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Who is currently playing Octopath ?...your thoughts about it?

Forums - Nintendo Discussion - Who is currently playing Octopath ?...your thoughts about it?

I should have preordered the Wayfarer's Edition (havn't said that since the PSX / N64 era). Now I'm holding out in case they restock it.
I am amazed and pleased at the reception on here.



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I've put a good amount of hours in and have gotten up to 5/8 chapter 3s, and my only gripe so far is the minimal party interaction (you do get Party Chats starting at chapter 2, where members of your current party and the chapter's focus character discuss the events of that chapter), but at this point it doesn't really take much away from the individual stories anymore, which are mostly quite strong and some have gone in surprising directions. They feel a lot more personal compared to when a large rpg party is constantly chiming in during the cutscenes.

I find that all the character have a good amount of utility in battle, sans Ophilia. As a squishy cleric, she feels to me to be more of a burden than her healing spells are worth since the best way to stay in good health is to break the enemies and kill them fast, which Ophilia is woefully poor at assisting with since she only starts with a stave and light spells. Maybe I'm just a bit biased since she seems to slow the battles down, so I haven't invested much time in trying to utilize her better, but everyone else feels like they serve a niche that makes them more interesting to use.

Otherwise, I find it immensely satisfying trying to rearrange my party and seeing who compliments each other in battle best. Almost as satisfying as reaching a new town and immediately set about interrogating and robbing everyone.

Also the game is visually beautiful and the music is fantastic.



morenoingrato said:
I'm 8 hours in, done about half the Chapter 1s.
While I'm enjoying it so far and I appreciate the streamlined nature and polish in comparison to say - Xenoblade 2, the fact the party members don't interact at all is a little jarring.
I was fine without a major evil trying to destroy the world where all heroes unite, but no intra-party chemistry does take a little away from it.
Obviously, I wasn't expecting a cinematic game, but it feels less alive and more static than say, FFVI and even Bravely Default, but I guess I need to play dozens more hours to see if this game is really one single mold or has more movement to it.
So far though, it feels closer to FF1 than to FF6 in terms of design.

The 2nd Chapters section of the game gets a bit more broad in terms of design. And they do get little chatter, but it still emphasize that you're going through individual tales.

Brii said:
I've put a good amount of hours in and have gotten up to 5/8 chapter 3s, and my only gripe so far is the minimal party interaction (you do get Party Chats starting at chapter 2, where members of your current party and the chapter's focus character discuss the events of that chapter), but at this point it doesn't really take much away from the individual stories anymore, which are mostly quite strong and some have gone in surprising directions. They feel a lot more personal compared to when a large rpg party is constantly chiming in during the cutscenes.

I find that all the character have a good amount of utility in battle, sans Ophilia. As a squishy cleric, she feels to me to be more of a burden than her healing spells are worth since the best way to stay in good health is to break the enemies and kill them fast, which Ophilia is woefully poor at assisting with since she only starts with a stave and light spells. Maybe I'm just a bit biased since she seems to slow the battles down, so I haven't invested much time in trying to utilize her better, but everyone else feels like they serve a niche that makes them more interesting to use.

Otherwise, I find it immensely satisfying trying to rearrange my party and seeing who compliments each other in battle best. Almost as satisfying as reaching a new town and immediately set about interrogating and robbing everyone.

Also the game is visually beautiful and the music is fantastic.

You need to find and give her a second job mate :)

"reaching a new town and immediately set about interrogating and robbing everyone"

Haha ! Yup, that's me :D



Switch Friend Code : 3905-6122-2909 

It's really giving into the promise it was made by the producers, I've already put more than 20 hours into it and it's difficult to stop myself from playing because of it's fun interesting battle system, beautiful locations and definitely the best soundtrack of this year. There's also way much more to explore than I thought it would in the first place so in actuality, there's no forced griding by design. Then once you think you figured all the designs of this game, you enter Chapter 2 sections and BAM ! New stuff, new vast levels opens up to you and secondary job get you into a great gameplay loop.

So yeah, excellent JRPG so far. 

Now maybe should try the demo for youself if you haven't ? Otherwise, go get it !



Switch Friend Code : 3905-6122-2909 

The switch gets more and more compelling. My friend and I are thinking of splitting one and I have yet to commit because I don't know how viable it would be. But games like BOTW, Mario and Now this make me very very tempted.



Black Women Are The Most Beautiful Women On The Planet.

"In video game terms, RPGs are games that involve a form of separate battles taking place with a specialized battle system and the use of a system that increases your power through a form of points.

Sure, what you say is the definition, but the connotation of RPGs is what they are in video games." - dtewi

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Mar1217 said:
Brii said:
I've put a good amount of hours in and have gotten up to 5/8 chapter 3s, and my only gripe so far is the minimal party interaction (you do get Party Chats starting at chapter 2, where members of your current party and the chapter's focus character discuss the events of that chapter), but at this point it doesn't really take much away from the individual stories anymore, which are mostly quite strong and some have gone in surprising directions. They feel a lot more personal compared to when a large rpg party is constantly chiming in during the cutscenes.

I find that all the character have a good amount of utility in battle, sans Ophilia. As a squishy cleric, she feels to me to be more of a burden than her healing spells are worth since the best way to stay in good health is to break the enemies and kill them fast, which Ophilia is woefully poor at assisting with since she only starts with a stave and light spells. Maybe I'm just a bit biased since she seems to slow the battles down, so I haven't invested much time in trying to utilize her better, but everyone else feels like they serve a niche that makes them more interesting to use.

Otherwise, I find it immensely satisfying trying to rearrange my party and seeing who compliments each other in battle best. Almost as satisfying as reaching a new town and immediately set about interrogating and robbing everyone.

Also the game is visually beautiful and the music is fantastic.

You need to find and give her a second job mate :)

"reaching a new town and immediately set about interrogating and robbing everyone"

Haha ! Yup, that's me :D

I gave her the scholar class but she's still not the best in a fight. Cyrus outclasses her in every way, as he is my primary character so he can't leave the party and I've dumped all magic stat boosters into him. So Ophilia is just a weaker, redundant version of him. She's not as effective with the dancer or merchant subclass as just giving someone else the cleric subclass, because it's more flexible to switch someone to cleric as I need it than trying to make a cleric work with another class. At least from my personal experience. But I also find her character to be the most uninteresting in both her 2 chapters (one of the 3 chapter 3s I have left, so maybe it gets more interesting than playing peacemaker to little annoying kids) and early battles (she was my second character so I spent a lot of the early game with her as just a cleric) so I'm not as invested in trying to make her work as a party member. 

Honestly, my favorite party setup is everyone with rogue path actions. Therion is super useful in and out of battle, especially while exploring and finding locked chests. Tressa is good for making cash and buying useful items when Therion can't hack it, though.



I've put 10 hours into it...I'm at work and I can't wait to get home to play this.
It's really good, love the combat and the atmosphere. The stories are a bit meh but I can live with it.
really fun to play.



Think for yourself, question authority

It’s good, not great. No real character interactions. Just 8 individual stories that are 4 chapters long. Each chapter is about an hour long. Combat is really good. I decided I really wanted the advanced jobs and grinded my way to them. Now that I have them all unlocked though... I find myself not super motivated to keep playing...



gergroy said:
It’s good, not great. No real character interactions. Just 8 individual stories that are 4 chapters long. Each chapter is about an hour long. Combat is really good. I decided I really wanted the advanced jobs and grinded my way to them. Now that I have them all unlocked though... I find myself not super motivated to keep playing...

You already found all the jobs ? Damn, must have put some good time into it :P

Though, as for the character interaction they don't need to be more serviceable than the chit-chat we get during Chapter 2 and later between the party,IMO. 



Switch Friend Code : 3905-6122-2909 

The best jrpg in many, many years.