming division is making money, but not as much money as if they put investors' money towards something else?  

Because it's making money for them regardless? Sure it's tempting to put more money elsewhere but I think investors seek to never put all their eggs in one basket.



GribbleGrunger said:

Because most of us can see they're just trying to change the narrative to hide their console failures.

Exactly. There's a reason they hide xbox stuff in with a load of other stuff. They don't want the bad pr so they've shifted the goal posts so they can pretend they're doing better then they are.

 

When the gen is out they will have lost a hell of a lot of marketshare to playstation and unlike this gen the next xbox won't have the cusion of a predecessor with an 80m user base propping things up. 



AngryLittleAlchemist said:
pokoko said:

It's like you read enough to argue, but not enough to know what you're arguing with.

I mean your third comment is something I agree with and it's a large basis of my point, the fourth comment is something I didn't even say, and the first comment just seems largely ignorant.

The basis of any argument can be sound by itself, but that's the problem. Bad arguments are arguments that are built on until they just largely become irrelevant or useless. In this case, sure, there are some people (including myself even!) who might buy an Xbox if it had awesome exclusives. Those people are by far a minority, and the potential of a PC gamer buying an Xbox is much lower than a PC gamer buying software that releases on their preferred platform. Beyond that, this play anywhere idea wasn't born out of nowhere, it was obviously in-part a reaction to the fact that Microsoft was spending money on a gaming division that was seeing less returns because of the Xbox One. To be honest, considering how much money they dumped into third party exclusives and third party marketing deals - and how little of that money they got back, I don't think there was any other way for them to make a bigger profit than to increase the division to the PC platform. It helps fund more games and it expands the division which gives more console exclusives.

In an ideal world sure, it would be great if things could be linear and not overly complex. That's just not the case. If everything went right with the Xbox, maybe a lot of these arguments would make sense, but that's a completely alternate universe and therefor they don't. Ironically it's the arguments for play anywhere that aren't in a vacuum, whereas the arguments against it are largely fueled by old mentalities

To put it in a way that makes sense: I doubt the lead 3:1 lead PS4 has on Xbox in Europe has almost anything to do with the PC at all. That's a much more important thing to figure out than how to get PC gamers to buy an Xbox, particularly when you can reach far more PC gamers by not trying to convince them at all.

You answered your own OP. If they were doing better or could do better in console that would be the métric for success and since they can't they collect a little more with PC.

and sorry toburst the bubble but some key exclusives make a platform. Before ff VII ps1 was irrelevant and without halo Xbox wouldn't even start existing. Ms simply didn't invest. Enough and varied to find those games for this gen. They have been making parches all gen tomkeep surviving, só we shouldnt change the métric just to say they are successfull. Because they wouldn't if they were... Last time they won a NPD they were sure to release the information and for xblive they don't even say how many gold accounts they have active. 



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Not sure if it was raised here earlier but you know you can get a license for Windows 10 for about a tenner? Or if you are in third level education here you can get a free one.

Just that it isn't a massively expensive piece of software, unless you buy it directly from a windows store, then you are talking about a hefty enough fee.

Also if you have access to a windows 7 or 8 license you could update either of those to windows 10 still via the accessibility upgrade pathway which was at least open a few months ago when I made use of it.
https://www.howtogeek.com/272201/all-the-ways-you-can-still-get-windows-10-for-free/

As for that "why do you need an xbox when all the games are on pc" logic, well, if I ever say that it's because for me at least it's true, there are very very few titles I cannot play with my current selection of systems ps3/4, xbox 360, Switch and a Ryzen 7 / 780TI PC , I think I miss out on Halo 5 and Gears 4 (possibly I'm not sure, Gears 3 wrapped things up nicely for me so I didn't play judgement or care about playing 4) If I was going to get an xbox it would be the X just for the extra features it offers, but at the same time buying a console just to play upscaled versions of X360 games really isn't a feature that I want to drop 500 on, and on top of that you already have MS talking about new hardware in the works.

I agree that MS gaming division is still working away, and doing their best to make the most money with what they can work with via subscriptions and other license fees etc. but I honestly can't see the next Xbox system even attempting to launch in Japan with the way the last 2 have performed there, and the backlash of that act (while absolutely justified) might result in angst from gamers in the markets that do still enjoy the Xbox brand to some degree, but really I think unless they do something massive like a team up with Nintendo or Sega for their next console, I cannot see it being any level of success. It would likely take Sony to "ps3 launch" themselves in the foot for the Xbox... 2 to be the number 1 selling system of the next generation.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

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AngryLittleAlchemist said:
Ka-pi96 said:

 

"And how many of those owned both an Xbox and PC but decided to get it for PC instead? They are almost certainly gaining software sales by releasing on PC too, but they're also transferring some sales from one platform to another (as any game would when releasing multiplatform rather than exclusive). Besides, console profit isn't just about selling consoles, it's about earning royalties from all software sold on the platform. So it's not just the console sales themselves they're missing out on by releasing their games as multiplats, it's a lot of potential additional revenue that they could have earned through platform royalties as well."

Ironically, Cuphead and Ori are the only games you can make that argument for though. All their major releases are exclusive to the Windows 10 store, which is 100% owned by Microsoft. For their major releases they game 100% of the profit and for their indie releases they gain a much wider audience. I doubt almost any of those Cuphead sales would have been on Xbox One if it wasn't on PC, and even if say 20% of the 75% had an Xbox too, that would still be a loss of 55%. 

"Besides, what their games sell on PC really doesn't have anything to do with the success of Xbox, so the question "Why should I buy an Xbox One when I can play a game on a PC" is pertinent. If you want to talk about the success of Microsoft Game Studios as a video game software developer, then fair enough, but that's really a separate discussion from the success (or lack thereof) of Xbox. It's a bit like trying to say Sony's failure with the Vita doesn't count because they were successful with the PS4 (I'm pretty sure Microsoft's PC success is no where near comparable to the success of the PS4 though), but the Vita (like the Xbox) doesn't stop becoming a failure just because Sony had success with something else. "

This is seriously starting to get ridiculous. I've said many times in this thread that the basis of the argument, at it's core, isn't invalid. I shouldn't have to repeat it another 50 times. 

And it isn't the same at all, because what is being argued. Vita being a failure is objective, it is a failure because Sony set out to sell hardware and software and didn't exceed at either. Microsoft's failure this generation is not only grossly exaggerated already (i'd say it's more like a moderate success than an outright failure), but THEY THEMSELVES have changed their mission statement from selling just consoles to selling software and consoles and accessories. My point isn't "hurr durr Xbox is successful because of Windows 10", that literally makes no sense and isn't stated anywhere in the OP. My point is that they're playing into the hand that Microsoft wants: Software sales, no matter the cost. It isn't a failure by Microsoft, because it's by design, and it's most likely more profitable than anything they could have done otherwise (unless you want to create a revisionist history that spans back 4-5 years, be my guest). 

If is selling sw then I will wait for all their games to also release on switch and ps4 since no one would buy a pc or x1 to play those it would be extra revenue right?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

AngryLittleAlchemist said:
thismeintiel said:
Why allow the loser to redefine success, just because you support them? Also, hear of a thing called Steam? Even if every Xbox, Nintendo, PS gamers bought a gaming PC doesn't mean MS is going to see a ton of cash from that. Sure, they're happy to get that Windows revenue from the PC maker, but unless those gamers are actually buying MS published games or shopping on the Windows store, that's where it ends.

There's a real reason they got rid of Xbox exclusives. It's not because of some grand scheme that they originally had to tie everyone into Xbox/Windows Store. It happened because of low HW sales. They are preparing for if their next HW sells even less than the XBO. No point in having exclusives for a dying machine, when you can get a lot more money from the millions of PC gamers, as well as from PS4/PC and Nintendo/PC gamers.

What? I said a lot of these things in this very thread (specifically the one about it being a way to compensate for low HW sales). I don't see how we disagree but then your first two sentences somehow try to create an argument against what i'm saying.

My point isn't that Windows 10 makes Xbox successful. I literally edited this into the OP so people would stop acting like that's what I said. I'm saying that the goal Microsoft is achieving isn't even linearly hardware sales anymore, so judging their success on slippery arguments like "Oh but I can get this on PC!" doesn't make a whole lot of sense. That's literally not the ball game Microsoft is playing. Why allow the loser to redefine success? Uh .. they aren't ... they're redefining what route they are taking to success because they realized it's more profitable to try and reach a greater audience and couldn't rebound their console completely.  

My point also isn't that every PC gamer buys Microsoft products consistently? Although Windows is by far the most popular operating system especially for PC Gaming machines and considering how overpriced Windows is for how little it costs to provide it to consumers ... yeah .. (conveniently there is a sale of Windows 10 for $40-60$ right now!) 

In case you missed. If you are losing and change the definition of success to make you look like you are winning people shouldn’t agree with you because you are still losing and the new metric just hide it. Even worse when they aren’t very clear on the new measure of success and still brag and commemorate when achieving older metrics for success.

but as others said when ms gives pnl for Xbox alone then we can say if their metric reflect any success at all or is just that they have enough free cash that using Xbox to promote other products have a low cost for the indirect good return. Which isn’t a measure of Xbox success.

next perhaps we should show the teacher a different way to grade the test and give us a passed the subject. And say “at this method I created to evaluate my performance in your class I have passed so why can’t you use it”?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:

In case you missed. If you are losing and change the definition of success to make you look like you are winning people shouldn’t agree with you because you are still losing and the new metric just hide it. Even worse when they aren’t very clear on the new measure of success and still brag and commemorate when achieving older metrics for success.

but as others said when ms gives pnl for Xbox alone then we can say if their metric reflect any success at all or is just that they have enough free cash that using Xbox to promote other products have a low cost for the indirect good return. Which isn’t a measure of Xbox success.

next perhaps we should show the teacher a different way to grade the test and give us a passed the subject. And say “at this method I created to evaluate my performance in your class I have passed so why can’t you use it”?

The comment you are literally replying to:Why allow the loser to redefine success? Uh .. they aren't ...  "

Your reply to said comment: " If you are losing and change the definition of success "

It's like the people replying to this thread aren't even trying



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