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Forums - Nintendo Discussion - To those who say Octopath is not worth 60 dollars...

Cerebralbore101 said:
I don't think it's worth $60, but then again, I bought it. The game really only is an upgraded 3DS title with all the flashy lighting, maps, and particle effects turned on. And I mean that. You literally go into the Unreal engine, and click a box to turn most of those things on. It doesn't take much work from the developer at all. I don't see why they couldn't have charged $50 for it like Labryinth of Refrain.

Let me beat Enter the Gungeon, and then I'll start playing it. If the gameplay is amazing I may just change my mind.

Then CoD is also just an upgraded Wolfenstein 3D. Sorry, but you don't seem to understand the work necessary to make such retro graphics work in a 3D environment, because that takes helluva lot more work than just checking some boxes



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How dare people value things different than you right?How dare someone think something without a lot of budget and production value is worth less than something that have it... that may be the reason why they can and charge 60 USD for the classicals and similars on the digital platforms right?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
How dare people value things different than you right?How dare someone think something without a lot of budget and production value is worth less than something that have it... that may be the reason why they can and charge 60 USD for the classicals and similars on the digital platforms right?

I know right?  I don't get it either.



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Shiken said:
DonFerrari said:
How dare people value things different than you right?How dare someone think something without a lot of budget and production value is worth less than something that have it... that may be the reason why they can and charge 60 USD for the classicals and similars on the digital platforms right?

I know right?  I don't get it either.

Exactly you don't get so you judge wrong.

Some people will think The Order isn't worth 60 USD because it is a short game others will think it is because of its experience. Similar wise some will do the same to Octopath.

Value is subjective and since different people value differently, it's perfectly normal to someone think something is overpriced or undervalued. Don't let yourself kid yourself in thinking you are the measuring rule of anything.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

i would pay it, no problem after seeing this game



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Shaunodon said:
Jumpin said:

I don't recall anyone complaining about Odyssey's price. But even if this is true, then you have also provided a valid reason as to why some people would complain, and therefore have a self-defeating argument.

Secondly, high fidelity does NOT refer to the level of stylization, it refers to games that are using cutting edge graphical technology that typically require a large expense to implement. So, Octopath Traveler would have been high-fidelity maybe in 1998, but not so much in 2018, it's nowhere near cutting edge.

(0:21) "Exclusive to Switch, it takes the traditional top down style of SNES greats like FFVI and blends it with the cutting edge rendering techniques of Unreal Engine 4."

I would say they are making a very bad attempt at showing this cutting edge... game really doesn't look like it would even be 7th gen.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I payed $120 (adjusted for inflation) for Kirbys Adventure in 1994. Given it’s a good game, but the amount of hours you get from that game is sverley limited.

So in my opinion this is a stupid discussion made by stupid people. Heck a lot of shooters have a campaign that is 7-12 hours. THAT is not worth $60.



Jumpin said:
Peh said:
Those are just poor trolls. Ignore them.

It's like the tale with "The Fox and the Grapes". Meaning: if they can't afford it, it's not worth it.

Your argument is easily disproven by the fact that the same thing isn't being said about Mario Odyssey, Xenoblade, Breath of the Wild, and a large number of other games.

No one is complaining that Switch games are too much, they're complaining that this particular low-fidelity game is too much. Since low-fidelity titles are nearly always priced much lower, this is a valid criticism.

I have to admit that it is a weak argument.

But, if your argument is to judge a book by its cover then you already lost the debate. You are asking the tree to lower it's fruits so you can eat them. Telling the developer / publisher on how to value their own products by using your own subjective taste and also what you think are low / high fidelity games is the ultimate insult. 

Also, I never said that people are complaining that Switch games are too much…. You are putting words in my mouth. 



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TheBird said:
Honestly never even knew this game existed until after launch, I'm interested. My Switch is a desert for games right now with nothing cool coming out the remainder of this year. My Xbox and PC have kept me sane for the short while, but my Switch has done nothing, not since the launch of Mario Odyssey really. For its 2D nature, I think $60 is asking a tad bit too much, no matter its game length in this case. It is still worth it, just not the best choice of pricing. Nintendo doesn't really have a history of putting their games on sale, so this is the price for the game for the next 10 years.

There is a demo on the e shop if you are interested.



Depends how much the game cost to produce, by looking at, fuck all. It's not worth the asking price, but hey, justify however you want.