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Forums - Microsoft Discussion - Yakuza might come to Xbox. Not likely for Switch

https://www.windowscentral.com/yakuza-series-could-come-xbox-one-given-enough-demand

 

Since Yakuza was confirmed for pc already, I can see this happening too. I hope they start with bringing out the Kiwami versions first. And the prequel.



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Why not? I'd expect people in Japan to be into it since it's about the Yakuza and the Switch is popular in Japan so it would make sense to put this on Switch...



It likely has more to do with it being easier to port to Xbox than Switch.



Well, if you read the article, It says the director of the Yakuza games says the port for Wii U was a failure. These are his words:

"To be realistic about what happened... Nintendo Wii U was a major failure... We are always on the lookout to support multiplatform as much as possible... We know that it brings an additional audience... On the other hand, as far as the Nintendo Switch is concerned, I'm convinced that this is not the ideal platform on which to develop Yakuza games... Regarding the Xbox One, we can possibly consider it, knowing Xbox One users may be more likely to be interested in a game like Yakuza. This could potentially be an option."



Not interested in the least but that’s cool for people who are, if it does come.



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When asked whether the Yakuza games could come to Xbox One and Nintendo Switch, producer Daisuke Sato said the following. The portions concerning the Nintendo Wii U pertain to the commercial failure of "​​Yakuza 1 & 2 HD for Wii U".

To be realistic about what happened... Nintendo Wii U was a major failure... We are always on the lookout to support multiplatform as much as possible... We know that it brings an additional audience...



To bad he didn't realise that Switch don't have anything with Wii U..



Oh no...our old PS2 ports released in Japan only on a failing console didn't sell, who would have guessed!? That's literally the worst reason not to consider a game for the Switch or any platform for that matter. This is the worst way to gauge a project's validity that I've ever seen. I would understand if you said, well it's underpowered and we don't want to hire a team to port it. I would have been fine if that's all he said, but man.

Last edited by Ljink96 - on 12 July 2018

PhatChips said:
Well, if you read the article, It says the director of the Yakuza games says the port for Wii U was a failure. These are his words:

"To be realistic about what happened... Nintendo Wii U was a major failure... We are always on the lookout to support multiplatform as much as possible... We know that it brings an additional audience... On the other hand, as far as the Nintendo Switch is concerned, I'm convinced that this is not the ideal platform on which to develop Yakuza games... Regarding the Xbox One, we can possibly consider it, knowing Xbox One users may be more likely to be interested in a game like Yakuza. This could potentially be an option."

Considering the type of game I would expect higher numbers from Switch than from X1...but the cost to port to X1 is probably neglible compared to Switch.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Yeah that's a safe bet, going by the comments in the article. Alot of devs seem to think like that.



I'd like to see them try it on Xbox in order to judge the sales potential. It might be a worthwhile gamble.

As for the Switch, I'm sure he knows far more about the Japanese market than I, or anyone else here, but I do wonder if it would see decent sales in the west.

I also can't help but wonder if publishers avoid putting multi-platform series on Nintendo consoles because they're worried about being handcuffed, now and in the future, by lower level hardware, especially given that Nintendo generations aren't in sync with Sony and Microsoft.